PunBall Game Reviews

VERSION
4.7.1
SCORE
4.2
TOTAL RATINGS
2,948
PRICE
Free

PunBall Game Description & Overview

What is punball app? This story takes place in a once barren land, where Zeus created civilization. 
Over time, Zeus grew lazy and an evil Shade appeared and wreaking havoc, bringing waves of evil to all.

Now, a lone mage, pretty and strong stands alone as the only savior in a quest for light over darkness.
Follow her on this Roguelite adventure; don’t lose though or you’ll have to begin from scratch again!

Use magic and more in this new and unique gameplay with various skills and super fun world!

Features:
- Spin-off from Archero’s IP, opening an all-new form of adventure
- First Roguelite + RPG combined with Block Breaker Gameplay
- Super easy controls
- 100+ Skills with infinite combinations!
- Thousands of stages!

FaceBook:@PunBallEN
Customer Service: punball@habby.com

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App Name PunBall
Category Games
Published
Updated 28 February 2024, Wednesday
File Size 416.53 MB

PunBall Comments & Reviews 2024

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Constant paywalls, not engaging enough. The gameplay is satisfying and it does it’s job, but there is very little decision making on the part of the player. Picking gear and powerups boils down to simply what is better vs what is good for the situation, because the situation is always the exact same, for every single level. Once you know what angles to shoot at, it just boils down to how bad the RNG screws you over. You could clear the whole board except for ONE monster at the top, then the next row blocks you out, with the only opening being the 1 monster left alive before. At that point you’re done for. Not because you didn’t play right or because your gear and powerup choices were off, it was simply because the game blocks you out every 10th level until you grind (boring) or spend money (delusional). The only difference between gameplay from level 1 to level 25 is that the enemies health is higher. This game is fine to pass the time, but they seem to want to invest a lot of time and effort into a shallow idea.

She’s a gold digger but I love her?!. I’m really into the game. SO much so that I, stupidly enough, thought that if I purchased the piggybank it’d be the end of them hoarding the gems that I earned through level progression and I could enjoy the fruits of my labors. I even had the expectation that I would probably have to pay the $.99 to break the bank every so often to, once again, enjoy my in-game gem winnings. BUT IT’S IMMEDIATELY UPGRADED TO $4.99??!?!! That’s a HUGE jump from $.99 for a SECOND LEVEL “upgrade” that’s forcibly placed, keeping you from accruing earned gems. This still will happen despite the bank being full as well. I’ll keep playing until I get bored, am unable to progress from refusing to purchase anything from here out, or become too aggravated with the fact that I can’t use the gems I earn in-game. Thankfully this game keeps my interest after all of this enough to not waste what I have spent. Usually this would lead to me immediately deleting the game. Until then, it’s definitely fun and gives you a challenge. It’s just a little disappointing that challenge doesn’t just lie within game, but possibly with your bank account too if you have no self control!!!!

Release the audio session. I have the music turned off, and the sound effects turned off, but the game still grabs an audio session, which means that I can’t have my headphones paired to the phone when I’m trying to use them for something else. Your game plays silence through the headphones instead of allowing me to do whatever else I want to do with my headphones. The fix for this should be that the game does not grab an audio session if both the music and the sound effects are turned off. You can test this by pairing headphones to a phone and also an Apple TV play the game while watching a movie and listening to the movie on headphones. If you pause the movie and start playing again while the game is open, you will not hear anything in the headphones, because the game is playing silence through them. The only fix for this is the pause the movie swipe the game away play the movie and then bring the game back to the foreground.

Unhappy with new update. Is it just my imagination, or has this game suddenly gotten a whole lot harder? Prior to the update, I had beaten level 146 and was working on level 147. After the update, I can’t even beat level 133. Also, I have not beaten the daily challenge even once since the update. It looks like either: defense has been drastically reduced, or damage has been increased. I also noticed that recovery is increased at the end of each round, but it doesn’t seem to be enough to balance the other changes. Can we expect any tweaks or improvements to this latest change? I would like to be able to continue to play at my current level, and not have to step back 50 levels just to be able to play. I should add, this has been my favorite mobile game for the last year. I play the daily challenge, religiously, every day, and love it.

Bruh I love the game but.... This game is awesome but it has a few flaws (yes I know not many games have no flaws but these ones really bug me) so for one the prices on the in game offers are a absolute joke. Like I’m not kidding I actually laughed when I was offered a SUPER GOOD DEAL 500% DEAL and all it would give me was what I could easily get in ONE game, just one. It was $1 which, yeah you can’t really go cheaper but come on, you can at least try to make money. Just simple economics would show that giving your players more than 4 minutes of loot for 1 or 2 bucks will boost sales. Also the late game balancing (around better than 98% of players) is a joke. I was met with a literal wall that went as far back as it could possibly go in game with each enemy taking like 4 turns to kill (and I had really good gear btw, 3 purples at level 10+ and the rest blue 10+) so yeah, I love the game but it’s not the most refined...

A triumph of dark patterns. This application may seem to be a game of skill, but the skill is actually in the design of the game itself, and the illusion that there is much skill involved at all. Like most other games in the pay-to-win genre, the goal is to allow those who pay the most to rise to the top without making it obvious that such is the case. Simultaneously, those with the means to pay must be enticed to pay as much as possible for as little benefit as possible. As such, pay-to-win games are games in name only, for to call something a game, one assumes that there be a way to win. But there are no winners in such games, for they are not games at all. They are sales funnels.

A fantastic pocket game. I’ve been playing it for about a week. I just beat stage 13, and this is what I have to say so far. It is such a delightfully simplistic, yet challenging game. It requires some innate ability to angle shots, so if you’re good at pool, this game should come naturally. The synergies work well together, with just enough RNG to hurt your heart a little when you don’t roll what you want, but that is all apart of the fun. Also let me say, THIS IS NOT A PAY TO WIN GAME. If you hit a wall, you just need to grind a little and lvl your gear and skills up. I’m looking forward to more hero’s to use, and some more special abilities. Maybe even power gems to equip into higher lvl gear to customize your play style. Overall amazing game, unlimited opportunity.

Fun, Solid, and Challenging. The game has an Archero style layout, with brick breaking game mechanics. There’s a nice variety of enemies and overall the game is pretty balanced. Some of the stages are definitely challenging, take stage 10 for example. Stage 10 took me many tries, but with some good RNG and a repeatedly modified strategy, I was able to beat it with 4 rare and 2 epic gear, all levels 10-12. The game does have limitations however, with stages only being completable once you have certain level gear. If your gear isn’t strong enough in comparison to the stage you are on, you just get instantly obliterated. It gets to a point where you feel stuck, but as a F2P player in the top 1%, I can say that after you get over the big hurdle, it’s all smooth sailing for a while. Overall the game is a great time killer, I will definitely keep playing!

Good game, but unrealistic goals. Honestly, this game is great. Great UI, awesome idea, amazing gameplay. However, one thing that really bothers me and I’m confident I can speak for most of the players is that sometimes this game decides to just end your run. I had to deal with 20 monsters, and on top of that the game decided to throw in 5 skeleton spawners with a blocked view so I couldn’t get to them. Now, I’m not professional at all, and would never like to be I’m just here to have fun, but that’s just unfair and makes me want to delete the game sometimes lol. The expectations of this game is that you cannot blunder, and once you do if you’re in the middle of a stage you’re basically a goner. A great implementation to this game would be at least to give us players another chance instead of blocking any entrance to the back of the enemies if we mess up, because we’re humans not robots. The only way I can complete a stage now is by pure luck out of the skill choices. I mean seriously, not only is it near impossible to take out a single monster during high stages, but the fact that I basically have no choice but to directly attack a single one is just absurd and it’s a major flaw in the game. Other than that, I can’t really complain….unless we want to talk about updates then this thanksgiving one was absolutely horrible. Sorry developers but this thanksgiving reward system shouldn’t even be an event

Why does this game have so many 5 star reviews?. First thing I want to say is it is super sad that the game tells you what percentage of players you end up beating, and just by level 10, I’ve already beaten 99% of players, which means everyone gives up on this game before level 10, and I don’t blame them. This game is unfair with the enemies sometimes by throwing tons of enemies at you and you don’t do near enough damage to kill enough to pass. People who either have extreme patience for this game or have spent tons of money to buy decent upgrades to kill enemies that are random with their health anyway must have gotten farther than me. Archero is hard as well, with the same problem with the enemies becoming too much for you to fight in a small space. Both of these games are ridiculous with the enemy A.I. sometimes, and if you need better insight into what I’m talking about, play these games and see how far you get.

Worth Playing. The game is good. Well thought out, well implemented. My problem is that when I log out of the game, the game ends the level. So when I log back on, I get shot by all the pea shooters and all the skeletons move forward and I lost an attack. This happens even if I don’t attack. So I end round 1, round 2 starts, I quit the game and reload it, round 2 ends and everything moves. This feature means I lose an attack and it really kills my chances at winning when I’m at round 32 and I have to log out, knowing that I’m gonna get railed when I log back in. I understand that it’s so people don’t leave mid shoot cause they missed or something but I’m getting punished for no reason.

Fun for a few months. The game is not fun to people who wanna play it in higher levels. I’ve only kept playing it cause I’m on day 306 of 364 days, tho I know for sure there’s not gonna be a good reward in anyway. It’s fun at the start, collecting gear and buying the upgrades to progress. But it’s a game to play for a month, maybe two at most. every punrank boss is made more and more frustrating and dull. After level 60, you have to save weeks to buy any upgrades because gold and gem collecting does not scale to the high prices everything does scale. Items are too rare to make up for how many you need Fó fuse them. If you want to have fun after the game’s intended life, you have to either empty your wallet, or organize a strike for minimum wage.

Not worth the time as of now.. So for starters, I’ve played this long enough to where I get the message “beat 99.1% of players”. There is nothing new of fresh that ever happens. It’s same enemies, same bosses, and same upgrades throughout the levels. The difficulty starts the become artificial so you can’t kill an enemy in one throw despite the combo or upgrades you have. There is one specific enemy that ruins the game for me. The skeleton mage summons skeletons in lower spots of the board. Not hard to deal with, sure. But when they have so much health that it takes 2 rounds to kill them, they spawn in pairs or 2-3 per round, and constantly fill the spaces in front so you can’t even reach then, it really breaks the game. I hope the devs can find a way to make this more enjoyable like they did with Archero. It kinda feels like this game is centered more around them charging you for multiple different things instead of adding to the game. You have $9.99 for some gems on top of $9.99 for a season pass on top of $9.99 for bonus items and coins per level beaten. Feels like a huge joke.

This game could 100% be better. The reason I give this game a bad rating isn’t because the game is bad per say, but because of a few mechanics that make the game infuriating. Wether or not you win a level depends purely on RNG, and even the best runs can become impossible in a turn. This game is heavily geared towards getting you to spend money, as that’s the actual only way to clear levels. For example, there is this one level, around level 12 maybe, where they just go berserk on the berserker spam button. And guess what, if you don’t kill these disastrous enemies they’ll take half your health bad each. I got stuck on that one level so long to the point where once I beat it I beat the next 17 levels with it. It was so hard I was over leveled. The daily challenges aren’t entirely well thought out either; Levels with healing mages are practically impossible without at least a rare wolf ring, and necromancy/slime levels are left purely up to chance as the game packs enemy generators behind absurd amounts of tough enemies, and the necromancers guarantee you’ll never make a dent in the wall. There is a clear difference between an enjoyably tough game and an impossibly hard game designed to grab money. I’m on level 40 currently, and it genuinely doesn’t matter how well you play the game, it comes down to whether or not the game lets you win in the end

Great game/Needs Tweaks. Love the game. Very challenging and cool gameplay and graphics. Few things that keep me from giving five stars; 1. Make the game to where your balls don’t disappear after sometime especially when you are getting a nice combo out and a ball is still doing damage. Let us control when to recall the balls. I’ve died on multiple levels that could have been avoided if my balls stayed on screen. Please make this fix. 2. Balance. Balance. Balance. This game needs some balancing done after stage 50. Since I’ve hit stage 50, seem to spend a few days to a week on each stage. The amount of scrolls I receive seems to have stayed the same which makes upgrading at this point impossible. The damage output of the mobs and their health is crazy compared to what you the player receive and you find yourself dying after 3 shots. And yes I’ve played the scroll trial. But you can only do that so much before it gives you a timer. Also the scroll trials barely gives you anything either. So it seems a waste of 15 energy. 3. More balance again. The special balls in this game aren’t clear on the damage output and they seem to fall off late game. I don’t understand their usefulness if they don’t do any damage late game. Maybe have an upgrade system for them too? That is all thanks for reading.

Game Needs Balancing. Ok, so the gameplay is nice, reminds me of games like Breakout and such. When you get the right angle and enemy placements, the damage is nice to see and when you get a screen clear its even more satisfying. However, the units in this game need MAJOR balancing, or the game needs to adjust how much damage AoE balls do. The pea units are always attacking after every round and when theres too many, it takes a serious toll on health when you’re under-equipped, such as when you’ve just started the game. This wouldn’t be an issue if items weren’t so hard to come by, but stages barely drop any actual equipment and only drops equipment scrolls. I cant rank up items and get the effects from them if I cant fuse, so I get softlocked at certain parts of the game until I spend my gems, which then leads to having a gacha effect, which is unfavorable. Please address these issues!

One of the most entertaining games I’ve played!. This game is one of my favorites including games on my console, the competition of playing ranked, the grind to reach higher levels and stages, not to mention gear and pets! You guys really thought up a billion dollar idea! And you guys have so many events that allow new and old players to interact evenly with near perfect balance. This game is a dream and I can’t wait to see where it goes from here. Literally the only thing wrong is how addictive it is! I’ve been playing a while and I’m at lvl 53 and counting, and my account level is 57. Bottom line is 5 stars aren’t enough and you guys probably don’t get enough recognition for your games but I’ll play anything made by these guys, and if you’re reading wondering if this is a good game, give it a shot and you won’t regret it!

Good but very money hungry game. I have extremely mixed feelings about this game. On the one hand, the game itself is a fairly well done and fun to play version of pinball/rpg type games, and I've enjoyed the time I've spent with it for the most part. But on the other hand? This game wants your money so badly that for me, at least, it got between me and my enjoyment of the game. There are an absolutely RIDICULOUS number of ways to spend money on it, and you can't turn around without being hit up with another two or three of them. Or four. They also give you the option of earning things by watching ads, which is of course yet another way for them to earn money. Ultimately, I'm left feeling like the game itself is secondary to the cash flow it brings them - which is too bad. To me, this is a light, time-killing sort of game, and hardly worth the monetary investment they seem to expect. I've reached the end of the road. But if it's your cup of tea, go for it.

Fun game but very hard. The concept of the game itself isn’t hard it’s a simple and fun game but the amount of health and damage enemies do when you start to get past like level 2 is ridiculous enemies shouldn’t have 14k health while I do 600 damage overall and only have 1200 health it’s ridiculous and don’t even get me started on energy it makes me forget about the game and then not play it because I have to wait for energy to come back please fix the health and take energy out of the game it will be so much better I’d play it everyday when I am bored I’m all for the difficulty increase of levels but honestly what games do you see enemies jumping for 1000 health to 15k to 30k to 50k all in one level how is that fair fun or even make sense while I do not even close to the amount of damage needed to make it fair while I have an entire full board of enemies because they are place in certain spots that close holes the game is literally based off of luck with what skills you get that will make the game easy on that level it’s ridiculous I mean everyone is pretty much complaining about the same thing and you guys aren’t gonna fix it because it causes people to spend money so they get better gear and more gems and whatnot it’s sad to see every gaming company even small time ones turn money hungry

New update added unplayable Ruins event. This game is celebrating their one year anniversary and added a few new aspects to the game. One of them being a ruins event that is a discoverable map incursion with camps (monsters) and treasures. According to the devs, all players start with basic stats of 1000 ATK and 5000 HP. However, the monsters have 150K+ HP and will kill you after one turn. I though maybe my gear and pets were not being added to the equation, but the devs said that how it’s supposed to be. I showed proof of high stat monsters and how there is a message saying getting better gear and pets. The devs still say that is how it was designed. As a result they added an unplayable event. I don’t even think pay to win would help with this. This feels more like a situation where you call out a dev on their mistake but they refuse to acknowledge it. The game is fun, but the way they are going with it is more money hungry than user oriented.

Of course Pay to win Level 10 but a cool game. After playing the game for a minute you realize that, at level 10, your free trial is over and you must pay to get further. Progression gets really slow and your goals start to look impossible. PLEASE make drops more frequent, at least to where some players can grind and feel like they can win without paying. Overall the game is ok But don’t let greed ruin the game. RNG is a whole different story… Please revise the coding to where enemies can’t overpower you from having godlike health or spawning more enemies that block paths or fill up all the rows. At some point it’s not about skill anymore, it’s just an attempt to get the player to pay to beat the level. We all understand that you can you can collect more gear and level up to progress, but the devs rarely allow it. Equip Drops don’t happen every game and the leveling system is a nightmare. If you guys care AT ALL about the players and not the money, you’d change this game to fit players and not greed. Edit: Your responses make it seem you aren’t listening to what players have to say, unfortunately.

Gets way too difficult to way too fast. I have all epic gear, all fairly high leveled. Im level 26. With all that in mind, i’d expect to get past level 15, yet the ramping up of difficulties makes it basically impossible, unless my luck is off the charts. Without an extreme amount of RNG, this game is unwinable. The skills system is also flawed, the game is too stingy with the purple crystals, so while my coin upgrade section is at level 26, the purple crystal section is at 18. The seasonal challenges are way too unobtainable unless you have quite literally no life outside of this game, with consuming 450 energy probably taking around a whole day to do(not taking into account the time you have to wait once spending all 30 in the reservoir). People dont want to spend 1/7th of their week to get a special pet, which they probably wont be able to use anyways cause they cant get past level 15. Some of the bosses have really glitchy hitboxes where the balls will just slip on by in the corner, making a somewhat fair boss become painstakingly hard. This game could be real fun, but almost everything seems to be against the player making me not wanting to go back to it.

3 years of this game. It’s been fun, I’ve enjoyed the game for a long time, but they recently introduced a ranked system, which I was excited for, but there is a huge flaw that has made me absolutely despise the game. Any time you’re winning, the person just closes their game and a screen pops up saying “ fraudulent actions have been taken” and closes the game. I most recently was winning 62 to 3. Of course I knew it was coming. The person backed out so I lost the game. In fact I’ve lost probably 15 games like this. The only way I’ve managed to climb to diamond is I have to make the person believe that they have a chance to win so I can beat them at the last second, it’s frustrating and I’ve gotten sick of it and I thought they were gonna fix it after the soccer event but it still is not fixed. Just remove that part of the game and if the person leaves, then they leave. I’d rather sit there waiting for their turned end and Nguyen then lose every game that I’m winning. Fix this PLEEAASE!!!

This game is fun… massive difficulty spike. Nice Aesthetic, ads aren’t forced on you unless you want an extra life, and simple and addicting gameplay. The powered up balls are fun to use, even though random. And the armor system and leveling up is a fun idea for a mobile game. The enemy designs are good looking, and for the most part they are fun to fight against and it’s made clear what to do against them. The enemies that split after you kill them are annoying, but it’s not frustrating. What becomes my issue are the Skeleton Spawners. They spawn way too frequently and almost ruin the game. I don’t feel like it was my fault when I lose on a level with 5 skeleton spawners blocking where I can shoot. Every other part of the game when I lose it’s my fault, not on levels with too many of the Spawners (specifically level 9) but either the skeletons they spawn need to have like 1HP (lol) or they need to spawn way less frequently. Other than that the game is really good. If you made a lil story and overworld and more character customization I would genuinely pay $25 for this to be on the switch or something. Really fun game and good aesthetic. Good game— frustrating sometimes.

Really strangely addicting. After downloading it out of boredom one night, I was instantly hooked. There's some sweet satisfaction that is gained from the chain reactions you can create with a precise shot. Now that ranked mode is available, I will try to struggle to make it as far as possible just because I like this game so much. Recommended it to a friend and now we argue on what pets are most useful. Props to game developers, and if I had one suggestion: add more unique layouts to the worlds. The obstacles add a bit of flair but some unique properties of obstacles would be greatly appreciated. (Oh, and add a robot pet- just because!) Thanks for making a great game and I will definitely continue to play it :)

Great game, unobtainable goals. I’ve been playing Archero for a couple years now and I would have to say it is one of the games I come back to all the time. So far PunBall is a great game however, my biggest issue is with number 1, the drop rate for gear is horrible, I’ve probably spent around $15 dollars when the relic summon was released and was only able to summon 1 relic item? I understand it’s a percentage but the only time I was able to acquire a relic was one the absolute last Opening of the chest. Number 2, with the seven day quests you have released the goals to obtain the last item are quite honestly impossible. The amount of goals you have to hit in order to obtain the last reward is insane without spending tens if not hundreds of dollars. I’m a big supporter of you games but if this is how this game is going to be it’s going to be hard to justify putting more money in. Especially when there are levels that others are even claiming to be impossible. Either gems should be rewarded in larger amounts so opening chests are easier, or improve the drop rates so you can actually obtain gear rather than having to wait to open 50 chests to get a piece of gear.

great, but the balancing is way off. Before I start, I should say that I really wanted to rate this game higher. I’ve been a huge fan of the dev team and their games for a while now. I enjoyed this game for the first day or so; getting to know the mechanics and various items. I understand that each level “scales” in difficulty as you progress, but good lord, the increase is SO drastic with some levels. It would be fine if the difficulty scaling was more balanced however this does not seem to be the case whereas most of the time the health of the enemies you’re expected to defeat are quite literally hundreds of times more durable than your shots. The game will also decide to end your run as it so feels by spawning ranged enemies that you have no way of hitting whilst at no health. I wouldn’t have a problem if grinding was easier, however the only way to make any sort of noticeable amount of currency/upgrade materials you HAVE to make progress in the game, but it’s virtually impossible to do so in many cases. I’ll be coming back to this game in a few months to see if it’s been tweaked but until then I hope you guys look through the reviews on this game because I am definitely NOT alone here.

Please explain Trial Tower candles. First off, I want to make it clear, I love this game and am probably considered a whale due to how much I spend on it. So, good stuff. However, a couple things about the latest update with the Trial Tower confuses me a little bit. 1. You’re only given 20 candles at the start of the event but there are 25 floors. I’m stuck at floor 21 with no way to get more candles to engage with the rest. From what I think the rules state, it says I will be given 20 more candles on Monday but I will also start at floor 1. So, why 25 floors? 2. Do my coins and purchasable items in the store also reset on Monday? At this point I don’t want to purchase anything because I’m trying to unlock the more coveted items but am unsure if the items also reset on Monday. 3. If I start buying some of the lesser items will I have enough left over at some point to be able to buy everything? I ask because the other time sensitive stores have a finite amount of coins that can be earned (unless purchasing packs) causing you to not be able to afford everything you see. That’s all. Otherwise, love it. Keep up the good work.

When it works, it’s a lot of fun. Been playing this game for a few years now. Since today’s update, though, the game crashes constantly. It started with the last update, but not as bad as this. I’ve lost punrank attempts and energy from the game crashing when I try to battle punrank boss. Lost a candle from a crash trying to start a trial tower battle. It crashes when I try to view the current festival rewards/exchange. It just crashed trying to go to change out my gear. Hard to keep playing if it’s just going to crash. Especially with the initial loading screen taking as long as it takes these days. Never used to take this long, but I need to wait at least 2 minutes now for the game to load up. With about 10 crashes in the last 45 minutes, that’s about 20 minutes of just waiting for the game to load. Please fix soon.

Gear drop rate too low. The game is very good at passing the time and has a challenging feeling. I enjoy this game very much like Archero and I’ve been playing archero for a long time now and I’m glad the developers decided to make a spin-off version of it. My only 2 problems are the drop rate for gear from the monsters and difficulty of a stage as you continue to Go through. The difficulty increase isn’t very balanced when it comes out to how much damage you do with or without skills, even with certain skill combinations it isn’t enough to kill a single monster, eventually if you’re on a stage with necromancers if you don’t take them out in time then they clog up the whole board then there’s nothing you can do. Those are my only concerns and hope this game can survive.

Company that doesn't care or listen to their players. They created a pet event that is 90 days long. An SS pet that is extremely useful for the punrank season. But after 30 days they make the pet absolutely useless after knowingly people spent $$$ and thousands of gems (60k+) to get it at least legendary only to make it useless. 30 days people have been saving up and going for the pet. And then with mine at eternal, it doesn't one shot mobs so it's absolutely a garbage pet. Waste of time and money, sad how they don't listen to their players. Just quit now before they ruin more things after spending so much to boost your character. The pet is so useless and I got scammed making mine eternal. They probably don't play their game and that 10% attack for crystals doesn't really help when you can't oneshot. Fix the pet to where it's just as OP as the other eternal SS or take out that 90 day scam event you're charging 6k per 10 rolls.

Hydra season is a change the game didn’t need. The core game is fine. I’ve not spent a single cent and I’m on stage 60. The daily challenges are fun, the premium currency is handed out freely enough, and it’s the best ricochet game I’ve seen. My only slight grumbling is the talent stone requirement is nonsense. It basically becomes a third currency. But WHAT HAPPENED in the meeting when they decided the mechanic for the hydra? The damage for mobs is strictly based on number of hits- crits don’t matter, mastery doesn’t matter…. Which I would be okay with if the talents I could pick from matched the setup. But when the RNG returns two masteries and an attack up, none of which will help me clear the field to get to the boss, what the heck? And we’re stuck with this season for three months???? Basically you have to pick one talent set to get to the boss, and a second set to actually damage the boss, but the mobs completely refresh AND GET HARDER every few rounds it’s virtually impossible to rack up any kind of damage numbers that will enable a rank up. I don’t even know who thought this up and decided it was worth implementing. It’s just not even a fun system.

Unexpectedly great game!. Downloaded this game skeptically not knowing if it was another pump-and-dump money grab or not and, it really isn’t! There is plenty of that available but you can get gems regularly if you just play the game and are decent at it. I play pretty regularly, haven’t spent any money, and I have all epic and legendary gear so far. The one thing that I felt was a little subpar was during their event there were event tokens that you collected. On its own this was fine but the “top prize” (an Epic S-Tier pet) was literally impossible to afford without buying tokens with real money— even if you saved all your tokens and completed every challenge to collect them. Other than that the game is very fair and doesn’t even have ads unless you purposely watch them— which I frequently do— in order to receive little rewards like a 50% HP revive or some gems, energy, or coins. Also the energy system keeps me from spending too much time playing the game without a break. I will run out of energy and then put it away for a while to take a break. Overall lots of fun!

Great game turned into a good game!. Overall, the game is fun! I enjoy it to the point where it’s the first one I open when I have some free time. Season one was great and it was enjoyable. I can’t say the same for this new season. Yes, the health of the monsters increase rather quickly which makes it hard to get past levels if you don’t get the right balls. Another thing that has stood out to me is the placement of the monsters when a new level is started. It seems like every time I create a hole in the previous level, it is quickly covered up by another monster that has 34 million health. I understand that if it’s too easy there’s no challenge, but it’s getting to the point where the increase in challenge makes it unplayable. The last thing, and I think this is the BIGGEST FLAW in this season is the automatic ball return after a certain time. Last season you’d get 2000+ combos easily which made it more fun to strategize in accordance to what balls you’d pick. In this season, it’s seems like no matter what, the balls will return to you after a minute or so. What’s the point of offering combo skills in game if you can’t use them to their full extent!! Don’t take my balls away automatically, but give me the option to choose when to do it!!

Amazing game except one major problem. I honestly really like this game. I love ricochet type games like this a lot and I also like how there is such a fun new free game that doesn’t spam you with ads every 15 seconds. The game is seriously addicting and is really fun. Except for one problem. Energy. I never understood why games did that. Why would you make a limit on how much you can play the game? Yes, it can be used to make more money as people have to buy emeralds or watch an ad to get more energy but if you let players just play and erase the energy then you’ll probably end up getting more profit on the long run, so why limit the amount of time we can play. I absolutely hate it when I’m playing and I get a few rounds in, upgrade my stuff and start advancing further and further into my stage only to get blocked out by my energy limit. Take out energy and this game is easily a 5 star game. At the very least make players be able to buy infinite energy for something reasonable like 5 dollars. Energy is stupid and I think mobile games need to take it out permanently from all games. Imagine if you were playing call of duty or something and you had to stop playing because you ran out of energy. Stupidest thing in existence.

I’ve been playing everyday Since I first downloaded PunBall. Five stars all the way. It’s a great game that’s only gotten better with each addition, from the update that added armor, to the one that added pets, to the recent addition of relics it just keeps being super addicting. Keep up the great work. EDIT : the only thing I’d like to see change is on the weekly events Ruins and Trial Tower. My issue with the Ruins is once I beat everything on the third floor I still had 11 days left till it ends and I was really enjoying it and with Trial Tower it’s a similar issue I run out of candles and I have to wait so long to be able to play it again and I really enjoy playing these moods.

Not a big fan of the trial tower. I’ve enjoyed playing this game and the difficulty that comes with the game allows the player to remain invested to play, and surprisingly it’s not a pay to play game as I previously thought. I’ve come to love the game. I’m truly going to miss the pun ranking tournaments since they’ve allowed me to advance in the game quicker, tournaments should be a large part of the game since the idea of competition give people a chance to use their abilities against others more often. The one thing i haven’t enjoyed about the update is the trial tower, there’s no option to obtain candles and you’re forced to quit since there’s no other option to obtain candles, there’s no possible way to continue to the rest of the levels with only 20 candles :/ hopefully the trial tower will improve as updates continue to come out.

Fun and good game, minor flaws. I have been playing this game for a while and I have been grinding it for quite a minute. It is very fun and the new updates are actually interesting and fun to play. The only complaints I have is that sometimes it gets a little hard and sometimes all you can rely on is luck to win some rounds. Another problem is the round automatically ends and recalls the balls back when I didn’t want it to. There is a reason why the callback button exists, why would the game override my intention of not pressing it? Sometimes I wait for the balls to continue on because it is headed towards a monster and then the game ends the round and calls back the balls. This happens mostly in the ruins area due to the obstacles, so I get the balls aren’t doing any damage, but they will if the game let the round continue. It makes me extremely frustrated and has ruined my chances of some wins. Overall, the game is fun and addicting, I enjoy that getting gems in game is quite easy and not scarce. I’m also not harassed with ads and they don’t scam you when you reset characters or upgrades (you get 100% materials back). Overall game is p good, if you are someone who can ignore the pay to win aspect :/ alsooo it drains and overheats my phone hella.

Need to fix some features. I actually really love this game but certain features of it are not balanced. Getting the purple gems is like pulling teeth. It takes forever and the cost is way out of proportion to the amount you get. The benefits are nice but if you get stuck on a level you will get so far behind. You need so much energy just to play one level. And the daily challenge, events, and punrank battles all require just as much or more. You can buy more energy but the max limit needs to be increased or the cost for the modes of play decreased. You can also watch ads to get energy but lately the ads playing do not allow me to close out of them. I’ll sit and wait but no X appears of the X won’t actually close the ad. Very frustrating since I have to completely close out the app and restart it. The money you get is also small compared to what you have to spend. And you need so much if it fit everything. Equipment rank up, new talents, pet rank up. And you can’t just grind away because of the energy limitations. I don’t think it currently is pay to play but I can see it easily becoming that way with how expensive everything is in the game. I would probably give 4 or 5 stars if it wasn’t for these issues. As it is I can see myself becoming bored with how long everything takes to get and losing interest in the game because of it.

So Many Gameplay Issues. All in all it’s a fun game.. when the game isn’t trying to make you lose on purpose. On their other guy I enjoy a lot Archero, it’s based on your skill and a little bit of your abilities. It seems like in this it’s 99% luck because they’ll just be 5 enemies that spawn at the top and you can even get behind them to kill then. I saw other people have this problem and all the developer could say was “the game gets progressively harder as the levels increase” which duh, that’s the most basic rules of any game but when the problem has been happening since the first level and is an issue every single time you start a level is infuriating. You can only play 3 times before your energy runs out and when you die and spend 100 gems to revive and take out 3 lines it’s really more like one because it’ll destroy enemies on the line right in front of you when that line is completely empty and the enemies still move up so really it’s like you’re only getting rid of one line. Seems like cash grab game where you’re forced to buy more boxes to get past levels that seem impossible at time.

Fun game but weird cutscene. The game so far is pretty fun. I can tell how much it fed off archero but it still has its own feel to it. I enjoy the powerups and bosses so far. The boss after world 6 was a little weird though. Having the game go into a cutscene of a real gun fight of someone in first person and an animal? If you can even call the large ,long limbed..thing an animal. Regardless it was super fun. Oh and I loved the creepy section when the animal started to give my location upon defeat. I don’t know how you all did that but it’s not the weirdest thing that happen. Definitely caught me by surprise though. Either way keep up the good work 😊😊

Fun with a reasonable difficulty curve.. Prefacing with: I’ve only spent $10 for the leveling gem boost (24k gems), which after the amount of time I put into the game seems like a fair cost. Everything is attainable and beatable for free with the right luck and enough time, and the introduction of pets has made progress even easier. After being stuck at level 35 for around 2 weeks, I’ve plowed through to level 55 and counting, and the daily challenges and scroll / gem dungeons have been nice little things that keep me coming back. A fun little time killer for sure. Update: In recent updates, they’ve changed the way the balls return, instead of allowing them to naturally move through their course of action, they instantly remove them from play, almost always causing cases where more damage could have been done, specifically in the single “competitive” mode they have, to be null, and in the process nullifying the purpose of that mode. Gotta remove a few stars for actively making a major change to the game that makes it less enjoyable to play overall.

After Finally Running Out of Energy…. Its a fairly decent rougelite ricochet rack-up RPG. Being able to farm emeralds got me 2 blues (rare items) a few greens (Good items… thats the game’s name not mine LUL) and enough greys that i can start combining for better gear tomorrow morning. The abilities and special attacks are pretty satisfying and there are some very cool synergies once you learn how the projectiles are ordered. Single-target burst damage up front, direct AoE afterwards, then the Drill shot follows everything up. You can’t aim more acute than about 30° and of you dont have good equipment and decent aim and then your AoE doesnt go as hoped, you can be up a creek with lots of skeletons surprisingly quickly. The leveling system is tied to gold and unique Purple Gems that give small but powerful effects such as super low but exciting crit chance, a beginning AoE ball, and extra cash or even a few emeralds at the start of the level. The game does a good job at alleviating grinding sessions by rewarding players with equipment and upgrade scrolls often as they progress through the level, and you dont lose them if you die, meaning you dont need to grind the lowest levels. It’s actually better to farm for drops at higher levels because their length allows you to grab more loot, as long as you can deal the damage and keep uo with the enemies’ scaling health. Good game, woll definitely keep this one in my pocket.

Fun time when the game decides to be nice to you.. I don’t think the Pea Shooters you encounter early on are all that fun to fight. A few are fine, but when the game starts spawning them faster than you could ever hope to take them down while all the other enemies are slowly approaching you, it stops being fun very, very fast. Attacking every turn they exist on the board is annoying at best, and overwhelming at worst, especially when you get unlucky with skills and have no way of dealing damage to groups for when the back wall is inevitably blocked off. They deal low damage per attack, but that hardly matters when there’s 5 or 6 of them on the board, and they’re all behind other enemies. A bit of bad luck can quickly turn this from a pretty good game to frustrating, and if this is what the first few stages are like, I’m not surprised that I’m already doing better than “80% of players”, nor am I all that interested in seeing what the rest of the game is like.

Great game!! Free to play can be a bit frustrating. I’m past like level 50, I’ve played a lot of this game and I believe I can call myself an experienced player, the start is great, up until a certain point, you feel pretty weak and do not know what to do, then once you get pets things start to pick up again, while paying gives you a big jump, going free to play isn’t a bap option too, I hesitate to give 5 stars but it’s a great game that you can sink your time into and have good fun without having to pay a dime, and you can get gems for upgrades and things you want, it just takes a lot of time, overall, I’d say it’s worth it!!

Fun game, slight bugs. Overall the game is fun and gives me something to do in my spare time during the day however there are a few rare programming bugs with some of the monsters. If a Ninja happens to make it to the front row in a turn they should turn invisible the invisibility will trigger before the intent to attack meaning they will still hit you even though you can’t hit them. Doesn’t make things unplayable as it’s rare and probably triggered only after being frozen (not entirely sure but had it happen enough to know there is for sure a consistent specific triggering mechanism) but does take a bit of fun out of it. Also legendary/relic items being able to be upgraded by any similar placed equipment (ie Athena robe upgradable by spiked robe, Hades Gauntlet by Lion Bracers, etc.) through purple2 but not to orange and higher is a big let down.

Has potential. UPDATE: Game has improved dramatically since my last review I previously gave 2 stars but am now giving 4. Developers do a good job with responding to bugs and user feedback, that’s big! However, the new Gem Cave is broken. Every time I attempt it, my character just floats in the middle of the screen and nothing happens. I can’t even back out. I have to completely close the app. Also, it still charges me lightning. Please fix. Other than that, I love this game! [ORIGINAL REVIEW]Initially, this game was fun. That quickly changes once you reach higher levels. This is an algorithm based game, meaning you don’t need skill. The algorithm is what create the difficulty. However, it gets way too difficult 80% of the time. It becomes so frustrating that it leaves you wanting to shut it off or spend money to strengthen your character. “That’s the point, right?”. Yes and no. Games like this are expected to be a challenge, that’s what makes them fun, however, bugs in the algorithm and gameplay are what’s killing that fun. Balls randomly recall (even while still hitting targets) completely destroying any large combo. And the balance between your character level and the AI character levels are completely in favor of the AI. Making it completely unenjoyable. I don’t mind spending money on this game for certain upgrades but I refuse to do so when the game pretty much forces you to. Please update the algorithm and fix these bugs.

Would love to rate 5 stars, but…. I’ll start off saying I love this game, if it wasn’t for a 2 minor things that I see as major, then this game would be 5 stars. The first thing that has annoyed me since it’s inception (yup veteran here) is the disappearing balls. It is so incredibly frustrating that the mechanic is still in this game even though they enabled a manual ball return button. If you have that, get rid of the balls that either disappear or phase through enemies and help me get that nasty one of a kind score I’m looking for. Second, you are able to fuse S tier gear with normal gear, but you CANNOT do this with pets. The S tier pets are for the majority of the time worse than the normal pets. I want to use the S tier to make my normal pets better by fusing elements. Keep adding sweet content, and if I see those changes I’ll come back and change my rating. Thanks for a fun game!

Used to be fun. Updated: after contacting the developers, they initially seemed helpful and then just seemed to urge me to quit. Same issues remain where every time you do extremely well game crashes. Played my last game a moment ago. Hopefully, no one else has to waste their time like I did. The game used to be a fun way to spend a few minutes. However, the latest “improvements” have made the game play more geared to pay-to-play and as an added bonus the app is now unstable. The better your performance the more likely it is that the app will crash. Unfortunately if you are the player, or fortunately if you are the developer, it crashes in such a manner that restarts on a blank screen forcing you to quit to even inform them of the instability. Due to this, they take no feedback seriously instead preferring to view all of the issues as players quitting mid game. I would recommend avoiding the game and if playing ready yourself for disappointment or quit the game as I am.

Borderline Impossible. The game is fun, but feels almost impossible after a certain point. I’m not sure if maybe I’m just not very skilled at it or what, but the creeps eventually start reaching 300k+ health and without chaining multiple shots to build up combos you just can’t knock them down fast enough. I even tried farming early levels to build up my gear, but the rewards don’t really do much when you’re doing prior levels and the gear really doesn’t do that much anyway (Epics having secondary effects are nice, but they don’t break the game). All in all it just feels like after a certain point you’ll have to spend money, but I have a feeling after buying some stuff early on in the game that you’ll need to do this constantly. I can get behind supporting developers or purchasing a game outright, but this one seems a little much. I guess that’s just most mobile games though.

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Awful, bloated with IAP ads. If you want to be smashed with advertisements for in app purchases the moment you open the game, install this today! Haven’t opened the game in months, I had over 20 different pop ups to buy IAP’s the moment I opened it. Absolutely ridiculous

👌. It’s my new favourite toilet game. Love it.

Add a deconstruct place. The games fun and all but I feel like im cluttered in my equipment page with all the common, good and up stuff that I’ll never use or can’t rank up I feel if u added a place where you can deconstruct ur unwanted items for scrolls or money that be a big thing

沒課金的話會打的痛苦. 後期需要運氣和課金之力的累積

The ads can’t close?. Ads keep on freezing…

Concerning. I beat level 4, and it told me I was doing better than 80% of people that play the game… With how many micro transactions there are in the game, I’m not surprised that 80% of you players quit before finishing the FOURTH STAGE.

No skill required and lots of ads. This is basically just a grind PTW game. Cleverness doesn’t get you through stages, just your gear level. Basically it’s a PTW or grind fest. Your skill with wall busting games is meaningless. So in other words it’s arbitrary crud and not even a game.

Game Record. A really funny game but have a bad experience with pun ball. I always lost the game record without any reason (many times ady) and I have to replay it from level 1.

Daily challenge is buggy. Just started playing the Daily challenge after the upgrade and after upgrading (I’m assuming that’s what it is) when firing my shot as soon as they make contact on the first monster the shot is disappearing, I have enjoyed the game up til now and when it’s fixed I’ll adjust my rating and remove the review TIA

Grindy/Casual - no random ads!. Definitely one of the better games out there. Quick to level 10~ Then takes a while to unlock daily/weekly games. Until you can do the tower, competition, dungeon type area and the daily quest sections - it is highly grindy after level 10 until then (unlocking all 4, they also help with gems). No paywall though. Harder levels require good luck and eventually can be done without ads or paying anything. The game is slow for levelling up and such BUT it seems to be pretty well balanced overall. They have only optional ads (which is great and I’ve watched some and kept the game because no annoying popups), the ads give rewards mostly but also ad option for continuing when you die (one revive only). Some aspects are a little confusing when you start out, but you learn over time. It is a repetitive game (most are but with different game mechanics, but this is pretty much repetitive game mechanics), so if you don’t like that it’s not a game for you. My only complaint would be the popups when I reload the game (after it fully closes) that advertise in app purchase bundles - there are notification icons already so I don’t think they are necessary and I do find them annoying at times. I like the popups at the start if they advertise events, but the in app purchase popups are unpleasant when there are multiple (there were around 5 at once a few times).

Money hungry game. It’s fun game until stage 5-7 and if you have a bit of luck you could push to stage 9 then it’s impossible to clear the game without spending money. Such a shame for the game

Bad update. Punball was really fun when you could make big combos. The new update put a time limit on your combos so that it’s harder to beat levels. Now you have to spend money to beat levels.

Horrible. Horrible game

Needs better crash protection. Once you play the game a bit, punrank becomes about the high combos. Unfortunately, the game seems to crash a lot more these days with high combos, and the system skips the round instead of resetting the round. Given the current boss is based on phases of vulnerability, skipping a whole turns damage should not be acceptable.

Ghi sai hiệu ứng ở hiệu ứng xông pha chiến đấu ở vietnamese. Ghi là: Sát thương của Banh Lửa 300% Nên sửa lại: Sát thương của banh Đầu Tiên 300% Tôi có screenshot nên liên lạc nếu cần Ip8+ ver ios:15.1

Very good game. PunBall is a rather enjoyable game with many unique mechanics. Reminds me of a game me and my brother used to play called Bounzy! (Exclamation mark is part of the title). I recently beat stage 15 and unlocked daily challenges. Upon one-shorting it it said: You beat 100% of players! This proves there is no pay wall as some people say.

Not playable. Its not playable since 09.04.22. Why is that?

additive. hell good gmae

You don’t need to spend money. I’ve seen a few reviews saying that there’s a pay wall blah blah blah, I’m at stage 11 and am finding it pretty easy to complete the stages, I have watched a few ads to get the revive but that’s not bad, also gems are really easy to obtain so you can get chest a lot to upgrade your player. I recommend getting this game its better than Archero.

Ads are killing me. Hi I like the game but when I die have the option to continue to play I click on the ad button the ad finishes and freezes I have to delete and reinstall please fix this issue thank you

Too small. The latest update has made the play field tiny! I need a magnifying glass to play. Stupid decision.

GIVE ME YOUR MONEY. Title says it all. The developers (Habby) developed this game PURELY to make you spend money. As a free to play person, this game is impossible to play, so don’t waste your time. HABBY RUINED ARCHERO AND THEN THEY DEVELOP THIS SCAM. What a joke

Update query. The update says free epic relic on update but I didn’t receive it unfortunately.. that is my only issue..the game is exciting and has me hooked I love the graphics the level up process and everything suits the play styles .. the items you get are very well balanced. So yeah ten stars overall if I could

Good Game, but crashes and advertising rewards don’t work. Very good game however consistent issues with game crashes and you lose your daily free attemps. There are also ads that you can watch to unlock a free review/extra items but ones the Ad finishes its frozen and you have to close and restart the game and get no reward. I’ve log the issue and you just get a response of “we are aware” but here we are a month later and still not resolved.

its alright. it’s fun, when you can actually pass some levels. when you get to the levels where there are monsters constantly throwing new monster a square in front of you, or bits where all but one square in a new line fills up, it becomes a little difficult. it’s like this by level 9, and by that point you’ve not played enough to level any of your armour etc. up. sure you can watch an ad once a day to open a chest, or watch an ad 5 times in a day to revive, but that’s not gonna help you get far. the special, timed quests become impossible to complete by a certain stage, seeing as either need to be on the game 24/7 ready to open boxes etc, or spend heaps of money to get the gems you need to win. so you can’t really get that cool prize at the end. you can be stuck on the same level for weeks, cause the monsters spawning are pure luck. if you’re lucky, not many will spawn, or the more difficult ones will spawn later in the game. at some point in the game, you’re just going to have to spend heaps of money to pass a level.

Level 10 and above are impossible. I’m on level 12 and I’ve tried it more times than I can count. It’s so hard it’s not even fun anymore, I can’t imagine how much harder it gets from here

Best game I’ve played in years. It’s not impossible to play the game even though there is a paywall. I’m at stage 21 now and I personally enjoy the grinding that the game requires. Really fun gameplay and cute monsters. Great game for a player who likes a challenge 😁

Fun.. but needs more. And i dont mean more content but rather more engaging gameplay strategies the give the player more meaningful ways to overcome harder moments. Im currently at stage 10 in the top 1% of players and have seemingly reached the “pay wall” part of the game. This is typical of these games but if my request above is fulfilled.. id give this game 5⭐️

Review. Inconsistent energy loss, like the game cheats to make you spend more money.

Best game. This is the best game I would do a big poo on the hulk to love this game my poo is green so he would not know and he would be angry that I did it so he would be the hulk and the hulk is green like my poo but it has seeds in it so he might know

Biggest joke ever. Test play your game before sending out levels that require you to drop the equivalent of 23 yachts in gems just to get pass a single level

Game crashes. Game will crash if you have too much of a good shot. Game literally punishes you for being too good!

If you thought archero was cash hungry wait till you see this. Anyone who has played archero knows that game is redicously cash hungry and repetitive. Looks like this company wanted to just replicate that cash cow but then x10 - this is coming from a player that is in the top 99.2% currently (world 10). Ive open the relic chest (cost 2200 gems) 3 times with still NO RELIC EPICS (6600 gems total) and mainly green drops. Epics go to “relic level 6” before you can even look at getting legendaries. Absolutely stupid game

Pay to win. I’m currently on stage 21. Top 99.9% of players and I believe I’ve hit the ceiling. The game is virtually impossible from this point on. I have 4 legendary items and one relic. It’s a shame because I was enjoying it.

Fun game. How to get more candle in trial room?

Rank Unplayable. Rank is unplayable, either fix it or stop wasting our time.

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Jewels. New Jewel system. My character shows middlw of the map and does not do anything already lost two days of jewels missing. Is it jist me or all Iphone users getting same issue

New update. The new update boss battle is complete garbage. Shots will go wherever they want to go!! Terrible boss!! Bring back the dragon or the hydra even. Terrible

Why the energy system?. I love the idea of the game but the amount of ads and energy system make me want to die so please do not respond saying the dumb crap like “I’m so sorry we didn’t meet your expectations”

Auto ball recall. Don’t change the auto ball recall for events. It makes sense that ridiculous combos don’t build up on pvp events.

Great. It’s pretty fun, relatively challenging, and there are 0 ads unless you want rewards. All around a good game.

Stupid mechanics. I was fighting the sandman boss, and when I killed it fair and square, it trapped my ammo in there. I had shadow clone, so it just kept cloning them. Eventually, the game just closes on me. When I reopened it, it got me back to the stupid boss again and it just moved forward and killed me!! The resume last battle option is so terrible, at least fix the app just crashing on me without warning!! If I had known I would lose my progress, I wouldn’t have bothered hitting the boss. Not to mention these level difficulty spikes are ridiculous, the sandman’s splits has over 10m hp!! How am I meant to kill it?? By brute forcing its hp and hope that it always freezes so I won’t get 1shot?!

Ok but…. All my game says it network error, can’t merge, can’t collect rewards, can’t upgrade anything. All my other apps work fine so it’s not my end. Please fix

Scam. It’s nothing like the ad very poor quality

Bad mechanics. It would be nice if the game didn’t pull balls at random and cost you the round on a regular basis. The game is kinda cheat-y about this, making it hard to enjoy in upper stages.

Not bad. The game is all right. Would be nice if we could read what a power does before we select it instead of finding out after we pick it.

Fun game and concept but very difficult. I get it’s difficult and time consuming so you’re more likely to drop money on this game, but it’s exceedingly difficult to the point of frustration. The concept is cool, and I tried so hard to enjoy this game but it’s just so incredibly challenging.

Unskipable ads…. Fun game, but gave me an unskipable ad. Incredibly annoying that I have to either click on the ad or close the app.

So much fun but only for a while. This game is great… but only up to a point, after which it becomes almost unplayable. I am at about level 135 and honestly for the last 30 or so levels beating anything is just about luck (getting the right upgrades). Enemies do so much damage that you have no way of surviving without instant kill balls (and many of them). I get that the ramp up is to encourage us to spend money, but getting any meaningful upgrade at this level requires hundreds if not thousands of dollars, per update. Otherwise prepare for defeat within about 10 rounds of any game mode. Simply not fun anymore.

Amazing game. I’ve been playing this game for a week and already on stage 20 love how it says you beat 99.9% of players aswell

Ads constantly break making you restart the app. How y’all not have basic feature like and audio slider and functional ads ? Disappointing and a fan of your other games which these all work properly

Pay-to-win && Ads. There is so many paid offers and ads, it just never stops!! Greediest devs I’ve ever seen. Could have been fun otherwise.

Scam !!!. This game is nothing like the ad. I hope you feel bad about scamming people don’t download this crap !!!

Needs energy system rework. You’re given a cap of 30 energy which is 3 games since each game costs 10 energy. Even though you technically can play an additional 5 times through watching ads it’s pretty annoying. I feel that this highly discourages the player from playing and I’m tired of the watching ads to play more type game.

Great game. Really fun mobile game I love the strategy involved and really cool abilities and creatures ⭐️⭐️⭐️⭐️⭐️

Split ball. Split ball should keep replicating after certain hits unless those are useless.

Unbalanced. it's a fun game but it's very unbalanced and it tends to put you in unavoidable situations that are impossible to win, making the game very boring at times. It also only let's you play 3 times before you have to wait for your energy to recharge and play again which is stupid. Overall the game could be great but it isn't.

Archer are too OP. I don’t know if it’s from a recent update or a bug, but the teleport ability of the archers on the main campaign is way too OP. I’m sure it wasn’t like that before and now, it’s completely blocking my progression

Still glitchy. Good game, not too pushy with ads, and at least you get rewarded for watching ads. Can get frustrating with the auto collection of your shot, which they say there’s a timer but I can say from experience it can happen randomly in as little as 15 secs and sometimes let’s run for ever which is ok since they added the reclaim button. Sometimes it’s the only way to really get by some these harder levels with enemy’s with a lot of health.

Fun game. There’s new seasons and updates does improve game use but can the next update also include recycling pets so that it’s a similar feature of the equipment? For example if there’s a fire pet honour +1, to recycle it to fire pet honour and a blank fire pet honour. Thank you!

A fun game that gets repetitive. A very fun game to those who are new and want smn fun to play on the bus or smn! But for the developers of the game the content is very limited, there’s only so many upgrades you can give ur balls and i haven’t felt any progression (like granting new available balls with each level up) im currently on level 10 and it’s the same enemy types, same abilities, same overall gameplay loop. What i would like to see as a “99% of players” : - *more new ball types (and possibly upgrades or combos using diff ball types) - a better progression system and better rewards for progressing - *more in game events and/or better loot drops (every purple item i have is from using 10 wishes) - *more enemy types and gameplay mechanics (this is a must as ill prob stop playing since i and others essentially completed what the game has to offer) - the ability to sell items (robe, bracers etc) for in game credits (similar to archero) (starred ones are absolute musts to keep players playing)

Fair game. I’m someone who has played for 150 days straight now cause this game is so addicting. The daily grind is simple and short. And the game is very ftp friendly. They have events often and within 1 month you should be decent assuming you finish the 50 story levels and don’t scramble your gems all over the place. Yes there are places to spend money on in this game, but it’s already a lot less I’m your face than most games and I’m good with that.

Has potential but it's driven by money. Concept is alright, not too original ( mix of archero and those pinball game that became trend not too long ago ), way more money oriented in order to progress. Game is very repetitive and unbalanced and the only way to win ( on top of paying for gears/pets/upgrade ) is by following one specific build, if you dont land on that build, you lose, no exeption. Also the difficulty scaling is badly designed because passed stage 7-8 the difficulty change from being acceptable to being downright dumb and ridiculous. Last thing, forget about getting the reward from the welcoming/introduction/beginner event without paying money. It has been designed for you to be forced to use gem on loot box but the game doesnt award you enough gem for you to be able to get enough of them to complete all the tasks to get the points

Numerous unused items. I got a lot of SS and S grate items which I am not going to use. How about to add an ability disabling them to lower grate items, so my stash will not look so cluttered.

Very rigged. Game gets way too difficult to where monsters have way too much health and do too much damage, they push the game to be very pay to win. Could be fun if it wasn’t pay to win

Any other ideas for IAP. I have been looking for a game with this gameplay and so far I’m loving it. I would like to give support to the developers but through a more permanent IAP that doesn’t just save me time grinding. Is there any potential for like a main stage EX mode that you can pay to access or something? It would drop double loot and make it ideal for grinding. Ideally any IAP i make enhances the experience and adds to it, not shortens the time with it. If there are plans for access to new content with IAP I would be sure to pay. Great game, worth a download. Very generous as far as F2P goes.

Fun, but doesn’t want you to play. Archero meets brick breaker. Excellent concept, very fun game. My issue is that it has one of the most egregious energy systems I’ve encountered. You have a 30 energy cap and it costs 10 per game. 3 plays and you’re forced to wait for it to refill. It’s a shame because I would play this a lot more if it wanted me to

Pretty good game. Would be 5 stars but there a few bugs that need attention. Especially the fact that balls return early for no reason, often causing you to lose a game. I’ve had trials where I have shadow clone and the balls are multiplying and hitting enemies but then the balls just randomly disappear and I die. Would be something worth looking into.

Nul. Comprend rien,aucune explication.

Good game ruined by greed. Greedy greedy money money me need money greedy

Simple and fun gameplay. There’s a buggy interaction when the artifact cape shields for 5% of your overall HP when you start the match, but ignores skills like strength that change it throughout the level. It would be nice for this to get fixed, as loading in and out of the game to fix it manually is a little tedious. Thanks!

Game is fun but.... Game is fun but its purely RNG with the current mechanics the scaling of health of mobs vs how your dmg scales in out of this world plus the randomness of how ur player moves not beeing controlled by you is stupid cause it will screw up the shooting lines if the health scaling or player dmg scaling is fixed or tuned game would be very solid also to see what the skills do before chosing it is kinda a must dont know why its not implemented already

Great game. Loving this game, archerIO was one of my favs so I’m not surprised these guys made another banger!

I request a refund.. I played and grinded to get all the way to 2200 gems so I could get a 10x relic box reward and my phone died while doing the opening and I lost all the items, and I no longer have gems. Is there a way I could get that back ?

Won’t work with wifi. I have deleted and reinstalled the app it continues to only function on cell data. Half of the feature won’t load on wifi forcing you to play on cell data to unlock and collect rewards

disappointed. it was a really good and fun game until it broke and says “Failed to load resources” everytime i open it even after deleting it and redownloading

Bad. All your games are broken😡

Won’t work. This app hasn’t worked for me for almost two weeks since the most recent character addition. Won’t get past 90-95% on the developer loading screen. Tried reaching out once but the Habby site was difficult to navigate. Otherwise a generally fun game.

Horrible balance. Game is balanced horribly, melee units deal no damage and are just hp sponge, ranged units deal all the damage and are almost as tanky. The player has no agency, just hoping to get good skills and good enemy spawns. So many ads, just, so many of them. The Difficulty curve makes no sense, it just randomly jumps up and down ; stage 1-4 are fine, then stage 5 is ridiculously hard, then it goes back to normal, this happens multiple times. Sometime the ball despawns mid game because it gets squeezed between enemies. So many abilites are useless, so much so that picking them would almost always make me lose the run a couple rounds after, this includes backstab/sniper/combat balls, invicible cover, strength, healing boost ( it can become an ok option with recovery boots). Talking about equipment, why is it so hard to find certain types of equipment? Even with the wishlist thing (which i doubt actually increases droprate) i couldn’t get the equipment needed to upgrade to the next rarity, so i had to run with a build i didn’t want to play for most of my time.

Can not progress past stage 13. I’ve beaten stage 13 a dozen times and it won’t let me progress past that. I can read online that people are going to stage 19 and higher getting pets but I just cannot get any level progression

Buggy and Pay2Win. Way too many bugs, balls disappearing/phasing through monsters. All “competitions” are just pay2win money grabs and everything is overpriced. Devs don’t listen to feedback and support for the game is awful and often ignores reports. Game modes are filled with stages that are designed so poorly that they end up being extremely difficult or completely unbeatable. Trash game and waste of time and money. DO NOT DOWNLOAD

Difficulty. I’ve been playing this game for a while now because it’s quite a good time-waster game. After a while of casual playing I’ve made it to stage 10 where the game tells me that I’ve beaten 98% of the playerbase. Cool and all, but apparently I still need to beat 9 MORE stages to just unlock pets. Are there even any players at that point? Why is it so difficult to unlock a feature in the game? I’m assuming only 0.1% maybe even less have made it that far based on how much players the game has told me I beat after passing stage 9. Please decrease the difficulty of the game a bit and make the features of your game that make it more enjoyable a little bit more accessible to the players. Nevertheless, the game is great fun and will take up quite a lot of your time if you’re bored.

Fun game!. Good game overall but not very easy. I’m not sure if I’m doing something wrong but it seems as though you only get through the level of you get lucky with power-ups; that is, unless you spend the time grinding for enough health and damage, which takes either a lot of time or a lot of money seeing as you can only play 3 games at a time (unless you win back to back) before having to either watch an ad for more energy, spend gems on energy, or wait. I would definitely spend more time on this game as it’s already fun as it is, but I find myself forgetting about it. Only other suggestion would be to balance/ add IAPs; as I saw in someone else mention in their review, the IAPs from what I could tell only temporarily make the game easier/better, giving you gems and coins and such, but due to how difficulty scales in this game, I fail to see how it would have any lasting effects on gameplay. That is, unless you spend the big bucks on a fancy pet.

Great game. Really enjoy it, but there is a glitch. If you finish a stage by having a boss die to fire, the game freezes. Happened twice now and I have had to restart the level.

Pretty good for a free mobile game. No pop up ads? fun upgrade elements? the ability to progress far without needing to actually pay? SKILL BASED LEVELS? yeah it's by no means perfect but i'm definitely having fun with it. failing at a level and trying it again with a different mindset is pretty enjoyable to me.

New Update?. Yo this game fun af just wondering when the new update is gonna be? Kinda repetitive but hey I’m looking forward for more

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Free to play-able. Super fun game. Lots of things to do, different strategies to chose from, custom gear upgrades… great stuff. Has micro transactions but VERY unnecessary. You can play and advance / unlock almost everything without dropping some cash. On the other hand, they have great sales on in app purchases that are perfect if you want to support the developers but want to feel like it was worth it.

Fun. Great game until you get over level 10 and then it becomes one of those games where if you don’t spend any money, you’ll spend your time grinding the same level for days…. Also there are times it makes it almost impossible to win with constant enemies healing and spawning, and the “daily challenges” barely give you anything you need to power up. I feel like if you don’t pay, it won’t be very enjoyable for more than a few days… Idk more extra lives would be great. If it gets impossible then what’s the point of playing?

Help. Been playing this game for a long time now and I love it. Mainly posting this in hopes you guys see it, I’d like the report a bug with the new jewel event where when you go to do it and nothing happens the character will fly in like they always do and sit in the middle of the room and no enemy’s appear. I sat there for a while five minutes and had to close the game. I really wanna try this because it looks fun and I love the new update. Whenever you guys get the chance please put out a patch to try and fix it Ty :)

Drop rate. Now I have been playing this game for a couple of weeks and have opened more than two hundred punboxes and still haven't gotten a relic. I have friends that have just started, with 3 or more relics already. Another thing you have mentioned Two FREE relics for this Christmas season that you still haven't provided, it seems that you have spend gems on boxes which have little over a 1% chance of dropping a relic to acquire any at all along with only 5 days to try and pull them. This game is very misleading and it seems yall are just another greed filled company that dosent really care about the fanbase just the next buck.

So fun. Love this game. How has it not been picked as game of the day yet? Love the pets they make it super exciting to see what extra special attacks you get, the events are crazy hard but it’s the challenge and figuring out how to beat them that makes it awesome. Daily videos for extras is great because you don’t have to watch them but you get a lot of extra loot if you do. Definitely recommend as a pass the time game!

Unbalanced and repetitive.. Played this game a few months and overall it’s a decent time dump but it’s completely broken. It takes forever to get anything decent and by the time you do, the enemies are impossible to beat and it’s just stress, no fun. Multiple rounds to kill a single enemy while a single attack can wipe out almost all your health. They need to rebalance this and realize that if you can’t even play the game, no one’s gonna participate. Update: This game gets worse as you play it. I’m a level 100+ character and the levels continue to get harder but your powers become slower and slower to increase the higher they get. It’s just plain stressful.

[Update] Random aspects are crappy & the entire game is a crapshoot. -Remove aspects that are completely randomized such as having aiming shoot balls sporadically—it undermines the game. Thanks. -I previously left a review (which I’d never done before) and felt compelled to leave another as a warning to future potential players. Overall the game is okay; however, this is the most pay-to-win mobile game I’ve ever used. Everything is based on RNG, and the only way to mitigate it is by spending a lot of money. I understand that many of these mobile games need to cover there cost by appealing to whales. Yet, it’s not entirely apparent in the early stages, but becomes clear as there is a soft cap around rank 100 (or so — depends on mode). I honestly deleted the game after spend some money to attempt to “keep pace” and realizing that it was in fact a game based in pure luck and gambling. Before playing this game I’d recommend only playing the main levels, not spending ANY money, and putting any money towards ANYTHING else.

Money Pit/ Pay to Play. I really enjoyed this up to level 30. I was leveling up at a good pace with the progression of thr game difficulty. On level 30 I ran into a brick wall when the bad guys were coming in waves of three or four at a time and every single one had over 1000K HP, yes that’s the right number of zeros. I am a level 40 and only have 22K HP and my basic attack level is under 6K with all Epic and Legendary gear. I watched every free ad so that I could take advantage of the extras, but I won’t spend money on a game since Angry Birds sold me a game and then pulled it when they realized they could make a lot more money on pay to play games with ads. I miss the days of being able to buy and keep a game without the developers always trying to make more money or make you watch their ads. Done and done. SSDD

Addicting and Genuine. This game surprised me. I thought it would be simple and too easy, since the visual style makes it look kind of Mario-y. This game is actually quite challenging at times. This is both a good thing… and an issue. Sometimes the monsters spawn with so much health AND randomly, making it almost impossible to win if you didn’t get good shots early on. A minor health nerf may help, but I don’t know. THE BAD is this chest system. Are you serious? Epic chests are gem sink, and have a 50% of a green quality? 0.5% an EPIC? That’s insane. The game wants you to whale with real cash. Did that already, NOT worth it. This is a Gacha game. Over all, it’s good. I wish the game had different characters you can unlock, or that the skill tree wasn’t a literal line. Give us different paths and builds! Maybe specialize in different ball types? Might make the game more customizable.

Great game, but unbalanced. The game is great other than the fact that you can almost never upgrade your gear, upgrade materials are scarce throughout the entire game, along with that, eventually, it gets to the point where the levels are nearly impossible due to monsters that spawn other monsters, along with ones that turn invincible under circumstances, and because of the upgrade materials being scarce, more enemies spawn than you can physically defeat. This could all be fixed by simply upping scroll and berry drop rates, and using a procedural method to create levels instead of them having to manually add more. Would be 5 stars if it didnt have such a low skill cap.

Love the game except the pea showers. This game is super great, all the mobs seem pretty balanced and the dungeons seem very doable while still being challenging. My main note here and the entire reason this isn’t a 5 star review is the pea shooters. If there are 4 pea shooters I’m dead. If they’re behind guys or anything it doesn’t matter how perfect all my combos are, over two turns four pea shooters will kill me. That’s so broken, I’d literally rather see bosses than pea shooters coming in. Just lower the damage to like half honestly. Also honestly the skeleton summoners are pretty OP too, skeletons come in with way to much health.

PAY-TO-WIN. This game is another example of paying to win. You either play the same level over and over again or you pay 30$ to collect the good gear. Once you pay that money, suddenly you are able to beat a few more levels. But then you gotta pay 30$ again to collect the good gear just to progress a few more levels. It’s definitely a fun game but holy **** do I hate games that require dollars over skill and dedication to win. Also, it’s not worth 30$ for the gear that only gets you another 2-3 levels. The game gets near impossible to beat at level 25 even after you have spent money to get the good gear. I’m uninstalling this garbage money-pit of a game.

Hm. Let me say that I really loved this game, but with this new update, it seems that the developers intentionally tweaked the mechanics to make it harder to progress and made it more infuriating to play. First, it was randomly making the balls disappear while they are bouncing, and now it’s skewing the line of fire before all the balls are deployed. Aiming seems useless at this point, as half of the balls go haywire while the character moves position. What an unfortunate decision for the team. But! I do love the new additions to the game, which eliminate the need for constant energy refuel.

Issue Stage 66 Phantom Ruins. I really love the game but as of late I’ve been coming across several issues that make it less fun to play. The main one that I find most bothersome is that even once you beat the lightning boss on level 66 of the phantom ruins it won’t let you pass to the next boss. This leaves you perpetually stuck on the stage. Second issue is that when you watch the ads to gain game rewards, it freezes the game and kicks you out so that you can’t actually get the rewards. I really do enjoy the game so much but these issues have been really making it hard to love it as much as I used to.

Disappointing. I really enjoyed this game when I first started playing 3 months ago. Since then during one of the updates the developers changed the way the balls stay active. When the game thinks the ball(s) are stuck in a loop it automatically terminates the round. This happens even if you are still scoring points!! This change and the fact that after 2 weeks of no response by the developers to my email about the issue has prompted me to write this review. I’m about a week from deleting this game if no response is given. Sad to say they will be loosing a player who plays multiple times a day for the past 100 days.

Eventually you can’t go any further.. So I’m on the 11 level or world. Whichever you want to call it and it says I have 99.1% of other players beat and now I’m officially stuck. No matter how good I might be, my equipment just isn’t enough. The enemies all shoot at you at this level so even with the best shots they will just shoot back at you and you lose. I’ve had a very fun time with the game since the day it came out but now it just feels impossible unless I pay but even then the enjoyment is all taken away and any skill I thought I had at this game went out the window.

Stage 10 is impossible. I want to preface and say this game is fantastic. Up until stage 10, it has been very f2p friendly. However, I’ve been grinding at stage 10 for a few days now. Around level 20, the HP of monsters ramps up higher than I can possibly output damage. I really hope the developers will rework the level difficulty, as “passing” 99.1% of players means I’m not the only one having this issue. I’m looking forward to future updates from this team!

Becomes Impossible after Stage 8. The game is fun but it gets too difficult too quickly. Even with high rarity and leveled items and the maximum upgrades for your level, it becomes almost impossible to beat a stage without godlike RNG. Enemies can quickly add up until you’re overwhelmed, and if you’re far into the stage you won’t even be able to kill a single enemy, making it impossible. Your balls will disappear if your combo becomes too high as well. The skills you choose in game aren’t balanced but it doesn’t even matter if you can’t kill a single enemy later in the stage. This game is very fun but it becomes increasingly difficult far too quickly.

Love this game. I am addicted to this game! I play it all the time! Yes the levels are hard at times, or one hit from something can kill you with a full HP bar, but I’ve had so much fun playing this game! 💕 I really enjoy this game, but they came out with one of those stupid piggy banks for the Gems! I’m so disappointed! I use to play this game for hours, I’ve even spent real money on it and now they put the gems in a piggy bank that you can’t open unless you pay for it? I’m extremely disappointed.

Great game! However…. The gameplay on this title is absolutely A 4 or a 5 star! That’s an easy recommendation, the puzzles are equal parts challenging and addictive especially when you get great buffs and can deal large chains of damage. This is where the praise ultimately stops. Just like arc-hero, (also a great game from a gameplay only perspective) this game is incredibly pay to win and absolutely flaunts it in your face almost immediately upon start up. Buy this pack, buy that pack, buy the growth fund, by armor/weapon scrolls, etc.. The biggest issue I have with this is that these developers have shown they can make great, addictive mobile titles but they are just bogged down by garbage tier monetization. I have little to no respect for developers who prioritize front loading of Microtransactions into a new players face. My final score for this for this title would have been a 5 star however due to the incessant monetization and developer greed, 3 stars were removed. 2/5 stars; player beware.

Good game. This is a good game and ticks all the right boxes. The only issue is you need a way to pull all the balls off the board. Currently I see too many single balls stuck hitting the boss for 20k damage when it has 30+ million hit points. This takes a long long long time to complete whereas I would prefer to pull the ball off the board to go again. Apart from This it is very good and look forward to more updates

Fun game but bugs need fixed. Fun game, with minimal ads. But they have bugs they need to fix, when they speed up the balls when they’ve been bouncing to long it’s 50/50 on if they’ll just glitch through any contact and come straight back. Edit: developer acknowledges the bug but hasn’t fixed it yet. And a recent update they’ve decided to make it so if your shot is too good that it is continuously doing damage at a certain time limit they just remove all the balls remaining. Crappy game design decision to artificially make it more difficult regardless of skill. Becomes a bug issue for levels over 100.

This game is very close to being perfect.. I loved playing Archero and this is pretty similar to that game so... I love this game as well, but one small flaw that I think this game has is that completing all the daily goals is impossible if you don’t spend money on the game because one of them is to buy something from the shop but I still love this game. That flaw is not enough to make me give it a 4 star.

HORRIBLE. Do not download this horrible game, this is probably the worst in the App Store. You need to get to stage 19 before you unlock anything. It takes weeks if not months to get there without spending money, with spending money it may take you about a month. It’s also nearly impossible to beat each stage. The curser doesn’t have a bounce shot aim nor do the hits bounce correctly. This game NEEDS SO MANY FIXES it’s almost if the developers abandoned their game. Overall I’m very unsatisfied with this game. Maybe don’t spawn a full row of 5 witches that summon skeletons each round so I can actually beat the levels!! Please actually do something with your game and fix it!

Great idea, but there’s a big problem.. So you fixed a few things with the update but there are some things I still find bad. Firstly, enemies in later levels have way too much health. This wouldn’t be so bad if they weren’t also filling the entire board with no nooks for you to get combos in. Secondly, why don’t the bosses take up the entirety of the space unless it benefits me? I had a huge stream of balls and it all slipped between the boss and a diagonal enemy, but when I shoot my balls anywhere at that spot they don’t go through. It’s really annoying to watch this super awesome stream go down the drain due to poor design.

Fun game but sometimes feels too difficult. The beginning levels were fine. Game is super fun and I find myself playing this a lot as of late. Although, some levels are beyond difficult when the skull magic guys spawn a million different skeletons and can’t break through the line. The only way to really win is to use the gems to recover full health when you die and take out three lines. If those skeleton guys were nerfed just a touch the game would be perfect. Love that there aren’t a million ads and there’s a season pass for extra rewards. I’ll continue to play this game if it remains that way.

Just as fun as the last. Love the game, I love upgrades and especially the skills, that’s what gives the games replayability. One of the minor things I, and im sure many others, would like to see, and this is just a QOL thing, is a claim all button for tasks and such, having to go through and click claim, after claim, after claim, it takes away from the time we could be upgrading our gear or smashing skeletons with our… well, balls, sorry there’s no other way to put it🤣😂 solid game though, can’t wait to see what else you add! - Philip -

So close to 5 stars. Such a great little game and time killer. The only two changes I noticed: 1) The physics aren’t perfect. A ball will suddenly disappear even though it’s not yet ran it’s full course. Not always, but periodically and that’s always frustrating in a game like this. 2) The language is clearly not written from an English speaker. Nothing wrong with that, but if it’s selling in the American App Store, I just want to correct the mistakes which pop up. Minor issue, but I just want to help this game be even better!

I’ve enjoyed this game. I’ve read all the previous reviews and I get it except the one where he says you need to spend money that I don’t get. Haven’t spent a dollar on this game and have a few S pieces and 1 SS piece. It does take some luck though as the drops are sometimes in the 2% range. I really have enjoyed playing it but the ricochet is weird for sure but you will get used to it.

A great game with a few glaring issues. So I picked this up off of a twitter ad. The game itself is an enjoyable time. They are very forthcoming with the gems needed to get upgrades. As well as most equipment is usable so you don’t have to dump to get the god tier equipment. That said, there are a few issues that might make people upset. Sometimes the angle won’t go the way you planned on it. Sometimes the balls will just reset back to your character making it so you miss out on damage. And the reason I’m writing this review, the balls will just clip through enemies when they get trapped behind them, (there are enemies that replace themself and there is a chance to get your shots in a cycle of damage) And a petty gripe would the hydra battles… It’s still fun to play worth a try. Enjoy

Bugs and Difficulty. The foundation is this game is great. Gameplay is fun and simple and the perk system offers a ton of replay value. That being said, progression is ridiculous. Levels quickly become insanely difficult, even with purple gear, and at every turn the game asks you for money. Additionally, since the Thanksgiving update I’ve been experiencing game freezes numerous times per level. This requires me to restart the game, which negates my previous attack and spawns a new wave of enemies. This ensures that even my best runs are quickly ruined. If this doesn’t get fixed soon, I don’t see myself putting up with it for long.

Great & Fun. This game is a great time waster, perfect game to break up the monotony of daily life for a few minutes. That being said, the challenge becomes exponential. With Archero, it has taken me months to get to a point where I simply can’t progress. With PunBall, I’ve hit a wall where it has become quite difficult to progress even with all legendary items at rank 1. I would love to see the scaling show more of the results of having all that gear! I would also love to see characters some specialty modes.

Fun but…. This game has a combination of brick breaker and archero, but unlike archero this game doesn’t have any events that you can participate in to get more equipment. Also the damage from enemies are too high which causes you to loose immediately after reaching levels 20-30, I'm hoping that they rebalance the game out. Also I’m hoping that they balance the energy system out because we have to wait longer to play a round since it consumes 10 energy instead of 5 like it does in archero, which makes this game more pay to win since. Overall I feel like this game is more pay to win than archero because of how unbalanced the game is, but I understand that this game was recently released so they haven’t taken the time to update the game and balance it out yet.

Addictive, but needs more characters/customization. Really fun game to pick up and play. When I discovered it on the App Store I played it for hours. Love the power ups and the overall design of the game. However, it would be awesome if there were other characters to play as or even be able to customize the current character. It gets quite stale looking at the preset character.

Fun but…. Overall this is a fun game and well made. I got to the mid 60s levels and enjoy the core aspect of the game. Ultimately, I deleted this game recently due to the frustration with the monotony of the Nian Cat and the stress of the never changing rules of that event battle. Got tired of the random placement of the we enemies that often blocked my ability to get balls in the upper part of the board. I didn’t like feeling the devs stacked the game against me. I think the regularly occurring event doesnt need to have that much RNG otherwise you devs are taking just away the fun. This game is so close to being really good for its genre.

Pea shooters. The pea shooters should be nerfed badly. They are so annoying and do so much damage as a start and can barely progress through the game, it’s just such a struggle and it’s getting on my nerves. Like each round they do 80 damage compared to a starter that has only like 500 HP. Or for me 1000, and you might be saying “oh just get better at the game.” Well it’s not that easy and I know the game is a challenge but it shouldn’t be able to be like followed secret steps how to get pass a level. But otherwise the game is good. The pea shooters should at least be 40 damage

Fun at first, massive paywall later on.. Love these type of rpg brick breaker games wish there were more. This games really good but there’s a massive paywall when you get to level 10. The game itself tells you only .01% of people have gotten past it because it’s so unnecessarily hard. I don’t even think $20 in in-app purchases would get you past it. If it didn’t do this I’d gladly pay money here and there for the game, but not after this extremely obvious pay wall.

Love the game but just have a question/problem. Last season I was just about to rank up the top rank which gives you the banner and 10k gems and when your supposed to get your rewards through the punk rank The new season update doesn’t let you get them. Will we be able to claim those rewards when the new season comes or will it just rest ?

Energy cost too much. If the game is going to be this hard, where you are completely overwhelming the players no matter how low their equipment is, with no way to win unless you have the gems to revive yourself when you die, then the energy should cost way less so we can play more times. In Archero I can lose a run that took me over 10 minutes to complete and try again no problem. In this game, the runs will only last a few minutes until you lose, and you can only try again 2 more times. That’s ridiculous

Fun game. Not too hard to progress FTP. I love this game. Doesn’t take too much time to play, super relaxing and challenging without being impossible or requiring in app purchases. Also while the ads at present they are mostly optional and not overwhelming which I really appreciate. One thing I would add is some type of clan system with message boards and weekly or monthly events. Over all worth downloading if you are into this type of game.

Good Game crazy expectations for leveling.. I’ve been playing Archero for the last year or two and am a big fan haven’t even deleted it once. The only thing I don’t like about PunBall is the scaling. The monsters become overpowered in relation to how strong you are where not even 2 back to back levels aiming at a single monster will completely kill it off. In addition to that the drop rate for items you can get is also unrealistic. Not to mention you can only get add one ball at a time when collecting the powerups. Still a fan of the game just can’t get into it as fast as Archero.

Stage 10: Insanely difficult. First off, I love the game and everything about it except how tough it is to get equipment. I’m currently stuck on stage 10: level 58. After about level 50(Despite having all epic equipment and all about level 20), I get bombarded by so many skeleton spawners that it is impossible to progress. It makes sense why I’m in the 99.1% who have been able to get so far. I also spent a few $ on the game to support the amazing developers, just thought I’d give my 2 cents!

New Punarena update. So I must say I am an avid fan of this game until the new Punarena update, now instead of who can kill the most monsters it feels like who can survive longer since the monsters have had an insane buff to their damage and health making it almost unplayable unless you spend money to get the better characters and equipment which takes away from the game as a whole, I recently had a match where instead of focusing on killing monsters my opponent full build was around health and shields, please revert the mode back to its former state.

Kind of upset 😢. This game, being from the creators of archero. Should have been better then what it is today. At points it becomes impossible. And lots of misspelled words (not really a big deal for me). But they made it too hard! I can’t get past stage 8 despite having epic items!❌❌❌ there’s not a lot of variation with the skills. Maybe try and make it so that you get more skills as you progress. Like how you did it with Archero! Also the levels are a bit lengthy and Enemies are over 100k health AND THE WORST PART: The pea shooters!!! They are over powered!!! They basically drain your health until you die! The pea shooters spawn To much for me! Maybe make a difficulty option with less mobs or something... :)

Going in the wrong direction. This game started off really well and really strong. It was fun and enticing I couldn’t get enough of it. But with the new changes this season it’s really hard to enjoy it. The changes I’m referring to is the new Hydra boss. It was a horrible addition and not well thought out by the decelopers. I’m comparison to Nian the Hydra is so difficult it’s not even enjoyable. There’s no way to do a real amount of damage unless you get really lucky with the minion’s spawns. The damage output is way higher this season as well and even with really strong gear it eats through your health. I hope the developers read this and make some changes. I’m seriously thinking about not playing this game anymore due to this ridiculous change.

Fun game, when it doesn’t cheat. First of all, I really do enjoy the game. My ONLY complaint is that the game seemingly will take the wind out of your sails some points, turning a potential victory into a loss. Inexplicably, the game will remove all active balls from the board after a certain amount of time, even if they’re still doing damage to opponents. This has cost me a few difficult battles during the regular game play, tower, and event boss matches. While I eventually get past the level in most cases, there is this one event boss that is impossible to beat while this continues to be a problem.

Almost perfect. A bit of a grind, but otherwise addicting. Gachapon style game that’s not too overly complicated, and the best part is ads are optional if you want extra stuff. My only real complaint is sometimes the game just decides the round is done and will auto recall your balls. There have been a couple times where a boss needed one more hit to die, and it auto recalled as it was approaching the boss resulting in my loss. Another situation was during an event where you kill as many goblins as you can, and it auto recalled the balls after only a few seconds passed.

No Anti Cheat System. I don’t mind putting a 50K+ USD on a mobile game. But the lack of anti cheat system cause the cheaters running amok. Devs allow you to cheat, so long as you spend some money into the game. You can use game guardian for cheating and some hackers even put modifying game application for sale in Shopee. I have shown them and report to them about these, but their reply is “we have already check the account and we have seen that player also spending.” Which basically mean you can cheat as long as you want, so long as you keep spending. Seme like Habby has little to no knowledge of what Anti Cheat System is or what a fair play is.

Review. The game is really enjoyable but one a few small things make me rate it 4 stars, the English in the game is terrible, improper grammar, sentences make no sense, and the main thing that really made me give 4 stars. Is how whatever equipment you have the ability’s that are shown are hard to understand. When reading the description of a weapon or equipment i dont know what ability it grants or how it works. So I have to waste my energy and take it to a game to see what it does. Other than that everything is great about this game I’m on stage 23 already and I love it.

Fun but certain levels cheat. The game is very fun and entertaining. I do enjoy the difficulty of the levels as you increase in the chapters, but I have noticed that sometimes during a random level after you get the skill box you will see the monsters shift down a level and then the screen goes to selecting your skill. After you select the skill it comes back to normal screen and the monsters shift down again. So the shifted down 2 lines instead of just one. I’ve caught it multiple times and it’s just annoying.

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PunBall 4.7.1 Tips, Tricks, Cheats and Rules

What do you think of the PunBall app? Can you share your complaints, experiences, or thoughts about the application with HABBY and other users?

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PunBall 4.7.1 Games Screenshots & Images

PunBall iphone, ipad, apple watch and apple tv screenshot images, pictures.

Language English
Price Free
Adult Rating 4+ years and older
Current Version 4.7.1
Play Store com.habby.punball
Compatibility iOS 11.0 or later

PunBall (Versiyon 4.7.1) Install & Download

The application PunBall was published in the category Games on 04 November 2021, Thursday and was developed by HABBY [Developer ID: 1422308796]. This program file size is 416.53 MB. This app has been rated by 2,948 users and has a rating of 4.2 out of 5. PunBall - Games app posted on 28 February 2024, Wednesday current version is 4.7.1 and works well on iOS 11.0 and higher versions. Google Play ID: com.habby.punball. Languages supported by the app:

EN JA KO ZH ZH Download & Install Now!
Other Apps from HABBY Developer
App Name Score Comments Price
SSSnaker Reviews 4.6 4,272 Free
Archero Reviews 4.6 452,657 Free
Penguin Isle Reviews 4.8 37,690 Free
Flaming Core Reviews 4.7 608 Free
SOULS Reviews 4.6 9,617 Free
PunBall Game Customer Service, Editor Notes:

New Season: Abyssal Lamp Clash New SS Grade Pet: Abyssal Lamp New Chapters: 251-300 New Level Cap: 340 New PunPass: Easter Party Egg-citing Easter Day events await!

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Find on this site the customer service details of PunBall. Besides contact details, the page also offers a brief overview of the digital toy company.

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