Rebel Inc.

Rebel Inc. [Games] App Description & Overview

Can you stop the Insurgency? From the creator of Plague Inc. comes a unique and deeply engaging political/military strategic simulation.

The war is ‘over’ - but we all know that doesn’t mean anything. To stabilise the country, you need to balance military and civilian priorities to win the hearts and minds of the people, whilst also stopping insurgents from seizing power!

Rebel Inc. is the brand new game from the creator of ‘Plague Inc.’ - one of the most popular paid games ever with over 130 million players. Brilliantly executed with beautiful graphics and critically acclaimed gameplay - Rebel Inc. offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency.

◈◈◈ #1 top paid game globally ◈◈◈

▶ “Rebel Inc. lets everyone wrestle with the messy challenges of post-conflict recovery and better understand the complex realities of building peace.” - World Bank Global Lead for Stability, Peace and Security
▶ "Highly rewarding spiritual sequel to one of the App Store's biggest hits." - Pocket Tactics
▶ "Surprisingly sophisticated... even better than some of the stabilization training software I have seen in government use" - PAXsims
▶ "Rebel Inc. is fascinating and fun" -
▶ "Another great game and a worthy successor to Plague Inc" - App Store review
▶ "If you love strategy games then this is the game for you" - App Store review
▶ "Brilliant game, the gameplay is interesting and the strategy is intuitive!" - App Store review
▶ "Unlike anything I’ve played on here before" - App Store review


● Stabilise 7 richly modeled regions
● Innovative representation of counter insurgency tactics
● Fund realistic initiatives to empower the local government
● Highly detailed, hyper-realistic world based on extensive research
● Intelligent strategic and tactical AI
● Sophisticated narrative algorithms shaped by your decisions
● 8 unique governors with radically different abilities
● Comprehensive in-game help and tutorial system
● Full Save/Load functionality
● Internet connectivity not required

An important note:
Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments.

Rebel Inc. is now fully localised in English, French, German, Spanish, Portuguese, Italian, Korean, Japanese, Chinese (Simplified and Traditional), and Russian.

Special sale price to celebrate the launch of the game!


I’ve got lots of plans for updates! Get in touch and let me know what you want to see.
James (the designer)

Contact me here:

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Rebel Inc. Customer Service, Editor Notes:

New Difficulty: Mega-Brutal - For those that think Brutal is Casual, we’ve added an entirely new difficulty to sink your teeth into. Mega-Brutal adds new local concerns around road quality and security, lets insurgents lash out in desperation and adds depth to peace negotiations. As for the future, we’ve got new modes, maps, governors and more still to come. Let us know what you would most like to see!

Rebel Inc. Comments & Reviews

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- Good Game, nerf insurgents

The game is extremely well polished, the design is simple and strong. But the insurgents are way too powerful. When I block out insurgents from escaping and have another unit destroying them they push on my blocking units. Once they get repelled the insurgents don’t go back to where they came from, they just walk through my troops like nothing happened. Also, it is extremely annoying (and unfair) that once I stop insurgents in one area and make sure for the red goes away I relocate my troops to stop the next insurgents, 5 seconds later they just reappear at the area I just cleared. And now my reputation is down halfway. Also, the mountain map’s descriptions says that the only way around is through the valley, a whole bunch of lies. The game would be more interesting if you can’t travel through mountains (neither can insurgents) So the choke point would actually be important to take, the mountains are a huge pain to deal with. Edit: Thank you for responding, Ndemic. I really love your games and find them a fun but challenging experience. They work the brain in ways I never thought were possible. Also, After beating the mountain level I’ve noticed that I had been doing it wrong the whole time. Also, I’m not the best tactician so that might have contributed.

- Thoughtful take on a complex topic and an engaging game too!

Despite the simple interface, there’s quite a lot to this game. Learning it is a real joy as you’re forced to grapple with some real life decisions where the morally “right” answer might cause more problems than a messy compromise. The game’s economy is pretty well balanced too and I constantly find myself wanting to buy two or three upgrades, but only having the money for one. It forces you to prioritize, which is really the meat of the game. The push and pull between the military affairs in the war and the civilian “hearts and minds” is excellently captured, as committing too much to one of the other will result in a mission loss from the other. It’s all about striking the right balance. That being said, there is an optimal build/tactic order in the game, and once you figure it out, the game becomes relatively trivial even on the hardest difficulty. But, there are plenty of achievements to go after. And, the bonus maps they’ve been adding to the game include extra stressors that can mix it up even the dominant strategy. Best of all, this is a game with unlocks! You can shortcut them with money, but if you want to see everything for only your initial buy in, that’s possible! Highly recommend on that business practice alone.


This game will not able to profit by just selling $1.99. So many elements are involved. Governmental problems like corruption, reputation, and civil support are involved. Military factors like civil army and united army are involved. You can also use tons of fun tactics in response to the local landscape. It’s also fun to find a perfect balance between civil hope and government requirements in your way to the union. You can literally do EVERYTHING in this $1.99 game! Edit: The game is absolutely awesome, but I do have few suggestions. First, you can create a situation, where the insurgents could be tactical and ending up eliminating player’s army. However, the insurgents are still too overpowered, and they don’t seem like they could be tamed at all without the players’ tactics. In addition, you could add plagues in the game, which could make the game more complex. And also, in easy and normal mode, the corruption doesn’t do any harm to the gaming experience, and I wish you could make corruption more impactful, too. Lastly, I hope that the players could have more freedom, and they get to choose where they build the fortress, and at what time they need to discuss with the insurgents. But still, great game! I hope my comment could be seen by the game makers. You are absolutely awesome :)

- Thought provoking

I have a very nerdy take on this app. If you’re interested in American foreign policy and/or the history of places like Afghanistan (which this app is de facto based upon), then you’ll find this app very thought provoking. One key point is that, in some ways, Rebel Inc seems to think about itself as a game, offering the “player” rewards for achieving “victory.” But in practice it is what it says it is—a counterinsurgency simulator. There is not always a way to win the game, because there is not always a way to stabilize a war-torn region. In these reviews, I see a lot of people complaining that it is sometimes impossible to “win.” They’re right, but that’s only a complaint if you’re thinking of this app as a game and not a simulator. While there are some satisfying gameplay mechanics to be found here, the real value of this simulator is 1) the way it forces you to reckon with the real paradoxes of counterinsurgency strategy, and 2) the way it offers some thought experiments on what combinations of political, military, and civilian efforts might lead to counterinsurgency successes depending on the circumstances. Personally, I found this simulator very worthwhile, and I’m surprised someone had the guts to make it.

- Enjoyably difficult, please make a medieval one...

Big fan of Plague Inc. and was surprised at how different this game is in comparison. Similar yet, different enough to feel fresh and not like a copy pasta that so many other games do these days. It’s absurdly difficult though and my manhood won’t allow me to drop the difficulty. So if you do get this one, and I recommend you do, be ready to be kept busy while you’re playing. You’ll have to learn how to balance your three investment trees or you won’t get anywhere. Plus the rebels keep you fairly busy when they show up and ignoring them just makes things really bad. You should also be made aware that, while other complain about how the game makes them feel obligated to purchase the advisors for unlock, it isn’t necessary. You can earn them, it just takes time and maybe a few minutes of banging your head into a wall. It’s a good way to help support the devs if you do decide to buy into them though, so it’s really a win win. You get your advisors and the dev gets what they need to keep developing. Now, please make something medieval....I really want to see the spin you guys can put on it like you have with PI and RI. I think that’d be awesome to see from you guys. Of course do what the market demands. Best of luck in your future endeavors!

- Built to make you pay more

This game is extremely difficult. I think it’s almost impossible. I haven’t seen anyone getting past the 3rd level. As for me I’m on the second level using the second character you get which is terrible, you think that beating the first level would warrant an upgrade or an actual reward. Instead the game is made harder so that you’ll want to spend money to unlock everything. The insurgents are kill happy and will surround you and kill you before you are even remotely prepared to fight back, so you’ll have to sit there and watch them gain a massive amount of territory while your soldiers are being trained. Even when you do get the soldiers trained if you use the coalition soldiers (which as this point you’re basically forced to) they will betray you and ask to leave when you are finally making progress and you’ll either forfeit reputation or just let your territory be taken over by the endless droves of insurgents. The best answer the devs are gonna give anyone with the problem is to go to reddit and find the only solution to winning that level. I might actually have been persuaded to buy something as I did with plague inc. how it has unique and fun things you can unlock but you can still play the game normally and have just as much fun. Just because I know the game is built around micro transactions I’m not gonna buy any.

- Awesomeness

This game is awesome because they took there old game kept the format (to some extent) and made it greater. I love this game because everything that happens for most of the game is determined in the first 3 minutes because most upgrades take time to be used (which they should) and the in depth timing strategy you have to use throughout the rest of the game. Love the maps and love that the governors are radically different from each other so each game takes different strategy. There is really one thing I don’t like about the game it’s that when you put troops in a zone if you haven’t scouted that zone already your troops wont help neighboring zones fight which is kind of anoying. Some suggestions for future updates (although I know you already have great ones planned) it would be cool if we could play as the underpowered rebels and try to either get the best peace deal possible or just take over. And it would be neat to see more types of military troops maybe like dogs that sniff out and tell you where the next zone to be attacked is or some riot control that contain insergunts until you can send in real troops to wipe em out. Thanks for another great game please keep up the awesome work!

- I Am Diggin It.

I've been playing this game for many months now and I like it quite a bit. I'm reading the negative reviews and the things that are being complained about are actually the reasons why I like the game so much. It's not a run-of-the-mill strategy game, not a war game, not a building game. It is exactly what it should be, representing the struggle of trying to stabilize a region after it has been devastated. People are complaining saying "If you invest in the military you can't pay for civilian improvements! If you pay off corruption, you can't afford to fight off the insurgents!" To all these things, I say, yes that's how it is! That's what it's like, trying to stabilize a region. It's reality. That's what makes it uniquely challenging. It isn't impossible, it's just difficult to balance priorities. Every move has to be done carefully, every dollar has to be spent wisely. There's a unique strategy to this game, and it requires learning a sense of balance in order to win. I really dig it. I gave it 4 stars before because it didn’t have much content, but now I’m giving it 5 stars because new maps and governors are being added! Thanks, developers!

- Fascinating So Far...

As a huge fan of Plague, Inc, I was excited to investigate this new application and, after only one game, I have not been disappointed. Rebel Inc. presents a thoughtfully complex yet enjoyably challenging game that explores what, today, is an all-too-relevant subject almost universally ignored by other games involving strategy and warfare: the unavoidable yet critical transition state between war and peace. I don’t want to spoil the experience for those who have not yet played it, and so will explain the 4/5 star rating only generally: While there’s no practical way to “game” all of the variables in play during real-world efforts to stabilize war-torn regions around the globe, I’m hoping that with continued play and more complicated scenarios there will be a commensurate increase in the game’s sophistication - recognition, for example, that insurgency is sometimes driven by suffering and misunderstanding equivalent in magnitude to that experienced by indigenous populations. I’ll be back to amend my review accordingly after a few more weeks (or, maybe... months) of play (I would have bought it sooner but I’m ridiculously busy right now). At this point, however, Rebel Inc is by all appearances a worthy successor to its fluctuant, pustulous, and wildly entertaining predecessor.

- Good overall

The game is quite fun, and will keep you thoroughly engaged and wanting to play more. However, I do have a problem with the “brutal” difficulty setting, and that is consistency. From what I’ve gathered, the way this setting makes the game harder is essentially throwing up a coin toss to determine if you’ll win or not. This is coming from someone who’s won brutal difficulty with every governor on nearly every map, the frustration and inconsistency makes the game less fun, not more challenging. You can go through the same steps, buy the same initiatives in the same pattern, and it will have different outcomes each time in brutal difficulty. It begins to feel as if you go into a brutal game with your outcome already predetermined for you. Sometimes you’ll stabilize regions midway through 2003, sometimes you’ll somehow have managed to lose the game with no stabilized regions and, no exaggeration, the entire map covered and surprise attacks every fifteen seconds by insurgents by 2005. Both these times, I did the exact same strategy, but my input had little effect on the game. Eh, it’s still a good game. It just frustrates me with the seemingly futile and helpless games it thrusts me into, and that your input sometimes doesn’t even matter.

- A nice idea.. not perfect

Really enjoyed the premise of this game. These guys did a great job with Plague, Inc. and have got another good game going here. This time around is more like fighting off the infection rather than causing it. Really enjoyed the various mechanics of the campaign to improve the board, make my soldiers better, and reduce insurgents. Felt like there was a meaningful balance between trying to make improvements while limiting outside influences and corruption. There are elements that feel in place just to slow progress that I felt could be improved. It would be nice to have more focus on intelligence in the campaign as ways to reduce insurgency movements. This was my biggest complaint (and not that bad, more of just a gripe). If there was a way to predict and then counter insurgents movements to better my combat that would make the game better. Also, wish I had options for some sort of special operations or covert action force to go into an insurgent held area to somehow reduce their impact or remove their leadership to slow their progress when I’ve got main forces committed elsewhere. And it would be nice to select where I send airstrikes rather than just wherever insurgents are. This would give better control over potential civilian losses.

- Insurgents infinity

It’s annoying how the insurgents escape death over and over. This makes me feel like nuking those dirty insurgents. (Should be a option). In every map I try to corner the fools so I can kill them but insurgents are like weeds or acne. They pop out of no where and ruin everything. We get it. Insurgents in real life are a pain but there has to be some limitations. I feel like “STABLE LOCATIONS” should remain “STABLE”. Instead of having a 3% chance of turning into insurgent land. Your head quarters and 2 territories near it should always be protected from insurgents without the need of troops due to the fact that they are all most likely stable and have an actual police and militia force protecting it. Wouldn’t it be nice if there was a peaceful way to win the game without the need of other nations or your own troops getting involved in some extremist group? I mean in real life we can see how much of a pain it is to try to run a successful state without a bunch of idiots destroying the schools and hospitals you built. I really do enjoy the realism but I feel like there should be a better way to shut the insurgents down for good. A “secret police force” upgrade. (Kind of like how there’s Islamic Religious police in Saudi Arabia, iran, and list goes on). It’ll be expensive but it’ll prevent any insurgents from popping up in “Stable” territories. Make it easier to destroy the insurgents. I mean it makes sense doesn’t it??

- Huge potential

This is a great game and is definitely worth 2 dollars, I’d even pay 7 for this. This game could be better like if you could combine plague inc and this it would amazing. See you could create your own disease but instead of trying to infest the whole WOLRD you just try to do it to help stop the enemies, or whatever their called. Another thing they could add is a bigger map. I know they have different maps but I’d like it if each one was a bit bigger. And one last thing is a wish you could customize how many troops you could put in one area in stead of just one group. I was trying to fight off a group but my team was losing and I kept trying to put more troops in but I was only able to put in one. But overall it really is a great game. It’s addicting, I love the strategy yet not completely based off strategy which I also like. The graphics are amazing and perfectly my style, which is not trying to be crazy realistic but still pretty good. So great game would recommend it keep making games like this and I’ll keep buying them, and it could be even better though and that’s what I am exited about. Peace

- Great game with few flaws and warlord is impossible

I haven’t played the game for a very long time but I’ve played a lot of it and love it (btw the people who made plague inc made this game which is also a great game check it out) but I would like more maps and leaders and scenarios like the ones from around plague inc (and maybe new game modes too or something similar to like how in plague inc you could get different types of plagues) Also (I made this edit later I don’t exactly know how reviews work but I’m pretty sure My review isn’t being sent) warlord is impossible I had a support level of a little bit past a quarter of the whole bar and the total stabilization was at 15% and not one zone was stable and this is definitely a warlord glitch because had I used anyone else at least 5 zones would be stable at that time I don’t know if it’s intentional but all my reputation was gone before I had stabilized one zone even thought I had the Pr media office most of the tier one roads and other things in that category every tier one thing for the heath/school 3 anti corruption and still not one zone was stable (I had nothing to reduce it)

- Governing Masterpiece

This game is awesome! I expected it to just be a last minute cash grab by the developers, but I couldn’t be more wrong. I can tell they put their heart and soul in this game, just like they did Plague Inc. In fact, I could very well say that this is even better than its predecessor! Not only are you tasked with several different decisions to form your government at the start, but you are presented with timed actions that are sometimes minor, but in cases like dealing with the insurgency, the choice you make is crucial. As a governor you can really feel how much pressure is on you, as your actions are weighed heavily and can easily disrupt your once stable society. I can say without a doubt that this game is one of the most addictive and entertaining that I have ever played. I hope this review is able to help people who are debating whether or not to purchase this game, as well as the creators, who are working so hard to make their creation a fantastic experience. I want the developers, Ndemic Creations, to know that their work was certainly not in vain, as I am sure that I am not the only one who loves their work.

- Amazing game!

As a HUGE Plague inc. fan this may just be bias, but Ndemic really put some work into this game. Don’t be discouraged by the fact the name of the game seems to basically be the creators wanting to get as many downloads as possible thanks to the large popularity and name recognition of the previous game. As soon as the game came out, I bought it. I think now that I have beat the game I can safely say this game is almost as good as Plague inc. I found this game very much more challenging than Plague inc. but not in a stressful way. The game is set where you are authorized to start a government initiative to stabilize all of the region by meeting all of the different areas needs based on its geographical and cultural lifestyles. The challenge is that you must do this while keeping the corruption levels low and dealing with insurgents with military engagement. The game has a very, very similar format and to an extent similar gameplay to Plauge inc. so it wasn’t too challenging for me to play at first. Though if you aren’t very knowledgeable/aren’t interested in economics, politics, and even statistics, then this isn’t the game for you.

- GOTY 2018

Rebel Inc is a phenomenal game, for its exploration of the complexities and nuances of political decisions, management of infrastructure, all while conducting a civil war. There is a lot going on, but it never feels overwhelming thank to an intuitive interface, and an integrated tutorial system that highlights mechanics with well timed prompts during gameplay. On top of being a great game, Rebel Inc. allows the player a more involved and realistic insight into the realities faced by many government bodies in the world today. Many of these third world countries, especially those with war-devastated infrastructure find themselves in a tight position between first world powers with conflicting interests, the exploitation from first world industrial powers with interest in raw materials, and the crippling consequences that come with failed loans from the World Bank. I hope that, as the game expands, that it will delve further into these complex issues. With the additions made in the latest update, I see that beginning to happen already. Thank you James and the Ndemic Creations Team, you have produced a phenomenal gaming experience.

- Has potential

Since my last review vanished, I’ll add it again. I concur with what a lot of people have said, it has an amazing amount of potential...however... it has some serious balancing issues. I played all the maps, viruses, and difficulties on plague inc, it was challenging and sometimes frustrating, but failure was usually due to my long-term strategic or short-term tactical failures. Rebel inc. doesn’t seem to share that value, many things just drain reputation or skyrocket inflation and corruption without much benefit. The costs of countering insurgents are also highly unbalanced; i fully understand risk/reward play, but the rewards of the military upgrades just aren’t enough. Also, I really miss the customization of your viruses, there’s virtually nothing like that here. You get different governors but their effects aren’t that extreme, or game changing for the most part. Adding things (like the dna changes in plague inc) would be nice, smaller bumps are standalone, bigger bonuses would come with trade offs, etc. You could couple them with your favorite governor and do a min/max sort of thing, high risk/high-reward and all that. So far, I ran through all the maps and governors, and haven’t had much interest in going back; there just isn’t much replay ability to pull me back.

- Has Many Unaddressed Issues

On launch, this game featured a interesting concept and insane difficulty. It has maintained said difficulty, that, unlike in plague inc, is more based on luck than strategy or skill. If you look through the negative reviews for this game, you will begin to see what I mean, with insurgent difficulty and seemingly useless upgrades. The developer responded to these very relevant complaints with a cut and dry comment that was the same in every instance. In the latest update (Tanks & Caves) the developer addressed none of the difficulty issues, rather adding pay to win elements such as advisors and the tank commander. While I understand that this game is intentionally difficult in order to bring light onto real world issues, this difficulty and lack of response from the developer shows me that this game seems to be more of a shameful cash grab rather than a fun pro-consumer game. Should one purchase this game, they will likely be unable to beat even the second map, due to the usual complaints. With so many people complaining about this game with so little response, I simply cannot recommend it. If this review receives the same generic copy-pasted response as well, that would also further prove my point. In conclusion: don’t buy this game until these issues are fixed.

- Love this Game

If you like strategy and civilization rpg games, this is worth every penny. Games run about 30 minutes (faster if you lose), and I am engrossed for every last one of those minutes. It’s one of the few iPhone games I own where I am literally on the edge of my seat while playing. Gameplay involves balancing spending funds on policies that benefit civilians while guarding against inflation, corruption and constant pressure from insurgent militia. The game is partially strategic spending/planning and partially organizing soldiers on the regional map to quell insurgents. Poor choices, excessive corruption/inflation or becoming overrun by insurgents reduce your reputation. You win when the entire region is stabilized before your reputation hits zero. This is a difficult game and, at any moment, the region can spiral out of control. I love that I am challenged by the tradeoffs every minute I play and can tell the devs put a lot of thought into the gameplay. It feels very real! Bonus points for in game purchases that are also 100% unlock-able by completing goals in game.

- Different and in the very good way

i’ve played the heck out of plague inc. i’ve gotten the vast majority of the virus’s in that game, and finding out that this was made by the same devs peaked my interest. it’s very good so far, because instead of causing mass panic and infecting the earth, your trying to stabilize a country. you’ll start by rolling out projects from your HQ, and then contend with insurgents as you try to stabilize the region further with roads, medical supplies and what not with a upgrade system similar to plague inc. but be careful, the more upgrades you buy, the more you’ll inflate the upgrades prices, as well as there being a chance for your government to become corrupt. that, and you’ll be fending off various insurgent attacks and locating their camps with drones and bombers (but don’t get carried away, you might end up blowing up the people your trying to help). so in short, if you enjoyed plague inc, you’ll want to take a look at Rebel inc. (side note: you’ll need to use two shuffle word things for naming your operation. custom naming isn’t here yet i think)

- Lots of potential

The amount of strategy required and the simulation that this game provides is insane but needs more to be able to live up to its predecessor, Plague Inc. We need more choices, maps, governors, balance out the insurgents by either reducing their overall strength or increase the power of our national army or coalition. The insurgents just pop up so quickly to the point where it is EXTREMELY OVERWHELMING. If we could recruit new armies quicker and more efficiently, it would balance it out more. Or just reduce how quickly our reputation goes down because of the insurgents. But I’ve lost count of how many times I lost because the insurgents just wipe the floor with my armies even after I upgrade them but the upgrades seem to make such little to no difference. I loved the game at first but it has too many balancing issues. I can’t wait to see what’s in store for the game in the future and I hope it matches or becomes even better than Plague Inc one day. James and the team are great devs who always seem to listen to any feedback. I have a lot of faith in them to expand on this even more.

- Great Game

Not as luck based as one might think. There is an optimal strategy that works every time and the advisors add more variety to kink things a little differently. For all those out there who think brutal is impossible or difficult. You’re wrong. You need to know how the game works. Once you figure out how to prevent stability loss it becomes a balancing act between military, corruption, and reputation gain luck. Believe me when I say it’s actually pretty consistently easy on every map. Coming from someone who beat all the maps on brutal to unlock all special governs, maps, and cheats legit, I struggled for a very long time just tying to beat the first map but once I finally did I realized what needed to be done and I steamrolled every other map with slight optimizations to the strategy for each governs pros and cons. The amount of times I screwed up the early game and dropped down to below 20 rep just barely keeping up with the loss is uncountable but I had the situation under complete control.

- Potential but needs serious rebalancing.

Good game, but it needs a serious rebalance as of right now the brutal difficulty is virtually impossible to beat on map four. The insurgents are too strong and pop up in three separate zones. There is no way on Earth to contain them and often they’re stronger than your coalition troops. Corruption is out of control as well and upgrades don’t seem to help at all. I’ll re-evaluate my rating once the balance issues are addressed. Edit:// Updating and dropping my rating. Everyone giving this game good reviews is playing the first few missions which are interesting and fun. Once you get to the later levels it’s literally impossible to win on the harder difficulties. The final mission is so obscenely hard I’m astounded. Coalition troops can’t win even with four armies supporting them. Regions will not stabilize even if you have half the upgrades purchased. They go up one tick per time unit, but you’re losing rep at a rate of 3 per unit. Simultaneously the invincible rebels are swarming zones non-stop and demolishing your rep. This game has some SERIOUS balance issues that need to be addressed and they don’t become apparent until you’ve played for a bit.

- Excellent

I liked the original Plague game enough that I decided to give Rebel a shot. Right away I purchased everything and began to play, skipped the tutorials and just jumped right in. Simple to learn, simple to win. The complaints about strategy and overwhelming insurgency are unfounded, those people just don’t understand how to think critically. Different maps provide different challenges and different Governors provide different quirks, so it’s nice to be able to mix it up and really enjoy a fight. I’ve been able to reach peace relatively early on brutal in some scenarios but have deliberately dragged it on until 2020’s just for fun and to see if I could coerce insurgents to follow different paths. Having said that, a chess-like algorithm would be awesome, where multiple standoffs could potentially dictate the outcome of something halfway across the playing field in an unforeseen, but sensibly related way. Can’t wait for more content! (Maybe some sort of disasters or plagues)

- Love the game but difficulty is too high, rebalancing needed!

I really like the game...but even the basic level is really tough. Brutal? Absurd. The developers really need to adjust the brutal level or make it so you unload other features after winning on normal, which is also very hard. It’s as if they made it so hard you HAVE to buy the cheats to unlock other features. I already paid for the game. I won’t buy from the developer again if that’s how they design their games. Would have rated 5 stars if it weren’t for the annoying approach to unlocking features in the game. Update based on developer response: If the only way to progress to the additional maps and governors is to pay for the cheats, then you should say that up front. Games shouldn’t require you to buy cheats to progress or say so up front. As of now I’ve stopped playing—I’ve beaten all the basic maps on normal. Brutal? Forget it. Only one map I’ve beaten on brutal. As others have noted the rebel behavior is HIGHLY unrealistic, making it impossible to win in brutal unless it’s just plain luck. I won’t buy from you again, and it’s too bad because I love Plague as well.

- Wish I could give a negative star review

Now I love plague inc. so when I saw this I was super excited, but this game is ridiculous. First off the people you gave to use in order to unlock other areas do not support what needs to be done on that specific map. The insurgent rate at which they spawn is absolutely absurd. Coalition forces need to be able to stay spawned longer. You literally have to choose either do what needs to be done for civilians and let the insurgents run rampant or choose military over civilian development but you cannot stabilize the region. Corruption is increased wayyyyyy too fast with no quick way to bring it down. You literally have 18 months to two years to develop the area before the bad guys show up, sometimes they show up in one spot and other times they show up in 3 different sections and that is when you just start your game over. You lose reputation like it’s a $1 sale, once you start ticking down because of the stability just restart the game because you will not get it back fast enough. The spawn time for the national forces needs to be shortened since the coalition forces can be summoned almost immediately. I would give this game an honest -2 stars, very very disappointed.

- Waste of time


- Lots of capabilities

So this game is still in its third major update and trust me, it’s harder then you think (especially if you are a Plague Inc. player because you would not have expected anything like this from the developers!) There should be a Very Easy mode for those who think they need enough practice before even winning easy. (it’s from a difficulty from 1-10 it’s about 4 to 5!) However, once you get how this game works then you might be able to beat normal MAYBE! I am about two-thirds of the way to beating every map on normal and was three-fifths of the way before the sixth map came in the third major update. Overall, once you get the hang of it, it’s a great game! And guess what, the only beta and alpha stuff only existed to test the game and so far I have yet to find a glitch in this game (however there are some glitches being fixed in every update or so but still, it’s a low glitch game and its quality is good!)

- Good, but *nearly* impossible to complete

Don’t get me wrong, I love the devs, but this one needs some work. Brutal is impossibly hard to win on. I feel like it’s Mega Brutal from Plague Inc on steroids. The insurgency is too hard to fight, you can’t stabilize any areas before you run out of reputation, and that penalty is WAY too high. This is on the first map, by the way. I got all governors except the bonus by playing on normal on all maps, and I went back to the first to try brutal out. Perhaps my strategy needs some work, but I think this is a bit over the top. UPDATE: Since this review, I’ve gone back to the drawing board, and it is possible after many tries to win on Brutal. I’m only about three maps in, however. Took me about two weeks actively to figure out a strat. All in all, it is a wonderful game, and I do enjoy playing it to kill some time between classes, and while it could use some very fine polish, I believe it was worth the money for the hours of enjoyment I have had from it. Thank you Ndemic!

- Great Value, Great Strategic Gameplay

I don’t do many reviews, but am happy to take a few moments to review this game. It’s a great value for its cost and can keep you trying at it for hours if you like. And since it’s not dependent on multiplayer and can be paused as you have interruptions, it’s actually well designed for mobile use. The graphics are clean and simple, it’s about the strategy not the battles after all. There are several maps (with more being added it seems over time) and several leaders that helps you get some decent replay value. My biggest complaint with this game is that at the highest difficulty it’s impossible to know (in my opinion) how to proceed. I had to look at strategies and videos online. Not a big deal but I’d prefer an in-game guide that shows me some numbers or strategies so I’d be more likely to figure it out myself. But overall, very happy with this purchase and the designer should be praised, absolutely.

- Challenging & Well Thought Out Game

This game is very well put together and very strong. I have previously been a fan of their games but I believe I may have found a new favorite. This game forces you to think and strategize in a way that most mobile games do not. The layout and controls are intuitive and easy to learn with minimal time. The graphics are clear and easy to understand. There are options for every type of player from the serious competitor to the casual time passer. My biggest issue is that I need to figure out what strategies work and which ones do not! Its been a lot of trial and error but that only makes me want to try harder. I’m a hard core gamer (PS4, PC, & mobile) and I haven’t found any iOS games in the last several months that warranted playing but this has definitely changed my mind. I hope they will continue to create outstanding games for all to enjoy. Great work!

- Promising theme, unbelievable difficulty

I was instantly drawn into the premise of this game. Huge fan of Plague Inc so I bought this without even reading any reviews. The first level was great and pretty much exactly what I was expecting. Level two insanely sky rockets to almost an impossible difficulty, I’m honestly not sure how anyone has beaten level two. Even if I have the maximum number of military units and air strikes, it’s still not enough to fight off the insurgents. You destroy one unit and instantly two to three others spawn in the opposite corners of the map making it literally impossible to corner them off and destroy them. I’ve tried building up the roadways first to make traveling quicker, I’ve tried improving my support first to enable me to have more time, I’ve tried basic upgrades until military options open up and then going all out with military and none of them get me anywhere close to winning level two. I’ve had the game for three days and it’s close to being deleted already. Love the idea, but this is definitely not for anyone other than the most hardcore of gamers than will literally devote their entire downtime to this game.

- Good game, sometimes hard, and not having to pay for extra content. 10/10

In the beginning for me, it was really difficult to get a good foothold, but after playing and failing a lot, I started to understand this game and it became easier. The insurgents can be quite annoying at sometimes when they just pop up out of nowhere, but they can be easily dealt with if you play smart and you have good positioning, all in all it is a fantastic game and I would heavily recommend it for anyone that likes strategy games with a challenge. This game does have content that you can pay for in the form of new characters to play and maps for you if you want to have some more possibilities while bringing a new challenge to the table. The maps and characters can be unlocked for free by completing missions on the harder difficulties so you’re not forced to pay a penny for the extra content.

- Hmm...

Whilst I love the concept and the general layout and design of the game, I must say, it’s a bit much... At one point, one is doing a splendid job of controlling the insurgents and gaining tons of support. But, the next, the insurgents suddenly pop-up in two to three other locations. So, I would appreciate if the insurgents would be a bit more... delayed. I would also gently critique the punishment for keeping the coalition soldiers. Especially early game, they’ve quite vital to being able to effectively combat the insurgents. But when one is forced to retreat them or constantly lose eight to nine reputation, all while having rampant insurgent problems, and still waiting on the national soldiers to train, it simply makes things too difficult and overwhelming, in my humble opinion. That being said, kudos to the game develop for doing a superb job at simulating how hard it is to tackle these problems in real-life. With that being said, I do realize the game is supposed to be challenging, however, in my opinion, it seems too much to handle. Though, that is my opinion and as I noted, given the topic, it inherently is supposed to be difficult and challenging.

- Challenging, in a great way

So far I have loved playing this, already put over 5 hours into this game. I played Plague Inc. for a long time and I can say this can and will be a better version of it, I love the extra depth they’ve added, whether it’s negotiating peace relations, interacting with your coalition and such. It’s also very challenging because the enemy can be very brutal even in normal mode, which can take a lot of time testing the abilities and understanding how to use your military with just the right timing. I personally feel like the enemies toughness could need a little lightening up but you don’t want to lose the challenge either. It can be very satisfying when you finally destroy the insurgents. Lastly, the tutorial and tips are very good, I would just ask that you help us understand the peace process a little better and how to end the game. Thank you for a great follow up! Keep up the work!

- Fun game

The many things you have to manage makes it feel like a more I. Depth The Dictator game but actually seeing your success and failures on a map. A cool idea is more types of units. If you get enough reputation more and more blue soldiers (blue soldiers are better but not native in the city so the occupied do not like them, and green ones are native there and receive much less hate from the occupied) to come. For the insurgence they should get black soldiers (there is a chance that outside countries can help the insurgence but it only makes them harder) that are more elite and would spawn on the map. A problem is a lack of role play. If I want to play as an authoritarianship I should be able to march soldiers faster which will hurt reputation as well as having faster national soldier training times and more of them too. To deal with that you could threaten journalists to lie about you or occupy urban areas to stop corruption.

- Combat is rough.

I’ve grown quite fond of this game over time and I enjoy it quite a bit, although some of the aspects seem rough around the edges the game over all is challenging and fun. As for the combat, the insurgents don’t ever seem to take casualties, when they do it seems like a dice rolls and it’s inconsistent. The camps keep producing insurgent strength unless destroyed, this wouldn’t be a problem if you had a way of actually killing the insurgents with out surrounding them, even then, the insurgents sometimes seem to just charge through the surrounding areas that you have troops or garrisons in, the game teaches you in the tutorial that the only way to kill the insurgents is to surround them. Though this is a minor critique and a small issue with the game. This game is easily worth the money, though if you play games to have fun more than for the challenge you may want to look else where.

- Fun Game!

When I first bought this game, I was actually expecting to be able to play as the insurgents. (I know a little evil but i thought more a resistance group than a terrorist organization) I was a little disappointed when I got it, but I was soon blown away by how immersive this game was. When you first get the game,the insurgents will be rough to deal with. However, something I have learned: YOU DON’T HAVE TO DESTROY THE INSURGENTS TO COUNTER THEM. It is far better to have an insurgent escape than to allow them to take a zone and have your reputation reduced by 4 then destroy them 5 months later. Also: if you get to the second thing with the Economist, always leave ~12$ for when you need it for decisions. (i.e. garrisons, counter strikes, etc.) Overall, I love the game. It can be stressful and you may lose your temper at times (like i have) but I have beaten Southern Desert on Brutal first try. Get. This. Game.

- I like the idea but the game is bad 👎🏻👎🏻👎🏻👎🏻👎🏻👎🏻

I like the idea but this game cheats. The insurgents are impossible to kill and they always keep fleeing to different areas. It’s Just so ANNOYING! I have played this game ten times since I’ve downloaded it yesterday and 9/10 I’ve lost. It’s really upsetting. This game is high quality and I trust the company, but this game is so hard and bad I wish I could give NEGATIVE STARS. It’s just really bad. Can you please fix this game. It’s like the tuck rule it’s a little cool but at the same time useless and unnecessary. I don’t even want to put the rest of my troubles with this game in the review, but this app is very very hard, stupid and is actually pretty useless. I would rather be in that world getting killed by the air strikes than being the one who causes those air strikes. I’ve gotten better things at the dollar store for three dollars.

- You want your stupid review, here it is.

First off, this game is extremely unrealistic. Second, the mechanics are broken stupid. Third, sure the creativity is great!; maybe the devs should stick to killing off everyone with infections rather than trying to resolve conflict. Why do I say these things? No country or it’s people will demand things that a government can’t provide during a war with the enemy in its own country. The governors are all idiots because they raise corruption and inflation . Why don’t you actually let us input some type of government without becoming totalitarians. And you make the insurgents completely stubborn when clearly the players can (at multiple times) corner them. But the game spawns some idiots in the darkest corner of the map to drop my reputation in a heart beat. Creating a military doesn’t cause corruption if it needs to fight a war. If people wanted to stabilize their country, they wouldn’t act the way they do in this game. Sure it’s just being optimistic but you guys don’t even input all of the realistic aspects of life and politics into this game to make it as hard as it is. Fix it, I’d give it no stars.

- Great Concept Bad Game

This has so much potential but it’s too difficult. There’s no progression. You can’t use what you learn from your defeats in the next round. Winning has as much to do with blind luck as it has to do with your ability or grasp of the game. I mean seriously I played for about 4 hours on normal and I tried my luck with different strategies yet only won once in the first hour or so. You can’t see where you go wrong so you can’t change what you do. There’s no way to save yourself once you mess up. You just lose very slowly with only a backdoor way to quit. Once I only had insurgents pop up in two spots and I still lost only about 10% away from being totally stable. Personally I think reputation should have a direct correlation to how well you’re doing and it should be volatile both up and down. That way you’re forced to govern in a way that the insurgents and coalition will put up with. And for that matter why should you not be able to stick it to the coalition and side with the insurgents. Ik it’s just an iPhone game but still it would add serious depth.

- Unbalanced Gameplay

First of all, the game is very fun to play, but it is near impossible to play after getting to the Banker Governor. In order to actually destroy insurgent rebels, you have to corner them using at least 3 of your armys. And because you only have 4 of those that stay, it gets very hard. Most outcomes are determined simply by luck. Also, the public opinion runs out too quickly. When I am trying to keep the territory’s from being captured from 5 different groups of insurgents, all I can simply do is play a long loosing battle. The fact that the enemy captures the territory faster than your troops can move makes the game unfair. And upgrades such as the “local militia” which makes it harder for the insurgents to capture the territory, don’t even affect it at all. You constantly are.. 1 chasing the enemy out of territory 2 while they run, capture territory back 3 they capture the territory they ran into 4 now repeat step one This is why the game is so difficult even on normal mode. The enemy grows so fast, and you have so little troops to do anything about it. Either having more permanently deployed troops or decrease the rate at which the insurgents grow. -thanks I’d like to return to this game rating because after deleting it and coming back after a while, it appears they fixed the issue of balance twoards the insurgents. The game still has many other issues but it’s better than it was. -thanks again

- Great Game!

I really love the game for the strategy and tactful decisions you must make in order to stabilize a specific region. The game can get a bit challenging but I’ve pretty much been able to unlock every map and character by just constantly playing the game itself. I think a really cool future update would be to combine plague inc. like features to the game with the “Corona virus” scare going on. Perhaps you could have a mode or map focus more on a epidemic situation? Trying to locate infected individuals and intake patients to hospitals, all while trying to find a cure to the disease all while trying to protect your medical teams and hospitals from insurgents who are skeptical of your presence? Perhaps you could even do two player? Somebody controlling the disease or the insurgents? Please read this devs... I would pay money for another game like that!! TAKE MY MONEY!! P.S. good game

- Great game with a few issues

Just like plague in I fell in love with this game from the start. The strategy is deep yet easy to understand. Inclusions like the different maps and governors add variety’s to the game that plague sometimes lacked with every designer feeling the same. The games difficulty’s feel well balance except for the the insurgents. They are not impossible to deal with but they feel to strong. You know you have a problem when fully upgraded soldiers with air support and a nearby garrison stubble to liberate a tile. In addition while the fact you have to encircle insurrectionists to eliminate them is cool in theory it is hard to do in practice. The fact they can basically spawn anywhere(with some map specific spawns) means that it can be up to ring to decide how easy it is to deal with. Sometimes they spawn on a corner and can be easily surrounded . Other they are in the middle of the map and spread like a plague. This will be 5 stars once the insurgents are either nerfed or the soldiers are buffed.

- Noice

This game is a lot of fun. Unfortunately there needs to be a balance between each aspect of each part. You cannot focus on heavily gaining military advantage, you need to balance the reputation of yourself by support from the public, gain military advantage while keeping your combat abilities somewhat high and keeping your civilian’s support (you mostly use a foreign military which the public doesn’t like) and try to find a negotiation with the insurgents while keeping your corruption down and reputation strong. Every new aspect you provide to gain public support adds corruption to your government as your underlings gain money and bribe others to the cause, so you need to focus on “anti-corruption” deals. The basic rule of it is to find a strategy that is as balanced as you can make it. The game is fun, but extremely difficult and is meant for the patient and strategic thinker.

- Good so far, could be great

Only had the game for two days so far. In that time, I have developed a crush on this app. It’s fun, there is no doubt about it. If you liked Plague Inc, then you will be easily seduced by this game. I plan to update my review down the road, but so far I recommend it. The only cumbersome problem I have right now is the unlocking of the advisors. I’m not sure what they actually do once unlocked. They don’t *seem* to have any effect on the game, but perhaps I just have not noticed it yet. I am struggling with the hardest play mode. It seems I have tried every combination and can’t seem to win. Hopefully I will be able to master it, however, right now it just makes me crazy. Anyway, definitely worth a couple of bucks to purchase. My only real complaint so far is I don’t like buying an app and then being asked to buy additional add-ons later. Thanks for the new game!

- Don’t believe the Plague Inc fans, this game is not the same

I don’t know why this game is so highly rated. It doesn’t have the replay-ability, strategic upgrades or fun factor as Plague Inc, and it’s not even a good game. When you read most of the five star reviews, you read things like “I wish it had...” or “it would be better if...”. Well people, don’t blindly give it five stars so suckers like me don’t get stuck with this bad game. Most of the upgrades don’t feel like they make any difference, or they come with such a high cost that it doesn’t feel balanced. When I played Plague Inc, as soon as I had killed off the planet or failed to do so, I’d immediately restart a new game. I’ve played through this game several times and I’ve turned it off after each game. It’s definitely a lot harder, and I like that the insurgents require more active planning, but they often perform ridiculous actions that defy strategic logic. It’s a cool concept, and I really wanted to like it but I have not enjoyed a single play through.

- A great game initially, but insurgents are extremely frustrating.

Let me just start off by saying that if the insurgents were fixed and had more ways to deal with them, this would be an easy 5/5. Everything in the game is so strategic and balanced and just fun to play with. I’ve spent several hours so far on this game as well as Plague inc. The big thing holding this game back is the Insurgents. They are unbelievably powerful and numerous. They keep coming and can seemingly spawn literally anywhere in the map, yet you can kill them unless you surround them on all sides of their territory, which can require up to 5 military units! It’s ridiculous and extremely annoying to deal with. A good fix would be to have the option to upgrade your units in a way to where they can kill them without having to surround them, or something along those lines. That, in my opinion, is a major flaw and is borderline game breaking. The game is fantastic otherwise.

- Great game. Reminds me of Plague inc.

Great game, would love a PC adaptation of this game but I am happy with how it works. Some areas of the game cost a bit more than Plague inc. but I might be willing to buy eventually. -EDIT: after playing for a little while longer I retract my statements later in the review due to a realization that I was wrong and it is possible, just difficult. - 1st, 2nd, and 3rd levels. Okay, so if you're even halfway decent at strategies and using these governors then this is easy. However, I simply can not address how useless the banker's interest is... considering that you spend too much money, too fast to even consider saving any. The other 3 were ok. I get it though, civil servant = bacteria = nothing special, economist has nothing special either though really. Consider the fact that instead of getting constant pay you just get the same pay slower... it adds difficulty and requires new strategies, amazing! The general is where it's at though because he adds more military abilities that work pretty well with advisor. A serious balancing complaint is that in brutal insurgents manage to spread like bugs. They spread to 1 territory/second in fast forward mode on brutal. My coalition soldiers that had just been prepared took 5 seconds to place on the selected territory even in fast forward mode. I lost the game after a minute of having started it. The game is headed in the right direction but brutal feels like mega brutal +

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- To James

You have made an incredibly fantastic game that not only ropes you in but keeps you seated. Funny thing is I’m currently sitting on my toilet in the midst of a 6 hour blackout but I’m doing just fine thanks to this gem. You have the ability and capability do develop this game and future titles similar to it, I hope you go down that Pathan wish you all the success. Now for the criticism... In future titles, if you could have more animation for firefights and other ambient animations that would put the cherry on the cake. For $3 you can’t go wrong here, get in while it’s hot. Thanks James

- Great, but needs some fixing.

I have been playing this game for a little while now, and was really impressed with it. It’s complex, fun and satisfying to play. I haven’t been able to stop. But I have noticed a couple of small things. First of all, game is a bit vague in explaining how to increase reputation throughout the game. Especially with such a steep learning curve (my second point), there is no sure fire way to help increase your reputation. There’s nothing to buy that really helps. It seems that you have to be extremely forward thinking early on to increase it as much as you can before losing about half by the end of the game. And this is made worse by the fact the the difficult jump from casual to normal mode is far too high.i can only imaging what brutal is like. The learning curve should be a lot steeper in my opinion. Any way, apart from that, this game is really fun, and I highly recommended this game. Thanks James!

- Great game

This is a great game, and it requires much more strategy than plague inc. In my opinion however I believe I could be improved. The game needs to explain how to deal with the loss of reputation and it should explain more clearly how to stabilise zones. In my opinion the insurgents (the enemy) should not just keep on running away every time you take over a zone but they should be exterminated after some. I am not saying that the insurgents should not run away but I think that after some time and some running away they should be exterminated. I also think that your soldiers can lose battles and therefore they die and you lose them the same goes for insurgents. I also think that the game tutorial could be improved and be more explanatory on how the game works. Overall this game I great and you should definitely get it I am playing this game currently and I am having tons of fun.

- Exact same outcomes

I’ve played many games in my time but I have to say I am put off trying this continually. The first stage on medium difficulty I can’t get passed. Maybe I’m playing wrong but if that is the case the tiny little help you get at the beginning is far from sufficient! A little hint like insurgents crossing rivers is probably one that needs to be broadcast more than just a passing suggestion. After a few hours of trying I’m contemplating giving up on this game. You can’t ever kill them off even with 100% peace they were still spawning. Can’t corner them because your over rating drops. If you kill off the insurgents how about just letting it cruise until you finish that level instead of letting them all respawn and going out of control more then before. The same 4 options over and over and each one just antagonising the insurgents. It would be good to just have an ignore button so you don’t have to give them the time of day while trying to fight them in the same battle and even when forted off and cornered they can jump 3 zones to one that doesn’t have any in. I thought they were meant to be killed off Overall it’s not a waste of money as anything this company makes is worth the $ I just feel more education is needed at intro level

- Exactly what I needed

For a long time now I have been looking for a game in which I control a country and defend it. This game has that. But that is definitely not the best part, this game is beautiful developed and forces you to really use your mind and evaluate situations because if you don’t your stuffed. Not only is that it’s realistic, stuff like that is really happening around the world, I love it how the game adds real problems which are surrounding third world countries. This game has such I high potential and I’m very impressed. Thanks, fan out

- Well done

I was a big plague player I finished it all in all modes and then bought the extras and played them also, I bought this game as soon as I saw you had made it and I must say good job in creating this game the same concept but modern/industrial era style warfare zone capturing I love it but it’s missing one thing for me which I also though plague could of had more animations eg. when they want a museum or new building and you accept a new little building is added on that zone but this is just one example I have so many thank you for creating a really fun and strategising game I love it 4/5 needs more animations 😍

- Multiplayer

I know this wasn’t meant to be multiplayer, and probably won’t but just think... I believe this would be so much better with multiplayer, make a bigger map and allow a player to play insurgents, and the other to play normal. They need to focus on defending their territories and attacking each other, all while upgrading zones and techs. One might focus on attacking, not economy so the other player will have to be more defensive but will have a better economy. So much potential in my opinion! Is still a great game btw

- Just incredible.

Just love it. The attention to detail on basically every aspect of the game is incredible. It puts a lot of focus on getting the people to like you, but also forces you to divert your focus between that and your military strategies against the insurgents. There is no real easy way to win this game, as it keeps on shifting and moving against you. To be able to win this game, you have to stay on your toes and never stick to any one plan. This is a masterpiece of a game. Also love the music.

- Feel empowered to make change

Great work on creating a simulation, to allow the proms of the world, to vent some of the frustrations we feel from time to time. Now some people may think this is a desensitises our moral compass, however I have found out more about the political science of such events, than I normally get from the idiot box (TV/News). I now have a better appreciation for such events around the world. Change starts with your attitude towards something. Well done

- Great game, but some suggestions:

At this point, Intel of a region pretty much only limits if it can be stabilised, if troops can support other troops, and prevent insurgents from escaping. Playing on Brutal, early game the AI likes to spawn a ton of insurgent camps in the middle of your territory, where it’s full intel. But it doesn’t reveal them- and that’s really, really frustrating. I suggest that insurgent bases be revealed when they spawn in a region with full intel, because the game can quickly turn your 20 stabilised regions into a two front war zone.

- So engrossing

It’s rare that a game is made that challenges so many different aspects of your thinking and not only has this company done it once before with plague inc, they’ve recreated that again with this new game. It’s currently 2 am and has me hooked. I’m happy that they’ve taken the time and effort to make this game right unlike most other game developers out there who just pump out sub par game after sub par game. This is amazing, keep up the great work everyone!

- It’s great just not for everyone

There are no apparent problems with the game, it’s incredibly good, but I found myself struggling. I was playing on casual. The insurgents just wouldn’t go away. They started appearing out of nowhere. On the other side of the map attacking cities. No matter how much I tried they would keep coming. They would keep attacking even though we had peace. I got angry and deleted the game. I wrote this review to inform people that it isn’t for everyone. It was a waste of $2.99 for me. I don’t want others to do the same.

- What I really needed

I have always been bored with the “games that are like this” because with those games you handle military while you leave politics and reputation to NPCs, but this one is different you must stabilise the regions, play your political and reputation cards wisely, all the while fighting a war (or signing a peace treaty) with the insurgents. It is great. I also love the fact that James is actually human and speaker to us instead of just giving our money to a faceless CEO

- Amazing Game

I can’t say enough about this game. It’s so immersive and so many opportunities are presented when you click play. From choosing your Map, Governor, Difficulty, Advisor and even what area you’d like to deploy in, it’s just so mind-blowing. This game has so many options and is one of the best mobile games in my opinion. A quick thank you to the developers of this awesome game, it has kept me entertained and amazed for hours on end so great job. RECOMMEND THIS 100%

- Great Game. A few suggestions.

The game is fantastic, I’ve played through all maps and are trying to get the warlord now. I think a look at the insurgency in Afghanistan after the Soviet Invasion could be pertinent for the game. Helicopters played a huge role there and perhaps they could be somehow bought in? I think a vastly larger map relying on roads to fight the insurgency could be fun, with the roads being central to victory (perhaps IED mechanics etc). Anyway great game, looking forward to more content!

- An excellent game.

Rarely have I come across a game so well suited to the mobile platform. I love that it is a very tactical, strategic game and has great replayability. This game follows my long-held belief that if you just make a good game, people will buy it. I do hope this game sells well. It comes with my highest recommendation. Side note: I love the in-app purchase model of this game. It has an integrity not often seen in mobile gaming. Thank you James & co for making such a wonderful game.

- My thoughts on the game

First thing I noticed is that there were many similar features to Plauge Inc, the developers other game, which I much enjoyed considers the ease of understanding the controls of Plauge Inc. The newer features such as the Insurgent control and Reputation are interesting and not too hard to understand once you’ve gotten through the tutorial or read the manual. Overall I really enjoyed my first few games and will continue to play in the future. Brilliant job

- Love it

I’ve played 2 games. Easy enough to pick up as a casual gamer but it looks complex enough to keep me interested for some time. I also feel like I’m learning stuff. Developer suggestion: Provide real world facts within the game if the game truely is simulating this kind of real world scenario. I can’t be the only person that loves to learn about the world. Who knows you might just be help world peace by educating the masses!


(My opinion)This game is amazing I’m giving it a 4/5 stars because easy mode seems like it’s hard I’m just new to the game I know you have to play strategically but new people need it a little easier just saying also I would like a kind of little mini game when your group if fighting the others that would be awesome. The one thing it lacks I in are things to do fight, make your civilians happy, make peace, watch... that’s it but it’s a good game to not only pass thane time to also make “the time” it’s a good game. 99% would recommend this game. (One more thing) I don’t know how or why but my game crashes a lot I don’t know if it’s just me or what :/ P.s I know you guys don’t like hate comments but this is a good one I really enjoyed your game and hope I can enjoy more further :D have a Beautiful day!

- Very well done

I’ve played Rebel Inc. before, and i’d say I was kinda average at it. I had fun then, I had fun now, and i’m not sure why I didn’t review it already. For starters, it’s easy to begin. The tutorial goes over the basics well, and getting into it is smooth. As easy as it is to start, it’s pretty hard to master. This makes it all the more fulfilling when you manage to finally stabilise after all those challenges. Would definitely recommend.

- Best game ever, BUT

It is amazing, the missions and so many ways to stabilise the region. It can be better if there are more levels because after you complete them all it would be boring but if the is another set of missions the fun would never end. I want a governor that can call airstrikes on any region he/she wants and a mode we’re Your the leader for the insurgents and try to stop the governor from stabilising the region

- Overall great game

I have been a huge fan of Plague inc. for years and for a new game to come out from this studio I was overjoyed. The mechanics in this game are definitely more difficult to grasp but overall help to make it more engaging. The price is small fries compared to the hours of fun you’ll have playing this game! Would recommend to anyone looking to kill 10 minutes ^_^

- Stop procrastinating and buy it!!!

We all find it easy to criticise governments for the decisions they make from an armchair but try doing it yourself with this simulation. I’m not saying what governments do is perfect and neither is what you will do in this game. Buy it and try it for yourself. It is very well thought out and will no doubt only improve with updates in the future. Props to the developer.

- The Ndemic brand of Simulation is becoming as engaging as a Paradox grand strategy

First it was a create your own pathogen apocalypse channeling gameplay from both Lemmings and Lamers as you walked a fine line for sake of maintaining equilibrium whilst closing in on your goal. You’ve done it again, bringing an addictive formula of balancing chaos to further a goal - I’ve heard of the Paradox grand strategy, but Ndemic simulation is shaping up to just as addictive!

- Did I get a different version?

I’ve tried the second mission a good twenty times and can’t stop insurgents from basically spawning everywhere. I’ve played literally hundreds of games over the last forty years and have never before come across a game where repeated attempts using different techniques have universally met with failure. Buy it if you must but don’t be surprised if you stop playing after the fifteenth time insurgents walk through a garrisoned area when they’re supposed to have been destroyed instead.

- Disappointed by logic

I have two thirds of the map stabilized yet my reputation still decreases nonetheless, it does not make sense. There aren’t enough troops to mobilize most of the time, even if you have the money. Killing all insurgents early in the game causes a new band of insurgents to spawn randomly then spread like wildfire; the only viable tactic is cornering them, but this does not seem that realistic. Because of these limitations and more I’m just forced to use the same tactic each time, gets kind of boring.

- Fantastic!

I’ve only played a match and I’m hooked! The addition of several new game mechanics to the plague inc play style may seem confusing when starting, but it works magnificently. The classic game is spiced up in the very best way, and is definitely made its own. The map is beautiful and the controls perfect. THIS GAME IS SO GOOD JUST GET IT ALREADY YOU LOSERS. I’ve already recommended it to all of my (2) friends.

- So much better than expected.

I’ve been a fan of the Inc series for a while now, playing through Plague Inc for years and owning most of the DLC packs that are on offer. Honestly Rebel Inc. isn’t what I’d thought it to have been, but it’s definitely something I enjoy, seems a bit easier than plague inc, and I hope to see something more like a mode where we can play as the insurgents or something.

- Pretty good

It definitely is a good game if you are looking for strategic political simulator. It does get a little repetitive after while but I think it would last a couple months. If you like political sandbox’s I would not recommend this as this mainly relies on strategy. My advice to the developers is to maybe update a bit and a few more things to make less repetitive and to make it more fun.

- Pretty good

Having played Plague Inc on and off for years, I have been playing this for one day and have already won all maps on Brutal. So it seems a little bit easy, and what others say about pushing rebels around the map does resonate, but still a good game overall and worthy of being the successor to Plague. I will try future updates.

- Great game! Hard but not impossible.....

This game does not disappoint you, it is a little bit hectic and when you win you feel like playing some more, but be warned, it may make you a little bit frustrated. Apart from that tho there is not much to sin the game for................ 🎩 🐢

- Awesome game

So far, so good. I am really enjoying this game, at first I was hesitant but I don’t regret the purchase. This game has a lot going for it and is quite enjoyable, I was worried it would be just a reckon or plague inc. but the game feels like a completely different piece and I tend to like it more than plague inv. 10/10 would recommend, Good work James, and the rest of the team

- Great game but I hate the banker

I love this game. It was one of the best $3 I’ve spent. But the banker is way to underpowered I just can’t pass that level. Starts off with really low cash but seems like I have to spend more on government options as well. Everything else is great though. The economist was annoying to do but that was before the buff

- Meh.

Just a mad dash to spend your resources while simultaneously pushing insurgents around the map. Not a lot of depth, not much strategy. Did I mention pushing rebels around the map? That’s all there is basically.. Finally dealt with those pesky rebel groups by cornering or pushing them off the map? Have a few more randomly, not enough? Have a random enemy base pop up and spam more! And without that there is no real gameplay, spend money and watch a little hammer animation aside. A fairly well made game but it’s base gameplay is quicksand.

- Satisfying and fun

After playing my first game of Rebel Inc I found it to be more engaging than I was expecting. Unlike Plague Inc, which I am a long time fan of, where there are times you are just waiting for things to happen, there was always something to keep your focus on the game which kept it enjoyable. Much like Plague Inc, it’s really satisfying to see your progress spread throughout the regions.

- Basically Anti-Plague Inc.

It’s kinda the same style but instead of killing off populations and cities you are growing them and helping people, the insurgents are a nice touch to add another thing you have to worry about and panic for. Pretty stressful which is good because it means I’m enjoying the game and I’m involved in it. Overall pretty good game looking forward to other variations of these games that developers introduce.

- Another standalone success!

When I studied game design this was the type of game I dreamed of making. Unfortunately now I work a real job and had to give up on my dreams of making the next command and conquer, but these guys do a fantastic job of filling the strategy void. Why are you still reading this? BUY IT NOW!!!!

- Rebel Inc - Really Fun! But not for everyone

This game is great, especially for those who have previously enjoyed games like plague inc. However, in my opinion this game does cater to strategy enthusiasts more so than casuals. Some things can only be learnt through playing, and while this is not necessarily bad, it can be confusing at first. Over all, this is a good game and stands alone from plague inc rightfully.

- Another great strategic game

There are some obvious Plague inc vibes when you play as it has the same sort of upgrade system and layout but it has its unique gameplay and ideas that I think work really well and if you are a Plague inc fan, this may also be a game you will enjoy.

- One of the best strategy games on the iPad

Finally beat all the standard maps on brutal and enjoyed every minute of it. Now trying to get through the bonus maps. This is even better than Plague Inc. Looking forward to more maps soon!

- Awesome

What an incredible well thought out game, it was difficult at the beginning to establish a win, but as I went on it became an awesome game, with heaps of things to keep you busy, I love all the game from these guys, highly recommend if you want a game to take up most of your attention.

- Good game and it’s not that hard

I’m 13 years old and it takes me 4 to 7 times to finish it on normal and it’s still fun every time and it can get pretty frustrating sometimes but it makes it so satisfied when you get past a level

- Difficult yet fun

Having just beat the first map on normal (after way too many tries). Im finding the game to be more difficult then i expacted which has me wanting to beat it even more. Cant wait to see if i put as many hours into this as i did plague inc.

- Super fun

I came from the first game made by these developers and it was great. When I found out that they had made a second game I bought it straight away I have only played a couple of games and I've found an incredible strategy game about preventing a rebellion. Love the game

- Great game.

I like the game, it is great. I support the development of it. But also, what I feel that has occurred quite often in the game is the Rebels win due to the population they control, but the thing is they don’t control a large one. I just lost a game on Normal because the insurgent controlled a high population zone, except most of the zones were either rural or remote?

- I like it a lot

It’s great good job with this new game nedemic creations I also like the Easter egg on the overview initiative screen where you can see in the top left corner at some point in the game a red shipping crate with the biohazard symbol which is from plague inc which is one of your other games 5 stars ⭐️⭐️⭐️⭐️⭐️

- Absolutely Amazing

The game Plague Inc. was an absolutely amazing game and I’m happy to have purchased this game. It is absolutely fun to play and a real mind puzzle. It took me a while to finally win and wow what a great feeling it was. You did well on the game James and I hope it gets some great updates in the future.

- Good

It’s the second game on the App Store I’ve ever brought with money, I don’t have anything against iOS gaming, it’s just the lack of time I have. Turns out it’s pretty good. The type of game you can spend hours on. Lots of opportunities to win or lose, making it challenging yet fun. Nice.

- Intriguing and clever

I found this game quite clever with the mix of military, civilian and government initiatives needed to be prioritised and balanced at the same time. I’ve not played Plague or the other games that are said to be similar, so can’t comment on originality of the game, but I’m enjoying it and finding it challenging enough to keep up my interest.

- So much potential

This game is epic and you will be hooked. You can’t look away for a second because something will require your attention.... miss it and it’s a domino effect of chaos.. My one major criticism is the training times for the national armies, what a crock, it completely hamstrings the game and this entire side of the game needs to be looked at. Apart from that component, a thoroughly enjoyable game.

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- Difficult, Yet Rewarding

Rebel Inc is undoubtedly more difficult than its predecessor, Plague Inc. There are more things to keep track of, and more things you must control to prevent your Reputation from reaching zero. However, the feeling you get when you beat a level is incredible. Few games offer such a wonderful strategic challenge. Can’t wait to see what they do with it in the future!

- Fantastic sim

A great in depth simulation of counter insurgency mechanics and a bright adaptation of the pandemic simulator it draws its systems from. Great balance and fast paced decision making give this title a sense of urgency and sacrifice that you feel when your decisions push the limits. Highly recommended to anyone, especially those with an interest in the Afghan war and COIN operations.

- Complex yet wonderful

This games balance between complexity and strategy is well tuned, allowing for great gaming experience that well have players constantly wanting to experiment and try new strategies to achieve success, 10/10 would recommend purchasing

- Great concept

The concept is amazing but the game needs a lot of reworks, more ways to gain reputation would be a start, and the fact that you can never destroy an insurgent group is extremely frustrating considering that you need a minimum of 3 units to do so and that’s given perfect conditions. In my game I end up needing around 5-6 units just to keep it under control because of the amount of enemy’s that spawn. Also reduce time to train national army, it takes to incredibly long that if i want to use them I have to buy them at the start and only get them near end game.

- Good but issues

Second level is laughably difficult to beat without paying for cheats. Borderline impossible until you get lucky on the hundredth try.

- Fun but impossible

Love the strategy. However, the insurgence is impossible to control. There are never enough funds to keep on top of civilian initiatives, corruption, all while hiring more soldiers. The national soldiers take too long to train, while the coalition soldiers are not around long enough. It is impossible to destroy insurgences without at least 4 soldiers, though by the time there are enough funds, the insurgence takes over too many zones. Please NERF the insurgence. Otherwise very fun.

- Like Plague Inc. with Politics

Great game, well designed and feels like you are a real head if state making difficult but important decisions as you fight off insurgents and secure a better land for your people. Some of the biases in what policies arbitrarily give benefits and disadvantages shows a bit of a debatable partisanship in games design. (Ie. encouraging international involvement in government affairs gives only benefits, whereas restoring national autonomy once region is under control is seen as unpopular and decreases reputation... etc.) Nevertheless, very enjoyable and well thought out game with a tonne of potential. Highly recommend!

- Good game

This game needs you to think carefully for all your decisions. It makes you as a president who need to arrange everything from many aspects

- Very fun

Great game, very fun! Highly recommend

- Mint game

It’s fun and has really good concepts

- It was good!

Had a great time playing! Gets pretty repetitive. Would be nice to play as the insurgents, or a world war simulation. Where you could fight for peace in scenarios or fight for world domination. I feel like you could do a lot with that.

- Great game

So awesome!! Great to play, and so in depth! Perfect for strategic thinkers and over analyzers

- It’s changed slightly

I downloaded a while back and enjoyed the game for the most part, deleted it because it was just too challenging to have fun. Now that I’ve downloaded the game again I noticed a few small changes and 1 that stood out. I can actually play the game this time without failing a map 20 times in a row

- Add a story

The title says it all.

- Good

It’s a good game that takes time and skill

- Awesome

Really good game

- So much fun!

Honestly this game is the best! It’s so fun and challenging and often has you on the edge of your seat with intense fighting and political discourse throughout each campaign! I bought it not really expecting much but I am MORE than pleasantly surprised, not a single crash or bug to be found! Great game 10/10 will be playing every day! I look forward to future updates!

- Great


- Amazing

I played plague inc for a long time before getting this, and they did not disappoint. The gameplay is similar to plague inc, but still manages to feel unique. Highly recommend.

- Good game

Really enjoy playing

- Excellent turn base strategy


- Good enough.

Enjoyable strategy game. Expansions unlocked through regular play. Excellent value. However, it feels like the strategy equivalent of “Whack a Mole”. The corner to kill mechanic is obnoxious as well as the numerous unnecessary pop ups that can’t be turned off.

- Worth it

If your a fan of war and the creators And the fact that you’re bored Get this game! Thumbs up!

- Game is Great

4 stars because nothings perfect but the game is great in my opinion. Only thing I find slightly annoying is that you lose more reputation than you gain them, it’s kinda unfair that I successfully take over the parts that the insurgents took over then did not give me any reputations back.

- Great game

It’s is so fun challenging and creative, I do wish there where more maps or a way to creat your own.

- Absolute trash.

There is no sense in this game. Definitely not worth the money. And not even remotely as fun or challenging as plaque inc.

- Greet game

Fun, Challenging, and a great on the go game

- Fun game.

Lots more to it than it’s sister game Plague Inc. highly recommended

- Very nice game!

I could buy this game for a bigger price and stay satisfied

- Fun


- Real time strategy for ios

Always a tricky balancing act between development, security and anti corruption investments to stabilize these tumultuous lands.

- It’s really fun

I think that it is a fun game with lots of strategy skill

- Very Entertaining Strategic Game

Highly recommend it. Looking forward to any future updates.

- Long review

While this should be on the whole a genuinely good game, there are a few things that bother me. Personally, I’d have preferred a game where you run the insurgency. That would have given the player much more freedom regarding motivations and tactics however I understand that that may have been controversial. Pros: 1. Realistic simulation of the grinding bureaucracy of stabilizing a region. 2. Plenty of replayability. Cons: 1. There’s only one valid playstyle, you can’t be a dictator, neither can you get away with just giving the insurgents what they want. 2. Too many expensive in-app purchases. Some games release content updates for free, you know. There are few remarkable situations included in the base game.

- Very fun game and challenging

As I stated in my title this game is very advantageous to a person that likes map games. But it does come with a very steep learning curve. But overall I’m kind of glad I bought it once I got over that learning curve.

- So fun

That was the game we wanted after playing Plague Inc

- Great

Only completed the first level and so far I really like it. Complex without being complicated. Keep up the good work!

- Great

This game is awesome for killing time at work! Highly recommend it ! Watch the tutorial and you should be ok

- Addicted

Really good game

- A bit too difficult on easy

The game is fun but difficulty needs to be lowered on easy mode because I played about 17 rounds on easy on the first map and on my 17th try I won

- DEDUCTED PAYMENT OF $19.71 without my permisson.

Avoid this app. It is worrying how they deducted $19.71 payment through paypal linked to my app store. :/

- Amazing spin-off

Very fun. Takes time to get what you need to stabilize but once you start bringing in money it is almost to easy.

- Great game

I really like this game it has the military aspects I hoped for but there is one small thing. I think you should be able to have tanks in the base game but they can be old like from world war 2 of the early 50s.

- Rebels!!

It brings out the sun tzu in me haha anticipating each move and the consequences of each decision. Loving this game! Great work on making it

- Super hard

It’s so hard I can’t beat the second one.

- Very good!

It is awesome!

- Nice game !

Si vous regardez pour un jeu de stratégie intéressant qui vous permet de rester stimuler en choisissant des actions qui sont importantes à chaque tour, alors ce jeu est fait pour vous !

- Very neat game!

Loved it! Liked how it was all made an designed like plague inc. and that u also can pay to get all the other stuff for the games ! Which i did haha! Goodjob on both games..

- Really good game

All the people complaining about it just don’t know how to manage more than one thing at a time

- A good game

The game is good. It’s an enjoyable experience but only 4 stars because I have a difficult time passing the levels but I believe that’s the point.

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- Super Cool Game! but...

I’m very new to Rebel Inc. Although I have played Plague Inc. Brutal Mode on the first map, is a little too much brutal. I’ve lost plenty of time for the National Soldiers taking way too long to train, while half of the map is being taken over by insurgents. I’ve been using Coalition Soldiers to defend them, but then their contract runs out and I lose from the reputation going down so low after i extend it. Even if i sent them home, I STILL lose from the insurgent occupying half the map. I know it’s called brutal, but, it seems a little unfair. Also it would be better for coalition soldiers to be able to be redeployed. Either make the reputation going down for extending less, or make National Soldiers a little faster in training and movement. Not saying change the game, just small improvements. Thanks!

- AWSOME but needs some work

So war needs nukes and have ships and oceans and new guns and add tanks and trench war far and let’s say a plague Hits it can kill your side and the em side you can find the cure but your em can to and you can steal the em cure/or research in labs you can make labs but so labs can be use for cures some can be use for new guns (warfare) and the army can take Metal/stone/oil/ stuff like that they can make new stuff like new guns tanks and a city let’s say if a em side starts they don’t have to do war they can but you can too the em side should have rep too and add planes not just for war and plans you should be able to control the army more by plans the em can steal them but so can you the law should be able to fend off the em and let’s say you can make deals like if you don’t kill us in the are people we will not shoot with out WARING and brain washing that’s some stuff you should add

- Really Great Game .

My firsts thoughts was that this game must hold some promise . I always loved Plague Inc. and didn’t have any doubts before downloading . I knew that it would be fun and entertaining . And it was . Well ... after my first play , I was hesitant on how I must fully progress to beat a level . The insurgents were giving me some difficulty , and so was my support meter , and corruption levels . The hints and tips were really convenient , helping me along with intel and what I should do . Like the prequel , I caught on fast on how to balance everything . This is truly a entertaining strategic-based game . It’s fast-paced with having to align different factors on a spectrum based environment , and it definitely gets you immersed and your heart pumping all at once . I love it and would recommend to a friend . 5 stars 👍

- Game needs fixing!!!

UPDATE: Game is unplayable in current state. Insurgents are much too powerful. Coalition soldiers never stay long enough. Zones are not stabilized fast enough. Everything takes too long and is too expensive. Not fun. I do NOT recommend this game until they completely fix it. So far, waste of money. I really like this game. Its exciting and in somewhat the same format that Plague Inc. which works and is fun...but the game makes it way too hard for you too advance. Im on the second mission of this game, and even on normal mode, it just becomes way too overwhelming and difficult to push back insurgents. First it takes time for military too arrive at a certain destination, and you cant even get your military started until there is a military threat, so youre forced to choose temporary soldiers for fights. When soldiers do get on a point correctly the insurgents move away almost immediately and start attacking another zone way faster than they should. Insurgents are incredibly broken in this game. I want too like it, I do, but time and time again, insurgents ruin everything and I have no control over it. - Insurgents come too quickly and come in way bigger numbers than they should. -Temporary military will only stay a little, but regular military takes forever to train and deploy. - With the amount of insurgents and the amount of military given, insurgents will always win. The game is good, but they need to rethink the whole threat level.

- Good game but too hard after level 3

Ok so first off I want to start by saying that this is a great game but there are a few things that make it way to hard and are just weird. Ok so first off why do national guard soldiers take super long but are then slower and weaker than coalition? If the national guard takes longer to train they should be faster and stronger than coalition soldiers. Another thing that makes no sense is the data collection in the mountainous regions where the data doesn’t collect unless you have level 2 data collection (which is expensive) or you have soldiers in the area. Overall this game is great but a few things need tweaking those are the 2 flaws that I think impact the game majorly. Sorry for any grammar mistakes I’m writing this on mobile.

- Amazing!

One of the best games I have ever played, it’s a worthy successor to its last game, plage inc. the many different features of the game allow a truely amazing game experience. And the warfare prospect, perfect! Buy this game If you love strategy games, is good at warfare games, and can predict what the bad guys can do next. 5 out of 5 stars! (PS, the Insurgent aspects can be updated, but on easy is, well, easier to contain. The people who say “the insurgents are so annoying!” Are just kinda bad at that part of the game. Struggles to contain them, and them poping up on diff parts of the map is a part of the challenge, and u need to plan for it. But I would like a update that gives you a governor that allows u to get more then 4 national solders. Or possibly a update on the general governor. Thanks for reading!)

- Needs Balance (More Cowbell)

Please rebalance the game to do one or more of the following to make it fun and challenging: - Change the casual level to normal so it’s fun and winnable. - Change the normal level to brutal (or advanced) so it’s challenging. - Eliminate the brutal took a long time to win the second level in normal so I can’t imagine the odds of winning at this level without paying for in-app purchases. - Allow more time or money to roll out Civilian and a Government initiatives up front, or speed up the effect of initiatives put in place to increase reputation faster. - Select the area(s) to target spending on initiatives to address their concerns immediately. There are usually areas adjacent to each other with similar concerns. Allow these areas to be selected as the starting point to increase support. Ignore these concerns by adding random initiatives and it will decrease support. - Allow the positioning of garrisons to secure an area that has been stabilized. Have the garrison engage the insurgents to help fight them off while your troops are deployed elsewhere. Require your troops to assist if the garrisons are overwhelmed otherwise you risk looking the stronghold position. - Most important if nothing else. Reduce the power of insurgents on lower levels and increase their strength as you advance through the levels.

- Love it! Except..

I love it! I just wish The military option was different. Like I could have more than a limited amount of national troops. But other than that I love the game the concept and way more fun to play. You should be allowed to raise military from the beginning at least 2 coalition forces. Also. You need to fix the pricing man 5 bucks for a cheat? And a dollar per perk is great fr 5 bucks per cheat? And level 2 I can’t beat cause I can’t raise enough money thanks to the insurgents. Also When a perk grants bonus money. Give Bonus money!!! I bought 2 perks. Granting extra money in the beginning. One perk. Spent a dollar on. Gave me. 4 extra dollars. Only 4!! Like if I’m spending real money make it worth my while I love the games you make but make stuff better and easier to play. Dude like I already paid 2 bucks for the game at least make it easer to get past level 2 cause it’s difficult. Please.

- Way too much spam

Most people play this game on the higher speeds and the sheer VOLUME of pop ups and “click here’s” is ridiculous. Be prepared to be pecking at your screen like a wood pecker on a kilo of blow. The game itself is nice if you want to waste ten minutes, but the number of hidden micro transactions makes this a $30 game which it is not. Yes, you can free to play it if you want but then it’s obnoxiously grindy and pay walled. $10 for a couple maps, $10 more dollars for a couple commanders you’ll get anyway in two hours, and I think another $10 for the advisors. It’s insane. This is after you paid to even download the thing. For what is at its core still a cheap flash game with minimal graphics and basically one large random number generator at its core, I was really disappointed by the micro transaction madness that hides inside the game. We’re talking $32 and all the features aren’t even in the game yet. Figure $40+ by full roll out.

- Best strategy game in the App Store!

If I could give it 6 stars, I would! Those who’ve played Plague, Inc will recognize the basic game setup: limited funds over time that must be spent wisely on different initiatives to increase the effectiveness of your quest. You control what government, civil and military initiatives are funded to stabilize the region which is full of insurgents and skeptics before your reputation goes to zero. What makes it even better than Plague is you control where the military fights the insurgents, and you control the responses to deals and agreements making your choices far more influential in winning or losing. Despite the complexity, it only takes 10-30 min to play a full game, so it’s easy to learn from your early failures and become proficient. Love this game!

- Great Game! Must Have!!

Follow right in the footsteps of its highly acclaimed predecessor, Plague Inc., this game has a similar play style but is still unique. I have no hesitations about giving it the full 5* rating. At this point, past the original purchase, you only have to pay more if you are impatient. The rest can be earned by completing the earlier parts of the game. I would definitely expect to see more updates to be released in the future. On an earlier note, if you haven’t played Plague Inc., you’ve missed out on a lot. From the initial start, there has been massive expansion, along with a “creative your own” campaign app and user made content. Also each expansion is enough to be like a different game, so pick them up too!

- Needs improvements

This game is Phenomenal, very nice set up and great game play. It’s strategic and exciting however it an be very difficult even for casual mode. In game it says you will get paid every month, but on the second level I only get paid about every 6 months. I barely have enough soldiers and sometimes it takes them 2 years to get trained. I don’t get why the civilians complain about the enemies attacking them when they complain about our soldiers attacking them. No matter what I do the civilians complain. They complain when I spend to much money or I don’t spend enough. It’s almost impossible to stop corruption if you can’t get paid within 3 months. The games two hard even harder than your previous game. Please improve gameplay and style. Other than that the game is great.

- This game makes me feel like George Bush

One of the best games I have ever played. I always loved plague inc but this game tops it entirely. The strategic considerations and understanding that are necessary to win a match of this game, even on normal difficulty are considerable. Balancing Military spending, governmental spending, and social spending. Along with managing troop movements, keeping a strategic reserve of cash for random opportunities, winning over the population of rural and urban districts simultaneously, and somehow doing all of these things in the correct order so you can maximize efficiencies is a stimulating and daunting task. It is only around 30 minutes or an hour a match. Easily pausable, with amazing depth and diversity of play styles, this is a must buy for anyone who wants a good time.

- It’s a good game

The game offers both the fun and challenge of trying to stabilize a region. It has more depth then the average mobile game making it one one of the better choices to have for the game. But what keeps me from giving it a 5 outta ten is that well. ‘DLC’ these expansions that locks off scenarios behind a pay wall. Which can be a bother then the only way to get past it is to beat EVERY other level on the hardest difficulty, which is near impossible. Now I’m just a person and have no right to demand so I shall only suggest, either making it have to do with beating the last level on the hardest difficulty or tuning down the difficulty. But that is all I would say, if those changes are made then I would be more then willing to change it to a 5/5

- Great game

I love this game and am also a fan of Plague Inc. I have beat all the viruses on super brutal so I came into this game with plenty of experience and still find it challenging but possible. A few suggestions, a actual rebel mode would be amazing! If you could rebel and conquer an entire continent rising up from rags to riches! Another suggestion is an endless mode. I think it has tons of potential in which you could stack your army in the same country and have even more types of army’s like riot control or the navy. You would battle against endless waves of insurgents and enemies as you rack up and endless and unstoppable army! I hope you consider my suggestions as I think they would make the game better and much more diverse.

- Long time fan of Inc. Games

I bought this recently because it was made by the same developer as Plague Inc, one of my favorite mobile game developers. This game definitely resembles the dev’s previous work, and I look forward to future updates. However, some complaints. 1. Sometimes the UI will bug out and prevent me from backing out of a selection process for map, governor, or difficulty selection unless I restart the application. 2. The overall difficulty of the game is alright, and the different governors with different map combinations help make them feel more alive. However, adding in the DNA modifiers like in Plague inc to help boost/hinder the game’s progress would be a welcome addition. That’s about it for now. Looking forward to special scenarios, additional tweaks, and some new features.

- Good game but repetitive

The game is overall pretty good. It’s like plague inc but there is more going on and more strategy. The maps are fun too but one major problem I have is with the peace treaties. If you are new, the peace treaty is an option that comes up about half way into a game. It allows you to cooperate with the insurgents to stop their attacks with the consequences of losing reputation or angering the insurgents. I don’t know if it is just for the first map or if it is something I’m doing wrong but no matter how hard I tried, I have never found a way to win without the treaty. This is because the insurgents always get antagonized and they become stronger and bigger in numbers. For example: One game I played I had almost all of the support upgrades for civilians and most of the war upgrades along with the most troops I could have. I rejected the treaty and that’s when a cycle kept going on with fighting the enraged insurgents then rejecting the treaty just to have more attacks. I would recommend to the developer to try and fix this system as it makes all the games repetitive.

- Fun and challenging

This is a really fun game. Great way to pass time. The game gets more and more challenging as it goes and really tests your ability to plan and choose upgrades appropriately as well as manage funds. I reduced a star because the information pop ups that occur constantly throughout gameplay are incredibly annoying. I’ll be really focused trying to move troops around to corner insurgents before more show up and a pop up will jump into your face telling you that troops are in a certain region. Like no crap, I just put them there. Also, the info pop ups that tell you how to play the game even though there’s a tutorial are annoying too. It should be logical that if I’ve unlocked the level by playing previous levels, then I know how to play.

- I want a refund please.

This isn’t a free game and some of the mechanics surrounding the insurgents makes the game feel broken. You can’t make any military preparations until they come in. By the time you deploy 1 coalition group the insurgents are in their second zone. You need a minimum usually of four armies to trap them in one zone. Insurgents also multiply with however many zones they spread to. You need drones to win battles. Placing armies next to each other for support works half of the time. They also flee a zone instantly yet coalition takes time to move and national militias are multiplied that amount of time even with transport upgrades. Honestly I feel like I payed only for broken mechanics that are only fixed with in app purchases to to correct them. That’s a disappointing business model. Literally I just played the second level and took ten straight L’s while on the medium difficulty. I don’t think it’s my skill level at this point.

- Glitch and problems ( creator needs to read this )

The glitch I have been having with this game is when i play in the pistachio forest map in echo tango I always start in the top right corner. And for the progress being lost, when I tried to fix the echo tango by deleting it and downloading it again it sometimes I lose all my progress on all of the maps but if I delete it and download it again some times I get the progress on the maps back and always my advisors are gone but not my achievements. And when I go press the button to retrieve my progress back it doesn’t give it back except for the things I bought in the game. Please fix the glitch and let me get back my progress. P.S. I have done everything I could to fix the glitch and progress but nothing has worked.

- An insightful game by a renown developer

James has taken the game style of Plague Inc. and with it has created a similarly-played game with a great window to the US Middle East operations. While our media only shows the civilian casualties, drone strikes, and rebel negotiations, this game reveals the sources behind our current knowledge (or lack of) in the Middle East. From balancing initiatives and corruption to deciding on ruthless internationals or weak nationalists as your region’s defense, every aspect of this game puts you on the line on whether a cover-up works, an insurgency get rerouted, or whether the peace talks fail. While I could go on and on, I can only say two things. To those who own Plague Inc, this won’t disappoint you. To those new to this franchise, hop right on in!

- Insurgents need balancing. BAD.

It feels impossible to get past the second map on normal difficulty. I lose rep because I can’t stabilize the area. Because You are bombarded with so many insurgents and you just can’t keep up. When I finally have them cornered and about to eliminate them, more pop up on the opposite side of the map. If I move soldiers to go fight them, the ones I had cornered move through and expand again. By this time I’ve used all of my money on the military and haven’t put anything into the Civilians so I have no support. I’ve tried using a small military and focusing on the civilians, and I’ve had nearly full support but still lost from being destabilized cause I contain the insurgents. I’ve tried so many different strategies and nothing works. It really feels like I’m supposed to spend more money or something buying advisors.

- Great Game!! But a minor thing

I’ve played this game a lot for the few days I’ve had it downloaded and it’s actually really really fun and I’ve never been one for strategy games but this does it amazingly well! It does a great job at making it seem like you have complete control over what you do as a political figure and a general in a war. My problem (however minor) is that the text in the game just seems slapped on and it kinda takes away from the immersive experience. This has nothing to do with the gameplay which is amazing on its own it’s just something I noticed that would make the game a lot better in my opinion. If you like Plague Inc. You will love Rebel Inc.!!

- A Disappointing follow up to Plague Inc.

I’ve played place for many years, beaten all maps main plagues on hardest difficulty so I have a lot of experience with this style of game. This however limits you way too much. No matter how perfectly you manage the early game the insurgents always arrive in multiple parts of the map and the only way to destroy them is to surround them. Unlike plague where the closes thing to an insurgent is the cure. The cure however can be combated in many ways, keep your plague on the DL to avoid getting detected, use coughing or other symptoms to increase infectivity to outrun the cure etc. It’s very frustrating to go from that where you had so many options to overcome a problem to this where you are stuck on a linear path. TL;DR- lack of depth when fighting insurgents makes this a disappointing experience when compared to plague inc.

- I very highly recommend this game. Especially to Democrats

First, I want to say I absolutely love this game and it’s a wonderful, detailed game, and very easy to understand. Now, given the real world’s current situation, historical events and the game’s starting date it is very clear that this is based on the United States’ involvement in the Middle-East. But this game is based on the part of the war that actually brought good to many places in the Middle-East, until the U.S. killed Saddam Hussein and then stopped stabilizing the area. This game gives you a great opportunity to go back in time and play out the situation as if the U.S. didn’t rollback it’s involvement in the Middle-East in 2006. Tip: max out anti-corruption as fast as possible.

- Great follow-up to Plague Inc, but VERY hard

Fun game, much more difficult than Plague Inc. Lots of depth, infinitely replayable. :::I'm amending my review the more I play because I'm finding lots of cracks in the design of this game that make it extraordinarily difficult and frustrating::: Insurgent populations pop up too randomly (despite setting up security or how much support you have in the zone), military units do nothing but push opposing forces back (totally randomly, usually into stable zones). Coalition forces expire too quickly, Domestic forces spawn too slowly. No matter how stable a zone is, it almost always will be attacked randomly. It's almost impossible to surround insurgents. Money comes in too slowly for the amount of inflation. Game SEVERELY needs to be rebalanced to be more fun.

- Amazing. Absolutely freakin' amazing.

After years of having the life scared out of me countless times by Plague, Inc., Ndemic drops another amazing game in the form of Rebel, Inc. Instead of just being another military strategy game, this one has an amazing mix of political science and military strategy. You fight government corruption at the same time as you're fighting an insurgency, while trying to stabilize the region by gaining popularity, loyalty, building relationships, trust with the population, and infrastructure. Ndemic, I hope you read this. You guys are geniuses. In a market saturated by the same things over and over again, you guys have created an amazing style all of your own. Thank you so much for sharing it with us. Cheers!

- Man, this makes me really sad

Reading through the reviews on this game makes me sad. Especially when I see copy/paste responses from the developer. Multiple reviews that I felt brought up very good points received a response simply stating “we’re sorry you found the game difficult”. I won’t bother saying what’s wrong with the game since I will most likely get one of these thoughtless responses.. what I will say is if you’d just listen to the people complaining, you’d have a great game. You say you wanted the game to be realistic, but the thing about games is that people want playability more than they want realism at the end of the day. Nobody is happy when they lose when they did everything right in order to win. “The game is beatable” if you get lucky and make no mistakes. I’ve played level 3 for weeks, trying everything. After reading these reviews I guess I should just delete the game.

- First time playing

So I was a huge fan of Plague Inc. I had the game for years on my laptop and even longer on my phone so when I was able to get a new phone I discovered this masterpiece of a game. It’s a whole fresh start on the game that I know and love. Learning all the new mechanics and systems to keep in balance had me playing in all my classes in school. When I first got the game I didn’t play it for about a month cause I was worried it wouldn't live up to the previous game but I was so wrong I just played the first area and I’m hooked if your having doubts about getting this game or not you should totally get it the games worth every penny and more.

- Refreshing Standalone Game...

No regrets for me buying this one. I was and still am a huge fan of Plague Inc., so this game is a great follow up to/break from that one. The gameplay possibilities are surprisingly vast and I’m eager to continue unlocking the add-one offered with each success. I’m glad I don’t have to pay for them unless I wanted to. The need to balance reputation, inflation, and corruption while having to deal with insurgents may seem formulaic but the game leaves enough room to not feel boxed in certain scenarios without being insurmountable. The graphics and sound are very reminiscent of Plague Inc. with indications that the devs really put a lot of heart and thought into the game. I love seeing the little cars drive the highways as signs of development. I am fascinated by the dynamics of military action and how rivers can serve as barriers to insurgents. It’s making me eager to check out the tanks download! Overall, a game made for Plague Inc. fans, but sure to also appeal to everyone else eager for a game that doesn’t require internet access. 10/10, would dictate again!

- Very fun!

I absolutely love the twist on the plague inc. game style. Definitely the type of strategy game I have been looking for! Seems to be well worth the $2! Very well designed and fun graphics! One thought came to mind: throughout the game we are presented with options pertaining to peace deals, elections decisions, etc. Some of these options cost various amounts of money and I thought that it might make sense to add our current wallet/bank amount to that screen in case it affects our decision similarly to when we’re spending our money on the initiatives screens. Just my opinion. Thanks again for the fun game! The entire team did an absolutely incredible job! Great work!

- The best!

Way better than plague. Being a military guy, I absolutely enjoy the ability to destroy the “insurgency” haha. I would like there to be more Governors, maybe have some US military type governors with pros and cons, that way you can take over in a better, more different way. One US governor of the area might be a military spec ops guy with the ability to quickly deploy units and have them fight harder, but con is that the people hate them even more than normal and they won’t cooperate as much? Not really sure on the idea, but I’ll let y’all run with it! Also, maybe another is like a General, and so on so forth. Thank you! Good luck with this amazing game James and everyone else!

- Lots of questionable design decisions

Game is fun at the start, and I did get my 2 dollars’ worth of entertainment. That said, I’m done with the game and will move on to better games now. My issues with the game are: 1. You can have a single insurgent and he’s immortal unless he gets completely surrounded, AND there’s a multiple bases spawning enemies like him, and the number of insurgents is random, and you’re woefully unprepared to deal with them early on. I have to restart stages over and over until I get few enemy spawns. 2. The list of investments is full of newbie traps, and it’s not at all obvious what they are. 3. It takes ages to train national soldiers; in fact it takes so long that coalition soldiers have to leave well before your national soldiers are out, which means you’re forced to take massive reputation damage to keep your coalition soldiers around against their will. 4. There’s not that much strategic depth. You figure out which are the good investments and in which order you should get them, which are the bad investments to avoid, and then you always do the same and you win or you lose depending on how lucky or unlucky you get with random events and (especially) with insurgent spawns. It’s somewhat fun, but it’s mostly just frustrating.

- Really fun game.

My newest favorite. I would prefer the game use higher denominations of currency to seem more realistic. More options to purchase on all the pages. A more interactive system when it comes to seeing the supporters of the region. A way to influence battles (maybe a way to move the individual soldiers in the field?). And something that would really spice this game up would be 1. A reverse mode to play as the guerrilla fighters; 2. Multiplayer. Also, I’ve noticed that sometimes the game will just plummet your reputation to 0 for not stabilizing the region. Problem with that is, once it starts it doesn’t stop. Even if you have low corruption and no zones captured by guerrillas, and have initiatives in the works.

- Way too fast

Things happen way too quickly, How does it make sense that I can’t start training troops until I’m about to be attacked, I understand that excess foreign troops will decrease reputation if left to long but when enemies pop up all over the map at one time it is hard to deal with, all the while trying to make decisions and spend money where needed. The game makes it very difficult to progress, Not enough money and whatever you spend the money on will only have a short lived effect. Big fan of plague as I have beaten every level on brutal difficulty, that being said if I can’t get passed the second stage of this game on casual something needs to change, really want this to be a game that I play often but as of right now I’ve wasted 2$

- Great game

Plague inc always left me wanting more interaction, this is THE game to fix that itch. I have played one mission and I already like it more than Plague Inc. I hope to see some awesome updates to this and will for sure dish out the money for expansions. EDIT: I just finished the campaign and man it’s great. One thing that I wish this game had was a scenario/sand box mode. Would be neat if I could deploy more than 4 National Soldiers, and take over the region through conquest and not by achieving peace with insurgents. Would be cool to see different unit types such as artillery (would work like a long range garrison) helicopters, and so forth. There’s a lot of expansion this game could have.

- Awesome game but lots of pop ups

This is a fantastic and absorbing game! Very challenging and there are so many different ways to play. I particularly enjoy the new levels that are added every once in a while and the many different governors you can choose. My one complaint is that it is impossible to turn off some of the pop ups that occur during the game, such as when the first insurgent base is destroyed, or if your reputation is getting low due to various factors. Once you've played the game for a while it is pretty annoying to be constantly reminded of these again and again. An option to disable these completely (I already have "Tips" turned off) would be awesome.

- Difficult for Starters

I recently (today) was given $25 for the AppStore. I spent $2 and was amazed. This game was what I bought. It was hard playing my first game, reputation went down steadily, -1 per 2 seconds. Also, it was harder to gain support even when rolling out multiple initiatives. My main problem overall - money is harder to get in this game. Plague was one of the first games that really fit my ‘model game’ idea. And this game follows right behind. Awesome game, but I had to pay $9.99 for cheats just to win. Edit: I just beat my first game on normal I’ve ever played. I must say, without cheats this game is amazing and fun. Keeps all five stars without a blink.

- Fun & Eye Opening

It’s a fun game but the true value is I see in it other then it’s fun is that it has a very intense message. Usually I play games and have fun but this game felt different. It took me a while for me to figure out what. The reason it felt different was because it felt real. This got me thinking and I start trying to figure out what it connects in the real world. It popped in my head m, it was the Middle East. It opened my eyes wide open. I now realize a tiny bit more how much work goes into rebuilding a nation. It takes a lot of courage and patience for it. It made me see things in a different light. Other then that 10/10 would play again.

- A+ Amazing

This game is highly addictive. It does cost a little extra for some more features like governors and maps, but it’s totally worth it. The controls are easy and simple and there a quick and easy tutorial to follow if you want to learn how to play. The graphics are beautiful and and it gives you a situation map kind of feel. This game is a politically accurate game. Trying to understand the balance of military strength and diplomacy in certain countries around the world. I would like to see maybe being to name our operations ourselves rather than randomly generate names, as well as maybe add some vehicles, a AC-130 spectre gunship, and some special forces

- Can you find any better game?

This game honestly supper fun to play. You can by pass time and have fun. You are commanding a operation. While you are commanding you are stabilizing regions on the map. It gives you about 6 months in game before insurgents come out and try to destabilize your regions. While being attack you have to make decisions that could make you reputation or ruin it. It might even cost some money(in game money) to make those decisions. The only things that I think is bad is how long the green units take to train. They should be less time because when your about 26 rep left that’s when the first green unit trains so please make it a shorter time. Thank you for reading have a nice day or night.

- Love this game!

Very fun strategy game! Takes thought, at higher levels need to strategize, hold off on immediately fighting insurgents until you know you can defeat them quick so it doesn’t tire your soldiers out fast, better to box in the insurgents early. Wait until they are fully surrounded to engage. Garrisons are worth an early investment. Invest in the two ‘gathering intel’ things right off the bat to uncover as much of the map as possible from the get go. Much harder to defeat insurgents in zones with no intel. I beat every level with every commander on brutal. About halfway thru mega-brutal, loving that you added that. Would LOVE another map! Please James, do it!!!

- Wonderful peace game!

I don’t normally review apps but this simulation game deserves it. I love this game. It’s simple, honest, and provides plenty of replay ability. It’s also difficult. Playing this game gave me an appreciation of how difficult it is to keep the peace, which is a nice change after playing war games all my life. Additionally, I am grateful to have a game with such depth to share with my kids. It’s important for them to realize that winning a war can be easier than winning the peace. Unfortunately this is something sorely missing from the previous crop of war games and I thank the developer for creating this meaningful and enjoyable game.

- This game is even better than plague!

I was a little skeptical at first on the challenge this game might posses. It didn’t seem to interesting at first glance but I really do enjoy playing Plague Inc so I thought let’s give this one a try. I’m glad I did, no 2 games are the same, and on the hardest difficulty it will leave you in panic as the Insurgents gain lots of power. You have to manage troops, inflation, stability, reputation and decide where to put the garrison where to spawn the troops how long to keep them out there because when you send them home they are gone. Hours of gameplay would highly recommend well worth the price

- Good concept

Interesting concept. Good in depth play and decision making within the game can be surprising (I’ve only played it twice so far). Experience playing will definitely improve chances of winning. Although the game warns you that if you lose all reputation, you lose the game, it’s not about keeping the reputation high. Could be a fun multiplayer game attempting to achieve a single end goal. Could also be an interesting multiplayer where other players own separate end goals unknown to each other and are trying to do things that impact your corruption and reputation such as building the luxury hotel or bringing in charities.

- First Impressions

I finished my first game on Casual and found the game to involve several mechanics that I enjoyed to a great extent. I wish the tutorial had introduced me to a more thorough explanation of Corruption and the difference between actual Corruption and Corruption Risk. To those who are considering this game, if you liked Plague Inc, this will definitely check all the boxes for you! Other than that, I found that the game featuring a complex system of pacifying a region to be really fun, and I believe I will continue to explore this game on harder difficulties. I saw only a few maps, and I hope that more will be released, as well as several situations comparable to the developer’s other game, Plague Inc. I look forward to what comes next!

- Logic does not exist in the Rebel Inc. world

I loved Plague Inc and played it a ton so I was excited to learn of this game. Unfortunately it is an exercise in frustration when played on brutal, sac the game seemingly fails to follow many rules of logic. I’ve tried many different strategies and the game seems to cheat in order for me to lose. The rebels can pop up at random, move faster and be better equipped than my fully decked out national army and coalition soldiers. I will have the rebels cornered only to have rebels materialize and rake over two stable ones before I can get my troops there. The game should be called “Magically Teleporting Rebels” because there is no logical explanation for crap like this to happen, other than to get the player to pay more $$$ for upgrades. Needs work.

- First thoughts

Whoo boy this is a double whammy compared to plague inc. it’s practically the planet of the apes dlc on steroids. Keeping track of military, cornering enemies with units, terrain, and buildings are nuts. Managing public demand and insurgent terrors are a frantic balancing act that feel addictively refreshing. The UI is a tad clutttered and I didn’t really get the full front of political corruption on my first attempt so I can’t take that into account but believe me, it was an exhilarating and frantic all out mental war between me and the game and I somehow came on top on my first try (albeit on casual difficulty). Can’t wait to see what else the other modes have in store but, for now these are just my first thoughts.

- Amazing job

I feel like I am playing a game I am used to yet it’s concepts are different loving it I loved plague inc. and I’m loving this one to it would be so cool if I’m the future you can implement maybe like a whole wide world collapse and you are trying to stabilize countries using the same in game ways just on a bigger scale like plague inc. way of infecting the world your trying to fix it and bring back stability and is their a mode for playing as the insurgents that would be pretty cool to see it fork their side of the gameplay any other ways live the game having no issues with it and I can’t put it down as of yet it’s amazing I love it good job with this one

- Yes, yes a hundred a fifty million times yes.

I’m already in love with Rebel Inc. I’ve been playing plague inc for years, and was so excited to see that you were producing a new game. I love the political/militaristic balancing act of stabilizing a region, and it’s super rewarding when you get it right. If I had any ideas to make it better, more maps, and diverse locales. Every map feels like it takes place in the Middle East. Maybe adding maps of stabilizing areas affected by drug cartels, or organized crime in locations like rainforest, bustling urban areas and other less desert style areas. Also having deployed coalition soldiers that have squadron or platoon names would be cool. Thanks for the new game!

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Rebel Inc. 1.5.0 Screenshots & Images

Rebel Inc. iphone, ipad, apple watch and apple tv screenshot images, pictures.

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Rebel Inc. (Version 1.5.0) Install & Download

The applications Rebel Inc. was published in the category Games on 2018-12-05 and was developed by Ndemic Creations [Developer ID: 525818842]. This application file size is 233.25 MB. Rebel Inc. - Games posted on 2020-06-03 current version is 1.5.0 and works well on IOS 9.0 and high versions. Google Play ID: com.ndemiccreations.peaceinc

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