"Cytus II" is a music rhythm game created by Rayark Games. It's our fourth rhythm game title, following the footsteps of three global successes, "Cytus", "DEEMO" and "VOEZ". This sequel to "Cytus" brings back the original staff and is a product of hardwork and devotion.
In the future, humans have redefined internet development and connections. We can now easily sync the real world with the internet world, changing life as we have known for thousands of years.
In the mega virtual internet space cyTus, there exists a mysterious DJ legend Æsir. His music has an irresistible charm; people fall madly in love with his music. Rumor has it that every note and beat of his music hits the audiences in
the depths of their souls.
One day, Æsir, who had never shown his face before, suddenly announced that he will be holding the first mega virtual concert —— Æsir-FEST and will invite a top idol singer and a popular DJ as opening performances. The instant the ticket sales began, an unprecedented rush occurred. Everyone wanted to see Æsir's real face.
On the day of the FEST, millions of people were connected to the event. At one hour before the event started, the previous world record for most simultaneous connection was smashed. The whole city was on its feet, waiting for Æsir to descent from the skies...
- The unique "Active Judgement Line" rhythm game playstyle
Tap the notes as the judgement line hits them to achieve a high score. Through five different kinds of notes and the judgement line that actively adjusts its speed according to the beat, the gameplay experience is further combined with the music. Players can easily immerse themselves in the songs.
- A total of 60+ high-quality songs (30 in base game, 30+ as IAP)
The game includes songs by composers from all across the world, Japan, Korea, the US, Europe, Taiwan and more. Through the characters, players get to play songs from different genres including but not limited to: electronic, rock and classical. We are confident that this game will live up to the hype and expectations.
- Over 180 different charts
Over 180 different charts designed, from easy to hard. The rich game content can satisfy players of different levels. Experience exciting challenges and enjoyment through the sensation of your fingertips.
- Explore the virtual internet world with the game's characters
The one-of-a-kind story system "iM" will lead the players and the in-game characters to slowly piece together the story and world behind "Cytus II". Reveal the truth of the story with a rich, cinematic visual experience.
Cytus II will perform a connection authentication for its In-app purchases from time to time.
If you discover during the authentication period that your IAP was lost due to your device not connecting to the internet,
please make sure your device is connected to the internet. Afterwards, click "Restore Purchases" to recover your IAP.
The applications Cytus II was published in the category Games on 2018-01-17 and was developed by Rayark International Limited. The file size is 888.87 MB. The current version is 1.2.0 and works well on 9.0 and high ios versions.
Cytus 1.2 update information
- To celebrate the release of Rayark's Sdorica -sunset-, adds two new free songs as collaboration
(Players can read the corresponding iM posts in Character - NEKO#ΦωΦ to unlock the collaboration songs)
- Adds 1 new song to free Character - ROBO_Head; 1 new song to paid Character - ConneR
- Bug fixes and performance optimization
I am a huge fan of Rayark games, especially all their rhythm games. I’ve tried many, and I say many, different rhythm games, and I always come back to something from Rayark. And I’am happy to say that Cytus 2 lives up to the expectations. The most outstanding feature of this compared to all other similar games (including other Rayark games) is the story telling. I’ve never seen something like that before, and I like really enjoyed it. I’ve seen some reviews say the game can lag and can be seen as pixelated on the 12.9 inch iPad Pro, but from my experience, I’ve seen none of that (I have the 2017 edition); it works great, and it looks even better. One thing I have to point out though, and this is to all other Rayark games as well but especially this one; the DLC is simply way to expensive! $15 dollars? I doubt many people would be happy to pull that out of their wallets. People aren’t willing to pay that much price for a mobile game, not yet anyway.
I like it. I like it a lot. As a matter of fact I think rayark is a company that isn’t lazy and truly immerses their audiences in their game. The story is amazing and all these little Easter eggs make it so much more interesting. I play Sdorica and know how much u guys spend to make the game such a masterpiece. ONE PROBLEM THO!!! Is there a secret Easter egg to the like buttons on the internet or whatever it’s called because I’ve been liking all the post from the characters in game waiting for something to happen. BUT ANYWAYS THANKS FOR MAKING THIS GAME!
The pricing is so weird, also hunting down individual songs to listen to externally takes forever, could devs offer an OST?
I really enjoy these fast-paced tapping games and I think the story line really fits in well and goes smoothly, but I do think the prices of the extra characters could be a little bit more cheap, I really would love to buy them but they are so dear I have to get a $50 iTunes card :/ But overall a great fun capturing game!
This game is just so good. It works so seamless if you have the right device of course. I loved what they did with the game - forcing players to try all kinds of difficulties and characters to progress for more songs and storyline. I do feel that the characters are a bit tad expensive, $10 I feel like would be an acceptable price for me. Nevertheless, this game is worth and glorious. ....Hope you could add more stuff....Haven’t really solved the mystery behind the story yet. Either that or I’m dumb.
After all my characters are Lv10 (no dlc characters), a new message appears on the forum with the screen glitching out intentionally. Every time I tap on it, it crashes and the only way to get new songs is going through new posts. If I can't go to see the new posts because of crashes, I can't unlock new songs to progress. Essentially paying full price for half a game. I'm running a iPad Retina Display (4th Gen) on IOS 8. Other than that, this is the best rhythm game on mobile but please help!!!!
Would be 5 star if additional characters weren’t so damn expensive (15 AUD)
Music and controls are just perfect
Everything has been improved, from the graphics to the music quality and style. The story is actually shown within the game now, in a charming chat/social media format. It feels natural to read, and immersive too. THANK YOU for setting the iPhone X home bar to the right mode, so that it is less prone to accidental swipes. No other iPhone X optimised rhythm games that i know of do so. Its a great buy, the songs are very good, IAPs are a little expensive at $15, but the content does not feel locked. Love the new gameplay elements added, including the flick, and longer hold note. Also speed changes — progress paywall?— the “Lv Lock” isnt explained quite well. its not a paywall. this means that you need to get each character to its mentioned level to progress the story. just level up all three free characters to progress in iM. just for those who think its a paywall... dont mind this ——tip for Rayark—— Some things that could be added though, • option to disable double tap to pause, or use a flick inward to pause • change/option to render the slide notes or their tracks to a solid line instead of a striped track (suggested), because sometimes I see them as hold notes • add a hold-start sound, or some kind of feedback for the start of holding notes but the game is otherwise perfect. Keep at it! added v1.1: • added haptics throughout the game and a toggle under click FX Use the taptic engine on iPhone 7 and later to create a satisfying physical tap from the phone for every note. Also implement it to the UI, and vary tap patterns and strengths (e.g. a soft tap for slides and a hard for normal, and a deep one for holds) - you did great here, it has been implemented very well, though please add it to normal tap notes too ;) ——tip for players—— if iOS controls are bugging you, (e.g. iPhone X home bar, notification centre toggle, control centre toggle) Try using the iOS feature “Guided Access” Head to [Settings/General/Accessibility/Guided Access (near bottom of list)/ON] Now, when you play any game where you want to focus, enable Guided Access by [triple clicking home] (or side button for X), tap the [Options] toggle and [allow] everything except for time limit. (well i do anyway). then press [start], and playplayplay Notifications, notification centre, the home bar/button, control centre and any other buttons / distractions are now disabled and you can now focus. You can also add a button to control centre to quickly enable GA from control centre. [Settings/Control Centre/Customise Controls/+Guided Access] Do note that notifications will be disabled so you will not be alerted to new messages etc. until GA is disabled —- This feature is intended to be used for locking your device in an app to hand over to someone and protect the rest of your content, so you are essentially “locking yourself into an app”. you’ll need to set a password to disable it because of this. your choice of what it is. If you forget your password, then you may be stuck in cyTus forever... ...or you can hard reset to break out. kek
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I’ll give this game 5 stars, that’s easy, there is nothing wrong with this game, it’s an absolutely incredible music game, and fixes any issues I had with the first. And I can’t even call them issues, while I was playing the first masterpiece I thought to myself, wow I wish this had an “rpg like” progression. Or I wish it had more of a story. Never took away from the amazing base gameplay, yet here we are with #2. Who literally took everything I wanted from the first, and added it. Truly an amazing game. HOWEVER... my only gripe... is that, let’s be honest, this is no doubt a 5 Star game. But... VOEZ will always be the #1 rhythm game on iOS. And I wish they made a VOEZ 2 instead. But I can’t complain too much, this company has never done wrong, they know rhythm games, and I buy everything they release. Keep up the good work!!!
The gameplay is smooth. the audio fx are satisfying. The music is awesome and beautiful with a large variety. But the biggest bummer is that you can’t play the main theme song. I’m pretty sure it’s called Used to Be. It’s a beautiful song and sometimes I don’t even play the game because I want to listen to the intro. If they could add this song than I wouldn’t have any problems with it.
After the update I tried to open my game and it wouldn’t open I’m putting this here so hopefully the developers see this and help me with my problem. Because this is a great game i want to play.
This game is a fantastic example of a developer taking the original and improving upon it with minimal draw backs. The songs are great, the visuals are beautiful and the story is definitely interesting. As few and nit-picky as i am there are a few things i would like. One of which is that I would like the ability to flip my screen (playing on iPhone X) so i can play either way. This is out of my own OCD because i like the notch on my left. I can understand their might be some issues with that of course due to programming and this doesnt take away from the gameplay at all. (After a while of play time) I have played this game since launch. I love it, but i couldn't in good conscience leave my initial review as it was after beating the game. After playing every single song (save for DLC) on every single difficulty i see more of the game and my opinions have changed. This game still has amazing replay-ability, but i really only come back to play 3-4 songs. Thats about it. Now, i know that will be different between users, but what this game lacks is content. Songs. When i look back to the original Cytus there were a TON of playable and FREE songs. There is a lot more content for a lot let money. You can play days or longer on that game without getting to the paid content. This game is a bit different and now becoming one of the most expensive games on the App Store. Rayark, if you guys are listening, you need to lower the prices or this game will fail fast. You charge $10 for 10-11 songs. Thats insane. That is like maybe 1 hour of game time. Then once you complete it you're back to square one! Then charge another $10 for the next. This game isnt old enough for those kinds of prices. Maybe $5. But its not enough. I still go back to Cytus 1 for the gameplay. Maybe more free songs? I saw there was a new Paid DLC and free songs but there is only like 2 free songs. So the full game price is over $30 now. Good game. But EXPENSIVE.
Tiny hands and big iPad screen don’t got well together but that doesn’t stop me from enjoying the challenge!
As a sequel to Cytus 1，C2 added more elements like new type of notes，more diversity in difficulties. As an individul music game，it has an intersting plot，with promising development. The IAPs are totally worth the price.
That's the only word I can use to describe the game. But my friend downloaded it today for his android device and I noticed he has one more character (Cherry) than I do on my iPhone. I don't want to get salty over this without a reason so I'm just going to wait for the next update. Edit: RAYARK NEVER DISAPPOINTS. Just like I said, I waited and Cherry is on iOS now. Rayark has won me forever.
I was a long time Deemo player before I decided to try Cytus II. The addition of the second y-axis for tapping adds a whole new level of challenge, which I think is amazing. I’ve seen many, many “piano-style” rhythm game clones over the years but Cytus II is a breath of fresh air. My only complaint is that in some cases, you have to play the easy difficulty on songs in order to progress. As an experienced rhythm game player I find that a bit tedious, but focusing on getting a perfect score makes it better. I’ve bought 2 DLCs, and plan on purchasing the new one soon. They add a ton of new content and are worth every cent. The only game I’ve ever rated 5/5.
I can't even remember the last time I willingly came to the app store to review an app without being begged for a review, but really, I must say, this game delivers! Seriously download this game now, you won't regret it!!!
Hands down the best rhythm game on mobile. Very Responsive/lag free and I'm using an iphone 6. Each song has a difficulty level from 1-15 and i have to say they really feel as difficult as its level. Makes it easy to know which songs is at your current skill level so you can improve better. Now for cytus 1 players: get this game.this is Easier to read the notes than cytus 1 even though it looks kinda different at first. The combo meter in cytus 2 doesnt block the whole screen its very discreet. Also your combo meter will be orange if you have been getting perfects the whole time so thats nice. Also you have easy, hard, chaos instead of just easy and hard difficulty on the songs. Worth the buy.
This is my opinion and all, but i believe the original Cytus was better. You have so many songs to choose from and you can just keep on trying them on any difficulty, there was no need to force yourself to play songs you don’t like simply to unlock songs that you MIGHT like, not to mention you will have difficulty playing songs that you don’t like, which altogether makes the game boring. I like it, but i wish it were more like Cytus.
Best rhythm game yet but one song from neko(alterna pt.1 cosmogony) by neverend ft kimi has the most irritating vocals. Can’t stand clearing them without muting the game.
This game is so cool and the music rules