FINAL FANTASY VI Game Reviews

VERSION
1.1.1
SCORE
3.4
TOTAL RATINGS
375
PRICE
$17.99

FINAL FANTASY VI Game Description & Overview

What is final fantasy vi app? A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play.

The War of the Magi caused magic to disappear from the world. A thousand years later, humanity relies on machines - until they find a young woman with mysterious powers. The magicite system allows players to customize which abilities, magic spells, and summons the party members learn. All the playable characters have their own stories, goals, and destinies. Journey through their interwoven fates in this sweeping melodrama.

The pinnacle of the FF series at the time of its release, FFVI remains critically acclaimed and beloved to this day.

-------------------------------------------------------------

■ Beautifully revived with new graphics and sound!
・Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator.
・Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.
・Reimagined cinematic-style opera scene, complete with newly recorded vocal performances.

■Improved gameplay!
・Including modernized UI, auto-battle options, and more.
・Also supports game pad controls, making it possible to play using a dedicated gamepad UI when connecting a gamepad to your device.
・Additional boost features to expand gameplay options, including switching off random encounters and adjusting experience and magic AP gained multipliers between 0 and 4
・Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.

*One-time purchase. The app will not require any additional payments to play through the game after the initial purchase and subsequent download.
*This remaster is based on the original "FINAL FANTASY VI" game released in 1994. Features and/or content may differ from previously rereleased versions of the game.
*This version of the game has not had the BGM and font selection functionality available on on some platforms added.

[OS Compatibility]
iOS 13.0 or higher

[Applicable Devices]
iPhone 7 Plus, iPad (7th generation), iPad Air (3rd generation), iPad mini (5th generation) and higher

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App Name FINAL FANTASY VI
Category Games
Published
Updated 19 February 2024, Monday
File Size 943.28 MB

FINAL FANTASY VI Comments & Reviews 2024

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It really is Pixel Perfect with some bells and whistles. I’ve been waiting for this since they announced the pixel perfect remasters and honestly I’m quite pleased with this release. It is definitely a high contender for the definitive way to play Final Fantasy 6. However there are some annoyances with the control pad.

Controller Support!!. I love this game and I actually purchased it to play with my backbone external controller for iPhone and I think it would be awesome with support as I didn’t realize it didn’t have it.

I’d say it’s just right now!. Thank you for the last round of fixes! This game is outstanding and everything I have come to expect from the pixel remaster series. Keep it up!

STONE COLD CLASSIC (with slight control issues). I’m not going to be the one millionth person to heap praise upon this undisputed masterpiece, I just swung by to say that adapting the controls for a touchscreen environment couldn’t have been easy. Initially, it’s a bit awkward, but 10 hours in – I had easily adjusted. Had the OPERA HOUSE scene not been altered, this could’ve been a deal breaker, and no, I’m not referring to the singing. Which is just fine. Slight navigational issues with the TAP function, but mostly workable. Cheers!

Great remaster; familiar game with phenomenal music. I’m loving my time with the Pixel remaster. The only reason I am giving this a 4 is due to a game breaking bug. It’s for the optional quest for Gogo. After crossing the bridges with the wandering too-hat gentlemen, if you enter the next room, the game soft locks and remains as a black screen. I’m not sure if it’s because I’m currently walking around with one of my characters as an imp or using the moogle charm, but it looks like I won’t be able to get gogo this time around. Still, I’ve been having a great time playing through one of my favorite RPGs of all time.

Great game, not so great controls. As a game it is as epic as the original with a nice graphics upgrade. It is just such a pain to use the on screen controls. I have several of the FF remakes and bought a Bluetooth controller with these games in mind mostly. Finding out they are t supported in a huge let down. Would be a 5 start if controller support was added

Please include the original soundtrack. Please include the original soundtrack along with the new arranged music. The original soundtrack would add just a little nostalgia. Overall the game is great. The graphics are almost identical to the SNES version.

It’s as good as everybody says.. I’ll make this clear: I have no nostalgia towards this game. As a teenager, I was infinitely more attached to FF4 than I was to this game. Now that I’m an adult, playing through this game has been an absolute pleasure. FF4 has been dethroned, and then some. Considering all the high praise this game has gotten from countless other reviewers, there’s not much else I can say that hasn’t already been said. This game is great. It’s got its flaws, sure, but so does every other ‘flawed masterpiece’ that’s ever come out. The World of Ruin is a bit unfocused, and it’s where the game’s pacing kinda just fizzles out. The game’s battle system is VERY easy to break (magic OP) and not all of the characters are equally well written. Regardless, this game is pretty much ageless. If you’re a Final Fantasy fan at all whatsoever and you haven’t played this game, please do so. It’s as good as people say it is.

Music way updated!. I basically play this game for the music and what a surprise it was to find every track recorded by real instruments! Some of the tracks have been overhauled quite a bit but it only adds to the original. I live for the final battle with Kefka and the following ending sequence because the musical score is wall to wall NEW music after playing a game that is already jam-packed with a great score throughout. One thing MUST be fixed for the ending in this version. The timing of the music starts getting off-track right around the moment Shadow is basically giving up and shooing Interceptor away to go on without him. When the music lines up, the emotional impact is 😭😭… but instead it starts going on to Strago’s goofy theme right in the middle… and then it wraps before Strago’s sequence is done, so there is just silence while he’s grabbing the hook of the airship. The problem with the music timing happens yet again at the very end as the airship is blasting through the clouds- awkward silence because it timed out too early! Please fix! I wouldn’t want anyone new to be robbed of such a perfect ending to a great game. Thank you! Can’t wait for this game to get a modernized reboot some day!

Saving etc.. Don’t go lolly gagging through this game and think you are safe. YOU MUST DO HARD SAVES!!! you will be sad when the game resets in the background even though you’ve been playing it all day. Quick saves mean nothing. Controls are wonky. Player gets lost behind stuff in the background.

Needs controller support. I love everything about this update except the touch screen controls. I didn’t think it would affect my enjoyment as much as it has but the tap navigation is essentially unusable with traversing doorways or to areas off screen. It’s a shame, but I probably won’t ever finish it unless controller support is added.

Good for story and art. Terrible for players. I can overlook that it’s all controlled on screen. I adapted. I can overlook that it does not contain extras added later, from dungeons to gear. What I cannot overlook is that nothing your steal from the final bosses carry over. You know that was was the whole point of being able to steal from them, right? I know the game limits you on what you can have based on choices (Ragnarok), but limiting it further just ruins the experience for any completionism. My fans of the game are completetieonists. Disappointing overall. A new game + feature would resolve a lot of gripes with this ge.

Controller Support. For once I have played a version of this game based on the original and not the remakes with the extra features. The only thing I would ask is a controller support. I have the Backbone controller accessory. It would be awesome for this game and rest of the Pixel Remaster games have controller support too.

Chaser Veldt bug!. There is a bug if you fight Chaser in the Veldt the Trappers don’t spawn when defeated. The ATB gauges stop filling, you can’t successfully run, and your only option is to reset and lose progress. Hopefully they fix it. For now, unless you are leaping to acquire the rage, run from Chasers in the Veldt!

Original music gone?. Great game, and the quality of life improvements are phenomenal. I wonder why the same game on Steam kept the Original soundtrack option, but the iOS versions only have the new musical arrangements.

Great remaster, impassable glitch. I’m excited for the remaster here with all its bells and whistles. Music, art, spell animations and sounds are all a great update. Some of the nostalgia factor is lost and a few small changes are annoying. Overall, it’s fun to play through again. Glitch: during the early “Battle To Protect Terra”, I’ve encountered a bug where the Megadoth and Lobo battles will repeat 2, 3 or even 4 times after the initial battle and after the sprite has disappeared. This means my party is wiped far before the battle with the general, and I can not progress through the game. I don’t know how to proceed.

A step back in almost every regard other than music. First, the good: the remaster of the soundtrack alone comes close to making up for all the other flaws. Second, the mixed: the graphics are a step up from most other versions, including the 2015 port. Yes, the 2015 port did make a lot of mistakes when it came to graphics, but it did do a lot of things right. I appreciate that this is explicitly a “Pixel Remaster” so it wants to call back to the original 1994 graphics. Third, the bad: Three issues. The first is that this port does not have many of the features present in the other platforms of this very same remaster. The FF6 pixel remaster on console has EXP features and allows you to turn off random encounters if you so wish. The mobile version does not. The second is that the pixel remaster in general excludes the features from the GBA version. No dragons den or soul shrine. The third is that the pixel remaster is not well ported to mobile in the first place. A lot of the QoL features from the 2015 version are missing, as is controller support. I believe in only giving 5 or 1 stars. If at least 2 of my complaints are resolved, I would give this 5 stars.

They added controller support!!. From the title, they added controller support! That was the biggest thing they needed, it was tough to play otherwise because your thumbs get in the way of the screen. The pixel art is beautiful, the music is remastered, and the game is mobile! Wonderful

Achievement Bug… still waiting.. Well, just beat the game… got the final achievements for bestiary and final boss defeat… and naturally, just like all the other pixel remasters, the master of VI trophy is bugged and won’t pop. So now I have to wait for a patch, and even then do I have to replay the whole game to get it? This is beyond annoying. I meticulously combed through this game and really enjoyed myself trying to get everything, and am cheated out of my platinum because of a bug. You’d think after doing 5 other pixel remasters they could get it right this time. EDIT: still waiting for a patch that’ll fix this and it seems like it’ll never happen at this point. C’mon Squenix. This is ridiculous.

Needs controller support. I fondly remember playing FFVI on the SNES. This is a brilliant port/remake that desperately needs controller support. Playing this on an iPad is pretty terrible without a controller. On an iPhone would possibly be okay. I encountered a game breaking bug within the first few minutes of gameplay and needed to start over. I defeated all the enemies, but was still stuck in battle and unable to run away. I hope that doesn’t happen again….

Worst version of FF6 pixel remaster. I didn’t realize until AFTER I paid full price for this game that they have NOT updated this game with the same quality of life changes the PlayStation and Nintendo switch versions got. The music sounds great and it is a great game on it’s own, but it’s a shame that IOS doesn’t get the same care and love the console versions got.

Game looks and plays well but….. The biggest issue - No Dragon's Den? Fired it back up, was excited getting all the endgame gear, hunted down the the dragons to find that I didn’t receive the stone tablet upon defeating them all, and I can’t access the dragons den. Great memories, playing on SNES, unfortunately this remaster was the shorter of the two versions of the game and does not benefit from the endgame additional content the GBA provided.

Not on par with other versions. I LOVE the original Final Fantasy games so you can only imagine how happy I was to learn about these new versions. In good faith I bought the whole FF Pixel Remaster bundle. I was immediately upset to see there was no controller support. When I went online to see if an update was pending, I was dismayed to find out that not only has there NOT been an update in ages, but the PS4 and Switch versions have alternate music tracks, no encounter mode, and an EXP boost mode! As a family man with a rather busy schedule, those last two features would have been extremely welcome. I’m unfortunately going to issue request for a refund. Hopefully someday Square will find it in there hearts to make all versions have the same feature set.

Needs controller support. My favorite game of all time and the pixel remaster looks and feels AMAZING. However, it desperately needs controller support. Being able to play this on planes or in hotels with a control would be incredible. Having to hold the iPad, makes me just want to play other games instead. If this fix this, it will be 5/5 for sure!

Ninja rage formation doesn’t spawn in the Veldt. Awesome game! Brings me back. Although trying to complete the rage achieves is quite troublesome since the ninja doesn’t spawn in the Veldt once encountered. I’ve encountered the ninja in the sealed cave and on the floating continent. The ninja doesn’t spawn though. I’ve tried to see if they would spawn after encountering them in the sealed cave and then again when encountering them on the floating continent with no luck.

A great version of a fantastic game!. A fantastic remaster and I love it! The graphics feel both faithful and new at the same time! The Opera scene has always been one of my favorites of all time and this is the best version yet!! I’m a little disappointed in the decision to leave out the GBA extra content, but it’s not a deal breaker. I just don’t get why there’s a forced analog stick on the screen, why it’s so big, why it’s opacity can’t be adjusted or why it doesn’t appear wherever I touch the screen but instead is at a fixed location. (I also wish it were on consoles instead of just phones and Steam.) (Also, the game’s clock is broken. Apparently, it took me 97 hours to get to Vector 🤣)

Good, but could be better. While this is the best game in the bundle, it has the worst controls in the bundle. Tap mode doesn’t work outside of dungeons and towns, where it would be most useful. The airship controls have an axis option, but this should be the default control. The chocobo controls are so weird I just didn’t use chocobos. The game also appears to have frozen up before I got to the end credits, so I’m unsure what happens to Terra.

Delisted version was superior. I’m not sure how you’re supposed to get excited about a version with less content, no bonus dungeons, fewer Espers, etc.. The delisted version has way more content and looked better. Just wait in a couple years when the ultimate complete editions of the pixel remasters are released, with all of the extra content restored. This version is also *SUPER EASY* with no challenge whatsoever.

iPad version looks terrible. This looks amazing on phones, but on iPad the screen is so zoomed in that the pixels are huge and look too muddy to play. I have to sit 5 feet away from the screen to make sense of what I’m looking at, and it’s not fun to play because of it. I bought this specifically for my iPad so I feel like I’ve wasted my money. On iPhones - PLEASE disable the white Touch Bar at the bottom of the screen. Come on guys, you’re not new to iOS, you know how to do this right.

One of the best games of all time, but one annoying caveat. Allow us to disable the “BZZT!” sound when using the tap control method. EXTREMELY aggravating when you’re looking for goodies hidden in nooks and crannies while exploring, or trying to find the transition tile when going in a door or on a staircase. These situations are Omni present so that noise never ends. It’s just nonstop “BZZT BZZT BZZT”.

A Fabulous Remaster - Close To Perfect. I’ve been waiting for this remaster ever since I played the original Final Fantasy 6 release for iOS which was a (phantom) train wreck. So far the remaster is great - the graphics, music, QOL improvements - all top notch. A few complaints / issues however that are keeping this game from being perfect. Hopefully they’ll be addressed in future updates. 1. The font - I’m playing on a 2020 iPhone SE and I feel like I have to keep it inches from my face to read the dialogue. It doesn’t help it’s small and impacted. I hope they change it to a more legible font (although unlikely given this is the 6th PR release with the same font). Maybe on bigger phones or tablets this is less an issue, but on smaller devices it’s borderline unreadable. 2. The play clock is broken - If you’re still in game and you switch to another app, it’s still running. It’s taken me 16 hours to get to the Imperial Camp apparently. 3. The d-pad is annoying - I’m not sure why they felt the need to put a mini version of the character you’re using in the middle that moves the same way as it does on screen. It’s kind of redundant? I know who I’m using. It also would be nice to have the option for a 4-way d-pad instead of the 8-way. I find myself going diagonal half the time by accident.

Disappointing. FF6 is my favorite in the series and it pains me to give it two stars when it’s a 10 star game. My problem is that I thought it was going to still be the mobile version of the game. There are no added espers in this “ultimate” repixel version, yet it has some of the big fixes like not being able to use vanish/banish combos. I already owned the original mobile version and thought I was getting a complete upgrade.

Too pixelated. Overall great game and great version. But its too pixelated. They intentionally made it low res for some reason. You don't need to change the look of the sprites, just make them higher res. Do some 10x pixel doubling. Whats weird is that some elements are high res mixed with the low res stuff. Makes zero sense why they did this.

Awesome with one annoyance…... I absolutely love this version of FF6. My one complaint is the wonky digital d-pad. Just like FF5 pixel remaster and probably all the other pixel remasters, it works, but there are times the response isn’t great. Luckily in a game like this, it’s not extremely critical for the most part. There is the tap to move option that works much better, but a little annoying trying to get through doors. Rather than that, I highly recommend this game.

Music Segue during final boss missing. Every version since the original stops each loop and moves on to the next. Can you please patch this to allow the loops to complete and segue into the next loop rather than immediately stopping the loop and moving to the next? Each loop should wait to complete and move into the next loop during each section of the final boss. It ruins the original experience as is.

Controller Support. My god you still haven’t given us controller support even though every other platform has it. What can the possibly calculus be that led to this decision. Please someone on the dev team tell me why!!! I’m begging you!!!! Don’t buy any of the pixel remasters people. I would have been haply to but the rest of these releases m, even though I own nearly every re-release of these titles over the last decades. I just can’t wrap my head around it!

Almost perfect!. Honestly I’m not sure why I had so much trouble sticking through this game on the SNES. The story kept me hooked, most of the characters are great, and the soundtrack is amazing. That all being said, I honestly don’t care for the Magicite system. Be prepared to grind constantly if you want to get your party members to learn all or most of the magic in the game. It’s just way too much micromanaging and it brings the pace of the game to a crawl. I much prefer the job system, especially with the improvements they made to it in Final Fantasy V. Also the final boss against Kefka is buggy as all get out. I beat him on my second or third attempt and after his death animation played out, the game froze up on me. That’s not counting several other occasions where the game froze on me during the final boss. I can’t be bothered to go through that final fight again after all the bugs I experienced. Hopefully the devs will fix this in a patch/update. Until then, I’d just stick with the original SNES game.

Please add controller support. It’s a pixel remake, but I played this with a controller on Super Nintendo and on game boy. I even played it on PS1 just for fun, kind of like a joke. But they didn’t have touch controls. Would most likely change my rating when controller support added. I’m not mad. I’m just disappointed

Awesome, but a bit rushed. Day one player here. You guys knocked this thing out of the park with the graphics and the soundtrack, and added a couple nice touches in places not well-thought-of, but the game falls a tad short in other small ways, as if it was rushed. Fix Strago's Blue Magic animation, please! Previous versions used a spinning blue triangle and a unique sound effect that apparently isn't present here. Thank you.

Brings back my childhood but…. Having played through the only issue I have with the game is there is no extra content after you play through ( Dragon’s den. Soul shrine. Ect) Given if you bought the collection and was told it will no longer be supported in the App Store once the pixel remastered series came out well… I feel like the extra content mentioned above should have been given since we had to basically rebought the series or at least an option to pay a little extra for the extra content. Other than that over all great job on a classic.

Great! Controller support would be nice.. I heard that this was better than vii, which I have on switch, and LOVE, but I thought I would never be able to get vi. Well here it is! You can play it in slightly remastered graphics, or original! Overall, the game is perfect! A good story, maybe not as entertaining as vii, but still very good, gameplay is great, controls are a little awkward, but good considering it’s on mobile. Would be five if it had controller support. Please square! Everyone wants it! It would be a great experience, a fantastic one, we just need controller support. It’ll even sell better! Add controller support

CONTROLLER SUPPORT!!!!. FF6 is obviously a great game but for the love of god would have putting controller support in a game already with controller in mind be so difficult its like you’re intentionally trying to upset your player base (plus the steam version already has it so there is absolutely no reason iOS should have launched without it. Keeping this 2 stars because its playable and its a great game but there is seriously no excuse for lacking controller support

Too many changes.. The soundtrack is neat how they recorded it with real instruments, but they changed a lot of things like making it more difficult to run from battle and other things. The spell “reraise” will not prevent you from getting a game over. For the first time in my gaming history (outside of time control events or special circumstances) I got a game over while my entire team was still alive. One major appeal to this game was the possibility to beat it at a very low level which was challenging enough in the original. With the changes made in this version it is a nightmare and possibly even impossible. A lot of the nostalgia is gone for me also due to so many changes in the sound effects and other things. I would recommend getting an older version. The only thing this version has to offer is the soundtrack.

Requesting controller. Game is terrific always has been and even better with a new pixel update to the game but please just update to where we can use the controller on our phones

Great game! 10/10. I’ve never played FF6 before, just like most I started with FF7 and I kept hearing people say FF6 is the best one and so I had to see for my self. I must say I missed out all these years on a gem, the story is captivating and the characters are fun and lovable. This is definitely around the pinnacle of squaresoft/square enix games. Very enjoyable, and will definitely be doing multiple playthroughs.

Wow. I’ll be honest, even though FF6 is one of my all time favorite games, the pixel remaster series has barely been on my radar. The improvements seemed minor and almost gimmicky, and hardly worth the time or money. Especially when I already own previous editions of the titles. But the love and care that went into the FF6 pixel remaster exceeds expectations. The new backgrounds, special effects, color pallets, vibrancy, character sprites all work together to create a beautifully fresh and yet incredibly faithful version of this game. Combat feels quick and snappy but has the usual speed and UI customizations to suit it to your needs. More than anything its hard to say enough about what the new soundtrack does for the experience. These are still very much the BGMs we know and love, but faithfully redone in an orchestral style that fits perfectly. Added instruments and layers in a few cases serve to subtly enhance the power of these musical pieces rather than make them into something unfamiliar. This is FF6 better than I remember it. It looks, feels, and sounds incredible. I’m very impressed and based on my first few hours with the game I expect this will truly be the definitive version of FF6.

No controller support apparently. This is a big downside. Obviously there must be controller support since this was also released on steam, but I can’t get it to work with iOS. I can play with a controller on every other final fantasy app that I have on my phone. Including the other version of FF6. This makes streaming this game much more inefficient, and on top of that, playing the game with a controller instead of the touch screen is easier and more intuitive. Otherwise the remaster is great. The updated score is fantastic. I much prefer the pixel graphics to that weird, post retro sort of thing that is on the other FF6. Pretty much everything is great about this game except for the lack of controller support on iOS. If this gets implemented then I will change my review to 5 stars.

Great Version. Rage commands not remembered with auto battle. I get around this by selecting to remember my last inputs then I can just quickly tap to re-Rage, but remembering Rages would be nice, especially since the monster names can get cluttered. Some animations are not as smooth as the SNES, but this is probably due to a one size fits all engine. This includes multiple sprites moving in sync, dismounting chocobo, airship lands on the maps Z-axis rather than Y-axis, the thief hopping between Zozo windows, etc. A small handful of things don’t translate to mobile, like blitz inputs. The game really holds your hand when inputting blitz commands, so you will never fail. With auto-battle this is just a fact of life. I suppose a quick fix would make blitzes simply consume MP to balance a 100% success rate, but whatever. A few of the more memorable scenes are redone with a bit of 3D flair and works really well. OST is amazeballs.

Loving it so far - **Request for control update**. This game is blowing my mind. It’s the first time I’ve played FFVI but I’ve watched a few videos of the older versions and the art the team they put into this is incredible. The music, the visuals, the atmosphere, the tiny little movements the characters do, I love it. Really enjoying the story so far too. I can’t wait to see where it leads. TO THE DEVELOPERS: Could you please update the control system? (these notes are from using an 11in. IPad) Having the virtual joystick be locked into place means that whej I lift my thumb for whatever I will inevitably press it down too far to the left or bottom or something of the d-pad (since I can’t feel the physical buttons) and so then the character will be running in directions I didn’t intend and it gets annoying. I played Chrono Trigger on my iPad recently and the controls on that were PERFECT. Having the joy stick appear wherever your thumb lands and swipes, but then stay in the same spot if you are just tapping, is a great system. Could you add a third control option to have the floating joystick? Thank you!

Childhood remastered!. Great revision of a classic from my childhood. Improved menu, post battle screen with EXP until next level shown, and even MAPS!!! The new remastered pixel artwork looks fantastic! My only gripe with this game is there is ZERO support for Backbone/Bluetooth controllers. You have to use the built in controller options in the game, which is incredibly disappointing for those of us with classic SNES Bluetooth controllers that want that classic nostalgia of playing back in 1994. Previous releases of games such as the final fantasy initial releases, Chrono Trigger, etc., support Bluetooth controllers, so why not the pixel remasters?

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Good game but need fix few things. 1.FF6 is real different to FF1 ~5, Should build another “Skip” key in the battle around “Escape”, In this game, there are many battles we have to skip to next character doing some first in order, but “Skip” in second page, and this is an “ATB” RPG, Lots of situations we are faster, but with uncomfortable control let enemies go first. At least put the “Skip” to first page. 2. BUG......2000kills archevement has bug, i account my savedata, im sure i have over 3700 kills but didn't get the archevement. That's make me last 2 archevements not complete yet. SAD. because of this, i didn't play it for 3 days wait for next patch fix the bug. Then ill go another low level challenge. 3.Veldt has uncomfortable game control∶ When you train Gau in Veldt after Gau jumped, If you turn on the auto mode will not stop when Gau return.(For example∶ Celes and Terra both use Ultimate to enemies, Celes first killed all the enemies→Gau return→Terra Ultimate to Gau→Gau leave even you turn off auto before enemies die, but command still last to Gau) At lease in Veldt when Gau return, should turn off the auto mode or stop everything automaticly, otherwise i have to manually play all battles. Extremely uncomfortable while i get all rages. For anyone who care about all archevements, tips for Setzer slots “777” Team build Locke+Setzer+Any 2, Locke and Setzer wear Hermes sandals or Marvel shoes, when initiation Locke use “Echo screen” then Setzer slots(Must before enemies), you have chance to do “777”, Just do it like in the casino, Because of the codes, this is the easiest steps make 777 possible, or almost situations are impossible to get 777.

Please add controller support. Please add controller support for this classic game

Crash and losing progress. I am on iPhone 12 and yet the game can crash and makes you lose progress. I have lost hours of progress and I just don’t find it worth my time trying to get it working smoothly. Some of the UI design is also very questionable, such as the command actions during battle (for defend row skip). Ffiv can show you the time it takes to perform action, but this one doesn’t. So it seems the remaster was done without consistency and missing great feature available in previous remasters. Get this game if it’s on sale, but the full price is not worth it. Before you buy, check the iOS patch notes. Many of the bug fixes were directly related to crash and even parts that could throw you back to the old world causing you to lose many hours of progress. And they need to roll out more patches as clearly there are game breaking bugs that still exist. I have requested a refund and hope it will be approved by Apple since it has only been less than 1 week of purchase.

I met a strange bug.. I’ve got 36/37 achievements now, only “Earn all achievements” one left, that’s really strange.

Font size too small. Please increase English font size, it needs to be x2 bigger. Otherwise a good game, well done.

Great but lacks controller support. The pixels look great on a mobile device due to the smaller size. Music is lovely. Tip for the touch controls tap first (activates the movement cursor) then drag to move. If you try and move without tapping first you'll constantly walk out of a room (trust me)

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The previous one had controller support. Great game. Loved it before and the previous version worked just fine. The updated graphics are neat BUT what happened to controller support? So many other games offer this so it doesn’t make sense to charge for this update whilst removing this WIDELY REQUESTED feature.

Super happy'! Opera house workaround. Great refresher, same great story, better graphics without losing the retro memory. Ya… controls are a little clunky in joystick mode for world map but eh whatever still awesome. OPERA House Crashing workaround: Switch language to Japanese till after first scene, when it gives control of Locke then quick save, reload in English, all good! Although, preference for original 8bit singing :P

Controller support already. Do it

Opera Scene crashes app on ipad. Yup, Opera scene crashes, somehow i got past it once, but i’m trying play through it again. So when i reached the Opera scene the game crashes. It’s a terrible feeling. I just wish i kept a post Opera house save.

No controller support. Until they patch it with controller support, I will not change my 2 stars. This game alone is a 5 star but I would much rather play on a controller the way the game was originally made.

Needs controller support!. Please add basic features like controller support!!

Memory Lane. I loved this game when I was younger, so I was so excited to play this. I do find the monsters a bit too easy and I would really like all the Espers from all versions. I really love the Opera!!!

Love it, but….. The game keeps crashing during the opera as soon as Draco begins singing. Anyone else experiencing this? Also, controller support would be great.

Good port. Good port of a great game but NO controller support on iOS? Touch controls are great on the go but when I’m home and want to play on The tv, it would be nice to be able to use a controller instead of looking at two screens . Please add controller support . Silly not to have it.

Good, but embarrassing. Game needs to be brought to parity with the consoles releases… Fix the text, add controller support, add easy mode, and more quality of life. When I use cure spells why can’t I see party HP? You have so much space due to the tiny text, why can’t I see my min/max MP in combat? Too many missed opportunities here to fully recommend at this point. The mobile versions have seemingly been abandoned. Where’s Apple TV compatability?

I wish there would be controller support. Love the game wish I could use my backbone or Xbox remote!

Lost save games. I’ve been losing my save files

Needs controller support. Come on guys this is embarrassing

Great game but keeps crashing. Great game but keeps crashing at opera scene when Draco sings! Brutal can’t get past it

Among the Best RPG’s of all time. Final Fantasy III for SNES changed gaming forever for me. I can’t believe I can play it again on mobile. A truly welcome blast from the past. Thank you. :)

Needs controller. I did not see credits at the start of the game, seems like it wasn’t ready for release. I noticed they took away some dialogue from characters. Some of the screen is not being utilized, so it looks half assed. I sure hope you guys don’t mess up the other games coming out soon.

Love this game but. Everything is great until you reach the Opera House scene, and the game glitches and closes every time and you cannot progress. Don’t waste your money ☹️

Best Title in the Series, Period!. I got to say it is a joy to play this game again, I’ve waited for months and now I can play this incredible story all over again! I just wish everyone would stop complaining about controller support. I don’t need it to enjoy this game so why do you? Square Enix thank you for this and you keep going strong like you have for 35+ years!

Crashes. Every time during the opera scene the game crashes. I gave up and deleted the ap.

Fantastic. Game is awesome. However it tends to reset on iPhone if you put it in the background to open text messages etc. so make sure to save

Great but still no controller support. Please add controller support

CONTROLLER SUPPORT !!!. How dumb it is of you to leave controller support out of this release. Simply shameful and continues your tone deaf history.

No controller support?. Spent all this time on a remake with no controller support and the on screen controls are terrible.

Crashes repeatedly. The opera house crashes over and over on my ipad. I can emulate the snes version fine on the same ipad. I feel embarrassed to have paid for this since I can’t play it through.

Great game, trash controls. Needs controller support, please add it !!

Controls. One of the best games ever made hampered by terrible controls. Get rid of the stupid fixed joystick, the movement is so janky.

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Bugs and no cloud save. Hefty price tag for such a buggy game. Updates and still wonky. Plus cloud save isn’t working across devices. Will update review if fixed

Great graphics, needs controller support. Lacks controller support that many other games have, including other Square Enix games like Chrono Trigger.

Needs controller support. Please update this to allow controller support. The touch controls are not comfortable if you have a larger phone. The older expired 3D versions had game pad support, why not include support of these newer versions?

Needs controller support badly. Great game overall but this and all FF pixel remasters NEED controller support. Touch screen controls (including the tap to go feature included) are a terrible way to relive these classics.

No controller Support. I love this game. But I can’t stand having my hand in the way of the screen. It would be great to be able to use my iPhone controller like I do with FFVII and Chronotrigger, but for some reason this game won’t allow it.

Great game, desperately needs controller support. Bought this game thinking it had controller support, thing is I know it’s an amazing game but lack of controller support is holding me and many others back from playing it.

Love the game but no sound. Such a fun classic I’m happy to have on the go! When connected to a Bluetooth speaker there is the in game music and sound effects but when just by itself no sound or music comes out of the phone 🤔

Remaster itself seems excellent but the lack of controller support needs to be addressed. Visuals seem great. Experience seems great. A lack of controller support for a game like this is not gonna cut it. It’s baked into the steam version sort of, so it’s attainable. Please add controller support ASAP.

No gamepad support. I was unpleasantly surprised that the game cannot use a wireless gamepad controller. Their competitor Sega supports gamepads for all their games. Without physical keys it’s very hard to use combos.

No controller support makes it unfunny. I love this game. Favourite of all time. Updated music is amazing. But please for the love of all that is good, GIVE IT CONTROLLER SUPPORT. It’s awful to play on touch screen.

Random Freezing. Let me tell you, the freezing during random transitions gets really old after the 4th or 5th time.

Terrible save file managment. If you have an iphone and an ipad, you cant start off on your iphone where you left off on your ipad. You have to have different save files for each machine. And when I try to get the iphone to synch to the cloud I always get a "synch failed" message. This game is a dishonor to square enix. The most sloppy worst done interface I have seen.

No controller support. Don’t bother playing this game or any of the ‘updated’ final fantasy games. They don’t support any game controllers on iOS. I’m not going to play on a touch screen for hours and hours. Add controller support and I’d likely love this game. As it is, I tried, saw my ps5 dual sense controller do NOTHING and only touch screen works. I stopped the game and deleted it. Games that can should easily add game controller support. (Sigh)

Pixelate the Text. The text should be pixelated like everything else. It is so small and hard to read right now. It’s very distracting to have to pull the phone so close to my face. Otherwise, I’m a fan.

Seriously still no controller support. Thanks for stealing my money with this crappy port. Seems like adding controller support wouldn’t be at all difficult and would make quite a few people happy. I am done with square enix.

Please add controller support!. One of my favorite games of all time - was really hoping to be able to play it with the Backbone I just bought. Please add in some controller support - thank you!

Please Add Controller Support. One of my all-time favorite games, but lack of controller support makes it frustrating to play. I constantly bump into walls and have a hard time navigating narrow corridors. Please add controller support!

No controller option at launch.. A lot of people bought this game/app with the idea that controller support would be included, like many other square titles on the IOS. What a shame to not have this at launch. Seems lazy. Please, for the love of god, ADD CONTROLLER SUPPORT.

Controller support. I really love all the final fantasy games can you please add controller support. This would be perfect!!!

Needs controller support. Really disappointing that it doesn't have controller support. Touch controls were kinda meh. Best story in the series, one of the best soundtracks, but lack of controller support makes it unplayable to me.

Needs controller support!. The widescreen format is a bit lost if your thumbs are all over the edges

Classic. But…. No controller support really makes it hard to recommend picking this up on iOS.

Bug?. Not able to progress pass the end of the opera house seen where celes throws the flowers. She walks to the end and I press the flower bottom in the bottom right corner and she doesn’t throw the flowers I have played it through like 20times and I cant seem to get her to finish the scene it just says oops I didn’t do what ever fast enough

Please add controller support. Love this game. Recently bought a backbone and wish the game could be played with it

No controller support. One of my favorite games and I was excited to play on my iPhone but sadly it doesn’t have controller support. There’s no reason why it shouldn’t have it other than laziness. I played FF7 and FF9 with controllers on iPhone and it was great, far superior than touch controls. PLEASE add controller support!!

Relive the masterpiece. 10/10 music is slammin’ and the touch screen controls work fine if you have normal human fingers.

Love this game!. Only thing I wish is that it allowed for controller support.

No Post-game content. BEWARE!! This pixel remaster does not include postgame content like the Kaiser Dragon, Gilgamesh Leviathan or Cactuar magicites, Dragon’s Den weapons, etc. You will be disappointed playing the whole game to realize it’s not completely updated.

Controller support badly needed. I was so excited to pick up this version because the last iOS release from years ago never had/got controller support. Totally disappointed to find out that this version STILL lacks controller support. Plus, Apple makes adding controller support so easy now that this is almost inexcusable for a AAA publisher like Square-Enix to leave out.

No Controller Support. Had I been aware of the lack of controller support I would not have purchased this game. Regardless of this game’s legacy it gets 1/5 stars from me until SE updates the game. (And apparently the rest of the pixel remasters) I would seriously love a refund.

No controller support? No thanks.. The game looks and sounds beautiful, but the lack of controller support is a glaring issue. Bad enough that it forced me to ask for a refund on a game I was very much looking forward to playing. You are better than this, Square.

Great but disappointed. Love the game but needs update for controler support

Almost there. No controller support. The game looks beautiful but it has no support for controllers. I would love to see it have the same kind of support that the Chrono Trigger port got

No controller support. I wish I would have researched before buying. I’ll go to 5 stars if that is added.

Controller Support Please!!!. One of my favorite games. I was very excited to play through again, until I realized that there is no controller support! Please bring in this feature!

Needs controller support. It seems like a good game but the backbone controller doesn’t work and I hate touch screens controls. So I’ll shelve it to its compatible with the backbone controller.

Add the moogle help in. The last version had the moogle to tell you where to go next. Now in this remake, I get lost since it’s not there.

Please add controller support. This is one of my all time favorite games, and I’ve eagerly looked forward to playing this new update. Love the music updates, sounds great. Just need Controller support added to make this a 5/5.

No updates for broken app. Seems SquareEnix isn’t going to bother fixing the massive laundry list of the fundamentally broken things in this app. Sounds about right. That’s who they are and how they treat their players, but it’s a shame to see this legendary masterpiece created by real artists at Squaresoft get such a slapdash screwjob port by these lazy, greedy poseurs.

Crashes on boot, no controller support.. Was dismayed that it crashed the first few times I launched it. When I finally got in, I found that it still can’t work with a controller. Very disappointed.

Bro add controller support already!. What is the problem?! The Steam version of the exact same port had controller support at launch. I refuse to play this game with touch controls when the PREVIOUS VERSION YOU DE-LIST had controller support. I’m so mad I waste money on this, honestly wish I could get a refund.

Controller support , pleeaassseee???. Please add control support. It would make the experience so much better.

Please add controller support!. Fantastic game and beautifully redone. My only complaint is the lack for controller support. Screen controls are terrible!

No Controller Support???. Really guys? It’s 2023 and still not jumping on the accessories wagon? Why don’t you try caring about the end consumer for once and give us the option on how we enjoy your game. Seriously get with the program and give us access to use mobile accessories like…. CONTROLLERS. 😑

Controller Support would be great!!. I like the mobile version but love the classic feel of a handheld controller. This app does not support the Backbone Companion App for my Backbone controller. Until then 3 stars. Live the game so much tho!

Control support. Can we get some control support every version (switch, ps4, ps5 have it)

Needs controller (i.e. Backbone) support.. Game looks amazing and music is top notch, but the ability to use a game controller would be a step in the right direction. In all honesty shelling out $18 one would think controller support would already be available.

Great Game with one essential problem. Honestly it’s a great game but the only real problem I have is the movement controls. The touch controls don’t work so much for this, it really needs external controller support.

Very frustrated by the controls on this one. Any time you swipe to another app it registers and click in the game and advances the dialog. I have missed so much story this way it’s become basically unplayable for me.

No controller support. For a game that was originally designed to be played with a controller, there’s no excuse why they couldn’t at least add in controller support for this game. I’m glad they did optimize it for touch controls, but a physical controller should be an option as well.

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FINAL FANTASY VI 1.1.1 Tips, Tricks, Cheats and Rules

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Language English
Price $17.99
Adult Rating 9+ years and older
Current Version 1.1.1
Play Store com.square-enix.FFPR6
Compatibility iOS 13.0 or later

FINAL FANTASY VI (Versiyon 1.1.1) Install & Download

The application FINAL FANTASY VI was published in the category Games on 23 February 2022, Wednesday and was developed by SQUARE ENIX [Developer ID: 300186801]. This program file size is 943.28 MB. This app has been rated by 375 users and has a rating of 3.4 out of 5. FINAL FANTASY VI - Games app posted on 19 February 2024, Monday current version is 1.1.1 and works well on iOS 13.0 and higher versions. Google Play ID: com.square-enix.FFPR6. Languages supported by the app:

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FINAL FANTASY VI Game Customer Service, Editor Notes:

The following bugs that started occurring after the previous update have now been fixed. *Sometimes the information recorded in the monster bestiary for the “Holy Dragon” monster would be incorrect or disappear. We sincerely apologise for any inconvenience that these issues have caused.

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