Thumper: Pocket Edition

Thumper: Pocket Edition [Games] App Description & Overview

*** Winner of Apple Design Award 2019 ***

Thumper is rhythm violence: classic action, blistering speed, and brutal physicality. You are a space beetle. Brave the void and confront a maniacal giant head.

With this special pocket edition, you can play all nine epic levels with one hand.

Hurtle forward, master new moves, and survive terrifying boss battles. Propelled by a pounding original soundtrack, you'll feel every crushing impact. To reach synesthetic bliss, you must conquer rhythm hell.

■ Features ■
・ Nine epic levels
・ Adrenalizing boss battles
・ Psychedelic visuals and original soundtrack
・ Smooth 60 FPS in portrait and landscape (and up to 120 FPS on supported devices)
・ PLAY + mode (increased challenge and speed)
・ Full screen display on iPhone X
・ iCloud Sync

■ Please Note ■
Wireless headphones can add significant audio latency. For the best experience, wired headphones or integrated speakers are strongly recommended.

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Thumper: Pocket Edition Customer Service, Editor Notes:

Fixed reversed tilt controls in landscape orientation.

Thumper: Pocket Edition Comments & Reviews

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- Thank god for the port!

I’ve had my eye on Thumper for quite a while but haven’t been able to play it because my machine is a Macbook. When I heard there was an iOS version coming out I was excited but skeptical of how well it would transfer over, but they’ve delivered! I downloaded a couple days after the release and have been seeing major improvements based on user feedback, and I have to say these developers are amazing. But, for the game itself: I just completed the very last levels and wow, what an ending! A truly unique rhythm game that’s a real challenge but also so rewarding with a bit of practice, good headphones, and a whole lot of patience. I’m really so grateful that I was able to finally play Thumper for myself, it’s been a one-of-a-kind gaming experience. I’m looking forward to trying to get S ranks on everything slowly but surely. Kudos to these devs, you’ve really made something special.

- Buh gawd, they did it again!

Was a big supporter of Thumper on PS4, as it was one of, if not the best early PSVR games. I was skeptical how this would translate to a touch screen, but after picking it up on sale, I can say that they’ve made the game feel right at home on this platform. In a lot of ways, the touch controls are actually better. I’ve noticed myself getting more into the rhythm aspect of the game now that I’m not thinking about button combinations on a controller. The game looks beautiful and runs buttery smooth on the iPhone X, while taking advantage of the full display. I really just wanted to leave my positive feedback for this great title that went under a lot of people’s radars. Even after beating the game, you’ll have the urge to go back and improve your scores and work your way up the leaderboards, like great arcade games of the past.

- Fantastic Game

Unbelievably responsive and intuitive controls. Consistently fun and challenging. Very nice and helpful dev team that fixed a bug soon after I reported it. The only time I cursed the developers was for the change of pace on the last level, but you get used to it quickly and then it’s even more fun. No complaints about the music, but it keeps getting described (at least by Apple) as metal. I don’t know what it is, but it’s not metal. I also love that there’s no story or explanation. You’re just a space beetle on a Hot Wheels track fighting some sort of increasingly angry space demon with a series of precisely timed moves/gestures for no apparent reason. And if a mushroom-eating Italian plumber can be one of the most iconic characters in video game history, you don’t need a reason. They boiled it down to just the pure fun bits. Great game across the board.

- iPhone X controls buggy

Developer replied and improved controls. I’m very happy about that and have updated my review. Thanks! The graphics on this game are well made and I really want to enjoy it, but I’m consistently encountering control bugs. For example, level 1-10 & 11 have a few segments where you tap (jump over a spotlight), hold (to pass through several bars), then swipe left/right (to turn left/right.) The jump & hold work great, but the game often misinterprets the swipe as a continued hold and the player crashes into the turn. At first I just assumed it was me, but after continued play and handing to friends to try, we’re finding that this is more often a misinterpreted gesture than a player timing issue. I’m hoping updates can improve gesture detection for turns immediately following holds.

- Best Mobile Port

Wow. I played this on PC, and had no idea how excellent a port could be until I picked this masterpiece up a few weeks ago. The controls are different, but I picked it up real quick and can see myself taking on the more difficult play+ modes given some practice. I noticed that the multilane sections that used motion controls were easier than the PC port, which is fitting due to the difficulty involved. Some reviewers despise the motion controls, but I welcomed them since it was quickly apparent how much balance and forethought Drool put into these changes. Go motion! There is only one problem this game has ever faced, and that is the loading times. Drool pulled it off alright on mobile, and loading is faster than on PC, but subpar for the mobile market.

- This game is sick!

At first the game is pretty easy and aside from the slick graphics, not too exciting. This is because the early levels are more like tutorials teaching you the different actions such as swipes, jumps, pounds, tilts and stuff. As the levels progress however, things start to get hairy. Around level 4-11 things start getting insane and the various actions, intense speed, and killer graphics make this an exhilarating experience. Things also get really cool then (if you don’t crash) the actions start making music that goes along with the beat in the background, and once you get the songs in mind, the “music” kinda helps with maneuvering your space beetle without crashing. It’s awesome, just buy it!

- Everything is amazing

This game has kept me occupied for many days straight with lots of challenge. The only reason this review is missing a star is because when you restart from your current checkpoint, you are no longer able to restart from your last checkpoint. Also, quitting the level or app when you have the option to restart from your last checkpoint removes that option which makes getting all S ranks on each level kind of tedious. I missed an S rank on level and had to restart the whole level because I couldn’t restart from my previous checkpoint. Other than that one problem I have, the visuals are mesmerizing and the rhythms are a blast to learn to perfect your skill. I would totally consider recommending this to a friend or buying the game on PC.

- Holy Hell

This game is amazing. I can't stop playing. Sort of miffed that I can't get S rank on level 4 though. I have S for every part and beat the boss with a perfect run slam hits and all and the best I can get is A class. Extremely annoying. Update: I did it!! 598,550 points on level 4 S rank! Thanks dev person! Your game is awesome. It's anxiety inducing and intense and visually stunning and it feels amazing and the music is perfect. I watched all of your GDC talks and follow the dev blog. It was really insightful and inspiring watching how your skills improved over the years, and how this game changed from the original rough demos. I've always wanted to develop games, but all the stories of actual game development jobs scared me away from pursuing it as a career. You two inspire me to learn more and just do it for myself. Unfortunately I'll have to do it in my spare time after work. I wish I could afford to live and focus on game development for seven years like you guys, but that just doesn't seem like it's in the cards for me. Anyway, thanks for the masterpiece!

- Call and Response

Thumper does an amazing job with its visuals, full of speedy nightmarish scenes. I enjoyed the rhythm aspect less, for two reasons. The controls feel decent on an iPad, but I keep suspecting that they’d feel much more precise and snappy with a controller than screen swiping - for a game that is all about being precise. The other issue is it feels to hard listen to the rhythm. The sound cues are solid, but the call and response can overlap. This means I couldn’t clearly hear what was coming up next over what I was currently doing. Combined with lots of offbeats and a twisty track means I rely more on visual estimation, trial and error, and memory, instead of internalizing the rhythm. It’s still very satisfying once you can do it correctly, but the process of getting there wasn’t as fun for me as it is in other rhythm games.

- Beyond Impressed!

I am amazed at the quality of this port. The visuals look stunning on the iPhone X display, the audio is crisp (the sounds vibrate my earbuds so I have to turn them down), and the controls, while they seem odd after playing with a controller, are easier to pick up and feel more connected with the game. Now I feel more like the beetle, racing down this track. I have not completed the game yet, but I definitely will. However, I would like to request an option for graphics quality in order to decrease battery drain! I’ve found myself at low power multiple times! Thank you!

- Very good port, but PC/Console is still preferable

The developers put a lot of TLC into making this game work with a touch control scheme, but I noticed a few times where swipes were read erroneously. Thankfully this game has a very forgiving checkpoint system, but it was still annoying. The game looks goregous on my iPhone X, possibly better than it did on my PC. If this is your only way of playing this game, absolutely pick this up, and I would also recommend it to those who are already fans of the game (like me) who would like an easy way to take it anywhere. But if you’re looking for the best way to experience the game for the first time, I would recommend the PC version or any of the console ports.

- Stunning

I absolutely love this game! Never had the chance to get the console version of it but I’m glad I got A version of it. My only very small gripe with the game is that the turn mechanic when you swipe left or right feels a bit off at times, for instance when I’d have to swipe on the long turns (or even sometimes the small ones) I’d still be holding the direction I swiped in but it would turn me the opposite direction causing me to take damage, I don’t know if it just doesn’t register me doing it or if it’s just me but that’s the only problem I’ve had with this game. Overall an insanely fun and addicting game.

- Gorgeous Game, Challenging Controls

I’ve purchased this game on both Windows and iOS and there’s nothing like it. Definitely a unique and one of a kind experience. Unfortunately, I’ve found the transition to the mobile version to be a bit more frustrating. The tilt controls feels completely off to me and the alternative controls often eat other inputs. Would love to see the lane changing taps to be assigned a specific area in the bottom corner of the screen as opposed to taking the entire left (or right) side of the screen. Another thing that I’ve noticed is that the UI buttons when not using tilt controls are displayed permanently on the screen and the overlay the info text in the top left making it impossible to read. This is likely a bug, but just wanted to mention it in case it wasn’t on the devs radar! All in all this is a wonderful experience like no other currently available. I hope that the devs will consider taking one more pass at the controls and see if there are further improvements that can be made.

- Amazing, a must get game

I absolute love music especially ones with like hard beats and bass and especially games that take those and make it into an epic rhythm game with amazing graphics, even epic like bosses to fight with music, and this game is it. Its amazing for anyone who loves music and loves a unique type of rhythm game, I knew as soon as I could preorder it I had to get it and I’ll tell you, I can’t stop playing, it’s difficult but not at a rate where you wanna give up but one where you just gotta keep going, amazing game guys and I’m glad it came onto phone.

- Pure adrenaline from start to finish

You may have seen clips of this game before, moving with blistering speed, and like me, thinking “how in the world am I going to actually pull something like this off?” But somehow, this game prepares you for everything that is to come... mostly... the first half of the levels provide all the instruction you need to succeed, as well as serving as a sort of testing area for refining your more advanced techniques that you’ll need later to survive. This game gets hard, it’ll beat you down harder than a wrecking ball a building, but that just makes victory all the more satisfying when you finally claim it.

- Tutorials?

This game is great, it really is. The only reason why this isn’t a 5 Star is because after the beginning tutorials on levels 1-4 it doesn’t explain how to do things. One example of this was level 5-16 when one obstacle was to hit the rings, go around a turn and then hit the rings while still flying. I was not told how to do this and I still don’t know now. Another example of this was level 6-1 where you did a jump over the spikes and hit the rings after it while also still flying. I’m still stuck on this because I don’t know how to do it, because there weren’t any TUTORIALS.

- Rhythm Violence is so so good.

Love this game. Great port. Controls carry over quite well. Just a little bit iffy at times. Some slow down and game stutter upon taking damage. And the transition from a swipe up/‘wings out’ to a note press/‘hold to break through the sticks’ is nowhere near as fluid as it is on a controller. This game is great. But it does hurt to be getting ‘A or B’ ratings on segments you’ve nailed with that beautiful ‘S’ prior on PC or console. But hopefully they’ll fix it. If not oh well. This game is still best thing since peanut butter and jelly. Rhythm...Violence!

- PC Version is a Masterpiece

This is one of my favorite games that has come out in a while on PC. The mobile version is soooo awesome, but only until the portion of the game where tilt controls come into play. On one hand I just don’t find the tilt mechanics to be fun. On the other, they don’t seem very dialed in. Could I practice a little more and get it down? Probably. But I just don’t want to. I know the team will probably do something about this (as this is pretty much a unanimous sentiment in the reviews), so I’ll update to 5 star if we get an option other than tilt.

- Great game... until level 4

I love Thumper and the quality of the port to mobile is unbelievably well done and enjoyable. However tilt controls, at least for me, just do not fit in to a fast paced, quick switching mechanics based game like this. Tilt controls move the entire phone and make it hard to react quickly to anything but them, and they are hardly reliable or easy to use comfortably. Would have given 4 stars but only really enjoyed 3/9 of the game. Please fix this

- What a game

I have felt there are not a lot of worthy games lately in the App Store! I’m very pleased I found this game. At first, the sound and graphics got my attention, but I thought it was two easy and I would bore of it. The difficult increases quit rapidly and I feel most players will be playing this game for sometime. This game is a true delight and very enjoyable to play! I’m on the 4th level (lots of levels within the level) and my only wish is I was better! Great job developers!👍

- Best Game on iOS

Amazing, beautiful game...probably the best on iOS yet (and this is a huge compliment, especially coming just after the release of ‘Inside’ on iOS this month). Thumper is hard to describe, so I’ll just recommend people download it ASAP. It will leave you breathless. UPDATE: Changed to 5-Star rating now that the developers have added an alternative to the tilt controls in Levels 4+. These developers rock! Probably the most responsive on the game App Store!

- Awesome!

So the first time I played this game was on my Nintendo Switch. I wasn’t too sure how I felt about it, that is until I figured out how it really worked. Now I really love this game a lot, I’m really happy I have it on my phone and can just load it up whenever I wanna get some rhythm action in. Only I complaint I have is with the controls, I understand it just came out last week and I’ve seen that it’s been getting steady updates already. So hopefully the controls get finally tuned in the updates to come.

- Fantastic Game

Well worth the purchase, I’ve sunk many hours in on my phone and even further the play+ mode completely changes the game and exponentially increases the difficulty for those who want to master their skills. Absolutely brutal game as one level in play+ can take up to 30 minutes and has to be almost flawless. Great for those who want a challenge. Also fantastic graphics for a mobile game.

- Good but a few flaws

This game is visually stunning but it can get frustrating especially with tilt controls. You can’t really control exactly where your beetle changes lanes to and so it makes it hard to get boss fights done. I’m glad that most of the flying parts are either optional or easy because it’s extremely hard to fly and pound in quick succession. Sometimes turning is not responsive and it makes it hard to slide on walls in quick succession as well. Overall it’s an awesome game with great music, but some major mechanical flaws hold it back.

- Fantastic port! Bluetooth latency support please!

The iOS port of Thumper is wonderful. The control scheme maps well to touch controls, and the game looks gorgeous on the OLED display of the iPhone X. I’m picky about mobile games - I’d typically rather just reach for my Switch - but I think Thumper for iOS is the best version of the game. I’d love to play them with my headphones for optimum immersion, but the Bluetooth connection is too laggy for a rhythm game. I’d love to see latency calibration.

- Awesome, but...

Don’t get me wrong, this game is AMAZING! Awesome graphics, amazing gameplay, and just superb bosses. My only complaint is that when you first start the game, it’s like the developer just expects you to know how to play. The game gives you a little tutorial, but not much where any video game noob can become a pro. Other than that, I’m glad it has no in-app purchases, (It ruins the game) and I’m also glad it gets increasingly harder as you go. In conclusion, this game is amazing and was DEFINITELY worth the purchase.

- Well, That Was Fast

Since my initial review a couple days ago, a lot of the issues have been fixed, especially the major frame rate issues. Thank you Drool :D. Now I can say with certainty that this version is a good buy for anyone looking for a good challenging thrill ride. I still think controller support should be added in for those that want it, but the touch controls are much easier to use now.

- Amazing rhythm game, Love it!

I absolutely love rhythm games and this just took the cake. When i saw the trailer for this, i knew this was something I needed in my life. Like said, it feels like a rhythm game from hell. The only issue i might have is when i am fighting a boss and i preform a flying stomp of a final blow or any type of blow to the boss, my game crashes. I don’t actually know if its my phone, or the game. Thats just about the only issue i had from this game.

- The music and sounds!!

The opening music made me frantic for my headphones. It’s been many years since a game has sent chills down my back while keeping me excited to play just through the music, but you guys even made the visuals so appealing that I could just look in one spot, I wanted to see it all. I’m probably going to go home tonight and buy this for the Nintendo switch as well.

- One of the best mobile games

This ha to be one of the best mobile games it’s very fun and wacky, and it’s also amazing for killing time and just having fun with the sick beats and songs, although if you’re more a casual gamer I don’t think you would like this as it gets pretty tough by level 3 and onward, but I totally still highly recommend it just based on the first 2 levels alone.

- Shows you life after death

No game like it. I’m so appreciative of this game. However, playing on the iPad Pro 12.9”, the lane switching buttons are too small. You guys have to give the user an option to increase the size of the buttons. I’m still dying right now because of this. Here’s a prayer that they fix it any day now, so the rest of the game won’t be ruined by it.

- Hole-eeee-$#!+

I’ve never written a review for an iOS game before but this is a great game. I am on level two and the only complaint is that the music gets boring. Hopefully it changes more significantly . That being said it’s a truly unique, really fun, with the best visual experience I’ve seen on an iOS game. I really wish I could play it on my 5k iMac! Playing with the Magic Trackpad on a big screen would be awesome.

- WHAT A RUSH!

Love this game and now it’s on mobile yay! I can finally play this on the go! One extremely minor glitch I found but figured a workaround for was on 4-omega boss. On the just about the third hit to the boss the game crashes in portrait mode on my iPhone 7 Plus. Thankfully playing landscape got me past this level! Superb game overall and I haven’t experienced any lag! Smooth as butter and insanely fast!!!

- A game changer!

This game is nothing like I've seen before! It is definitely worth the $5. This game runs amazing and I have not experienced any glitches or lag. Not only that it’s super addictive and easy to learn! It’s really pretty and the sound is amazing! The soundtrack of this game is fantastic! No wonder it’s called thumper, the beat has me bopping my head! Worth the money and I would recommend for anyone! So good!!

- Intense and stunning!

One of the best games I’ve ever played...well worth the money. The developers seem like they actually care about their game, and they’re quick to fix problems. Graphics are amazing and gameplay is almost perfect. My only complaint are the touch controls for lane change. I have an iPhone X, and the arrows are hard to reach. Please fix! :)

- Buy it!

This is, by far, the most addicting app I’ve ever purchased, and it’s totally worth it. The music and visual aesthetics are amazing. It truly is the most beautiful, rhythmically invigorating app ever created! I beg the developers to create additional apps and/or levels for Thumper. There is clearly an eager following for the app and many people interested in the whatever next exciting steps the developers take.

- Wow this is amazing!!

This is one of the best apps I have played in a very long time and I am only on level one, I will definitely be getting this on PlayStation and am so excited to see this in VR, I feel to be getting more into rhythm on the IOS and I feel the console version will just be a lot more skill an button memory based but still a super fun experience

- A Must Have

Beautiful game, wonderful graphics, and challenging but with practice, very satisfying to perfect a level. My only gripe is the music doesn't always sound like music. It tends to monotonously drone on. It also doesn’t match the swipes and taps which would immensely help on the harder levels (lvl 6 onwards). Otherwise an incredible game I’m glad I spend money on. Definitely worth the buy! P.S. thank you developers for the new tap/swipe controls!

- One of my all time favorites

This game is amazing. I saw it available for the ps4 when It first came out, tried the demo bought it on the spot. Did not fail to impress. Saw it on mobile and on my 5s it still handled it with quality FPS and almost not lag spikes. Although some changes have been made to it like graphics and all the 5$ got me what the 20$ did. Buy it.

- Absolute Worth of Every Penny.

I bought this game knowing what I was getting into at first, jacksepticeye played it so most credit goes to him. But coming across this game is the best! It’s a beats and rhythms are a great way to get anger or frustration out especially if you love fast paced games! But honestly Thank you Developers for coming up with such a great design and great preview of what’s to come of next!

- Great game hampered by audio latency

One of the best rhythm base gameplay experience with gorgeous graphics. Feels visceral until you get into the flow, at which point it’s just sheer joy as you careen through the landscape. Note on the audio lag for wireless headsets: I wish the developers would look into addressing this with software... look to NecroDancer which allows the player to adjust for latency through a simple setup process.

- So happy this game exists

I saw a Youtuber playing this game a year or so ago and I was devastated to find out I didn't own a device that it would run on. Just recently, I found it on here, the app store, and I preordered it without hesitation. I'm not very good at it, but I love the style, the vibe, and the pulse of this game. It would be cool to see a level creator, but I'm definitely happy with the game as it is now.

- How do I get down from a jump?

This game is amazing rhythm action, no doubt. The improved controls update also made it feel way better to play. The thing I’m stuck on now is getting down from a jump to do a pound. Do I really need two gestures to do it? Sometimes the timing is off and it makes those sections really frustrating.

- Amazing game

So I’m going to start out by saying I love the game, It’s amazing. But I have an idea of a way to improve it. The first thing you could do to improve it is add in special events, like a special boss level for Halloween. Another way you could improve it is by adding in beetle skins, that you could earn or buy, this would improve the game a lot, Thanks

- Awesome unique rhythmic game.

Hey developer, love your game, the difficulty is hard enough for a lot of play time. One thing you need to fix! I’m having a very frustrating time with the control mechanic. Specifically on the hold down and swiping up. When I want to swipe up, it registers as holding down and gets rekt on those spiky obstacles. Please fix, thanks.

- Pretty good

I got this game in June of last year. All I can say is it is extremely fun. I can’t stop playing it, very challenging and pretty intuitive. The only problem with it is Lane switching. The lane switching element in level four make it almost impossible it’s very blocky and it switches lanes with every slight move. It becomes very difficult and I personally think it was unnecessary other than that great game

- 5 Stars!!

This game is INTENSE! The artwork is simply amazing. The on screen controls are absolutely top notch. There’s no lag whatsoever! I am very happy I pre-ordered this game. I absolutely recommend it. It’s well worth it’s asking price. You get to a point to where you have to switch tracks as well as turn and attack. It’s challenging but fun at the same time. The devvs absolutely nailed it!

- It was worth the money!

I wasn’t sure if I should buy this game and if it was worth it. I have this game on ps4 and thought if I should buy it on the go. I didn’t know if it was gonna be laggy in my iPhone 6 and how good the controls are. I got it and it was definitely worth it. Not laggy and the controls are great! Absolutely 5 stars!

- Love the game but some control issues

I’ve been dying for this game to come to a mobile platform so this is amazing. I love the graphics and the level design is amazing. The only issue I have with the game is the tilt to change lanes mechanic. I play on my iPad so its difficult to tilt it quick enough to keep up with the game. If they added a way to customize your controls it would help immensely.

- Lane changing

Everything is good except the controls for lane swithing. It’s absoluetly horrible. Tilt has a delayed response and the touch controls are almost impossible to get used to. Whenever I want to switch lanes, my reflex tells me to swipe to the side but of course that’s for sliding on the side rails. Please come up with a better solution. Or remove/redesign the levels that have lane changing parts.

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- Great rhythm game

My only minor complaint is that mid-levels should also be saved to iCloud. Atm you can only save to iCloud after you complete a level. Also, iCloud syncing doesn’t work sometimes. You may have to toggle on and off the option several times in order to get it to work.

- This Version Is Hard to Recommend

I love thumper, on any other console except this one. It’s a fantastic rhythm game that feels incredibly satisfying, intense and can fit both casual and perfectionist players. But on here, mastering it is basically down to luck, the optimisation is very poorly done, there are random lag spikes and any notification will drop you down to 5 fps and immediately ruin your run. Often I found myself failing runs because of input lag as well. If you want to play thumper, play it on a console or a PC, this mobile version does it a great injustice to what is a fantastic game. Play this version if you’re fine with getting a B or a C on every run, play any other version if you want to master playing thumper. I’d give it 5 stars on any other console, but here, it feels so sluggish and frustrating because of hardware limitations, thus a 2.5 or 3 would be an appropriate score in my opinion.

- Game is absolutely fantastic

Editing my review since slowdowns are almost mitigated now (iPhone X), although I still don't like the accelerometer playing a role here. As far as I know scraping walls while going straight doesn't lower your score but the "feeling" of doing something wrong is there. Hopefully an option to completely disable this feature comes in a future update.

- Buttons too small

When changing lanes I always miss the buttons. I get that its designed like that to make it you can see more of the screen, but a simple solution could be that you can move and resize the change lane buttons. Otherwise, the game is fantastic.

- Fantastic! Would love to sync my save though.

Absolutely fantastic game, works so well on mobile. If you’re a fan of the game already or are looking for something intense to play, then this is the game for you. My only two gripes are the lane switching accelerometer control and the seeming lack of cloud saves?

- Amazing game

The game is very well designed , before i buy it i thought its expensive but i gave it a try and absolutely loved it, the visuals are wow, the only thing that I find annoying is switching lanes with moving the phone, or maybe im just not used it .

- Amazing rhythms, I’m a drummer!

Wow! So good! I feel like a Ninja-God playing this game in my boring old house. Honestly thought it was over priced at first but I totally take that back now! I knew it was about keeping in time with the beat, but never realised it would get on off beats, quaver off beats and semi-quaver off beats! Insane. And even the feeling of a 3/4 over 4/4 woah. That’s next level for a game! I speak this games language so found it pretty easy but can’t imagine someone without extensive prior music knowledge finding it simple! 5 Stars

- Amazing

Well the title speaks for itself but can you please add and option where you can switch lanes with buttons. Thanks!

- Great but

Fantastic game but moving your iPhone left and right to change lanes does not work that well and I can’t seem to pass anything with it. There has to be a better way. Even with the new lane changer button still not great not playing it anymore still can’t pass any levels.

- Wow

Closest thing i played like that was “Distance” on pc. Very nice concept and graphics are impressive for a mobile game. Good to see something different on the AppStore!

- Best game

This Game is the best good graphics and sound. And it’s free games like this cost money but this is free that’s what I like

- Control bugs?

Am I missing something? Why cant I see the controls even after turning HUD on? And why does touch control lag? The game itself looks amazing and the version history sounds great but I’m on the latest version and the control just doesnt work.

- Great Game

Great fun, awesome visuals. Has controller support, play it the way it’s meant to be played!

- Well made and great idea but consistently out of beat with the rhythm

Title.

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- Game is good

Game is good but lane switching is really frustrating

- Well ported

The gestures port over from the PC version smoothly. Sometimes it’s hard to see with your fat finger on the screen but you don’t have to move the gestures too far for the app to read it.

- Amazing port

I own this game on pc and the port that you guys did is amazing. The game runs smoothly on my iphone 6s and I thought it wasnt even going to run.

- Lane controls are pathetic

Lane switching parts of the game either they should be removed or slowed down 4x on lane= FAIL. Plz fix (Ps:One of the best games on iOS otherwise )

- Battery power

It runs through your battery really fast

- Really didn’t like it

I can’t even figure out what to do this in this game. The first thing counts 321 then tap but the tap is always off. Either early or too late. Just really awful

- Amazingly Good

THIS GAME IS SO HARD IT FILLS ME WITH RAGE AND AGONY!!! ...I love it.

- Needs more levels

I have had the game for 2 days and have beat every level. I would be better if you added more levels

- Nice port

Very impressed. Like others I have also played the PSVR version, and though it doesn’t have THAT same wow factor, it is amazing to see on iPhone none the less. Very cool game.

- Amazing

This is a surreal game. Please keep updating this game!

- Great port with intuitive controls

Thumper is a beautiful, fun rhythm game. The port didn’t sacrifice much of the visuals, and retains much of the same feelings. Coming from the Switch and PC version, the controls were intuitive. However, the same input lag that exists on the other platforms persist on iOS as well. Players who regularly play rhythm games may notice this, but also the lack of a well defined region for action (ie, where is too early and where is too late + no bonus points for perfect timing... if I knew where that was). Also, Despite being intuitive to control, it feels a bit cumbersome to be swiping on my phone after tapping or to change swiping directions quickly; the fact that it holds a turn even after letting go is not ideal as well. Unfortunately, sometimes the song doesn’t work 100% best with the specific beat, but most of the time it does and works very well. Difficulty is up there, although I have to say a lot of it could be attributed to the relatively cumbersome controls. The game itself is still great, and the controls can be gotten used to. Definitely worth a few bucks, and I’d recommend it to rhythm game fans.

- Is there gonna be one for iPad?

I'm wondering if there will be one for iPad

- Best Version Yet

I purchased Thumper day one on PC, I’ve played it in VR, bet this is my favourite version yet. This game translates extremely well to mobile, the controls feel really natural. It’s nice to finally get a “real” game on mobile with no micro transactions. Show your support and purchase this game!

- Runs beautifully on the iPhone X

I’ve played the PSVR version of this so while the iOS version isn’t as immersive as the PSVR, it’s still visually stunning. This game looks & runs great! No issues with performance or battery life. Excellent port!

- Damn

This game is amazing. Good music, good gameplay and really cool aesthetics!

- Great on everything but iOS

The game looks stunning but controls terribly. On both pc and ps4, it plays incredibly well but it seems they just simply ported the pc version without optimizing it for touch controls...

- Psychedelic

Very addictive! Could be cool to integrate vibration and sound to Apple Watch.

- Phenomenal

A game that punishes you for being incompetent with an addition to rush-or-die gameplay element and beautiful graphics is definitely worth playing.

- Bad hit detection

Lots of times a simple tap becomes a jump, and on iPad Pro it is really hard to turn. It should be also noted that lots of times on-time turning becomes “late” due to the time needed to swipe the screen.

- A game-changer of mobile gaming, still needs MFi

Edit: I seem to have an unbreakable connection to Thumper, since it’s incredible soundtrack that reminds me of KONAMI’s beatmania series where you *are* the music. The thing is, I really only wish for MFi support, and then I’m never gonna stop playing this game for a long while. _________ Thumper. An all out crazy experience which is a game that should be known for not just gameplay, but the amazing “psychedelic visuals.” The fact that this game could run on a decent PC now on a simple block of technology called an iPhone is just impressive. Thumper itself has created an entirely unique sub-genre of rhythm, in fact it’s more of a twitch reaction and focus game, and swiping and tilting isn’t what makes up the game, it’s the player itself, willing to be determined to face the journey of drums and terrifying enemies on this extraordinary experience. This game won’t just cost you a mere $6.99 CDN, no, this will cost you a decision as well: To see if you as a player will be ready to fight and keep to the rhythm. Every missed shot taken would be one regret made, as this is more than a game. This here is an adventure one won’t be able to whip through like normal games, as mobile games like these are generic requiring internet, IAPs and just plain no time at all before they reach the end. Most mobile ports end up being reduced with cut content, reduced graphics and even throwing in unnecessary and unintentional bugs that aren’t even fixed, but with this game, it’s the rare PC port that has everything. Get it, and don’t thing of the price, don’t think about how long or how easy and simple the controls might get, and don’t judge it by the screenshots, judge it by how much adrenaline you’re gonna get from just looking at it. And before you know it, you already beat the first boss while freaking out from two things: Fear, and that adrenaline rush. One thing I’d suggest to add to the console experience is MFi controller support, which may not be too hard, but I hope it isn’t too much to ask, but it may improve the full experience for some who’ve played the console version. Overall, Thumper is just flawless, with the frustration of getting over a mistake while enjoying slamming targets. I’d rate this over 5 if possible.

- Expected more for the price

The game is well designed and visually smooth, however lacking in overall content. Just an automatic speed drive with swipe left and right mechanics to avoid obstacles. Pretty bland overall

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- Amazing! Straight up imagination

This game is so cool, when you try to describe it, it does the game no justice. You have to experience this for yourself. I love how the controls are so intuitive, and the sound effects. Dang. So cool. Some complaints I may have are maybe just the fact that my iPhone XR does a slight bit laggy whenever I encounter a rather “heavy” level which includes a lot of elements. I’m also very happy to say I got S rank on ALL the levels! (excluding the + ones) this took perseverance, restarting sections of levels, and yes... frustration. But was well worth it. The game is brilliant, such a fresh idea, and I applaud you developers.

- Not a casual beat runner!

Very strict controls, and something you have to really pay attention to! This is a great, great game! Good challenge — absolutely gorgeous, and Ive found myself going to it first rather than some other things! My only problem, however, is the music. Personally, I feel it to be a bit monotonous and not fitting the over all theme of the game. In many cases I feel that it should be a bit more synth / dark wave and less “klang”. Even something like Excision, but not dubstep if that makes any sense. Either way, my criticism wont stop me from playing, I can always turn down the volume, this was still worth every penny, and I look forward to all future developments!

- Great but...

First, let me say that I LOOOOVVE this game. This is my third day playing It, and I am on world 8 final boss. While I was playing it, somebody called, and then my game had no sound. I love the music, so I exited the app and when I opened it and hit resume for world 8, it said loading for about 5 seconds. Then the game kicked me out. I tried it again two more times, and it still kicked me out. Please fix this!

- Amazing game

I am absolutely awestruck by the graphics and everything else. Without a doubt this is one of the best games I have ever played and I am enjoying it A LOT! And one last thing, shoutout to the developers/developer because if you weren’t there I would never have had this amazing game to play!😀

- Love the game developers, the game is awesome

Just tried 1.03 updates, the touch control such as swipe up and swipe down after fly works better. Smooth and fast reacted. The teams are great!!! Has shared the game to a couple of friends. Will support this game on switch as well. Could you do a multiplayer mood for switch?

- A New Standard for All Mobile Games

Porting games from console to mobile is what I have been wanting to happen for years, and Thumper is the latest port that is putting the pressure on all mobile developers to make games for iPhone and iPad that have as much depth and quality as any console or PC game.

- I regret not buying this game earlier

Those of you thinking about buying or hesitating on buying Thumper JUST DO IT! Graphics are insane, sounds are insane and the game is so satisfying overall to the point where it doesn’t matter if you win or lose. 🖤Play It, you’ll see 🤘🏾

- Extremely Intense

Plays great, looks great, and sounds great. Thumper’s pulsating score is menacing and fierce, leaving me on edge with every bump, jump, and curve. The nightmarish visuals are a bewildering concoction of LSD-tinged procedural art mixed with aesthetic hints of Lovecraft. Controls are easy to pick up, though inputs are precise and demand extreme precision. The challenge presented here is extreme. Do not pass up this game.

- Awesome game - some feedback

I love this game, really like the update with the option to disable tilt controls, I think there was some tweaking made to the swipe sensitivity, making me swipe up by accident a lot now, could that be a configuration option later on? (Swipe sensitivity)

- Holy Smokes!

This is so much more in: tense, teresting, volving, and engaging than any description can convey. The game immediately draws you in and before you know it, you’re flooded with adrenaline. Definitely worth breaking out your (wired) headphones for as the soundtrack adds a whole new level to the experience.

- Astounding!!!!

What an amazing game!!! It is very smooth, and the controls are easy to master! I’m playing on an ancient iPhone 5S, but it still works wonderfully!!! Well worth the money!!! I’m new to the whole rhythm genre, but I now love it! I adore this game and you will also!!! 10/10 stars!!! -Zendayafan101

- Like playing Simon (80’s) with rhythm and a touch of Guitar Hero

I’m into Electronica, love random industrial rhythmic noises with hidden patterns (that most people would otherwise call noise), and love a challenge. This game has all that. I have NEVER bought a game, but this one is well worth it. Seriously, good job to the producers and developers. Amazing.

- Wow!

Honestly, I only gave great things to say about this game! Its a perfect symbiosis of audio, visual, and engaging play. Its fun to get lost in and show off to your friends! It also is smooth to play with little problems with gameplay, if any at all! As a cynic of games this one is is a must!

- Was fun until level 4

It was fun until they introduced switching lanes by tilting. The tilt on iPhones in games never respond 100% of the time causing frustrating experiences in any game. The options allow you switch off tilt and have lane change buttons instead, but they are clunky and too hard to tap to switch lanes while also trying to keep a rhythm of everything else. The game is fun, but I hoped it would like more than 3 levels before I want to slam my phone on the ground.

- A lot of fun

Amazing graphics and sound. Makes me want to dance when you hear the amazing beats and sounds when you repeat them going through the course after the game does it. Really cool experience. Love it on my iPhone X. Also have an iPad Pro 2 and would love the 60FPS.

- Amazing game

I have been looking at this on the Xbox for quite sometime but it always looked like more of a mobile game for me. Anyways I’m about halfway through and I’m debating buying the console version as well because I’m having such a time playing the game

- Swipe gesture misses every time

The swipe gesture takes longer to do than a tap (or button press on controller). Then, iOS has to recognize that what occurred was a swipe. As a result, any action that requires a swipe must be performed shortly before the beat, rather than on the beat. I played some turns with my eyes closed, aiming to swipe on the beat, and was late every single time. If you’re an experienced player of rhythm games, this issue makes the game literally unplayable.

- I will be playing it all year!

I can’t figure out if I like it on my X or iPad Pro 9.7 best, but that is a good thing! I just play all the levels on both. Love how you can play in landscape and portrait mode! Developers are active listening: this game deserves your money now!!

- Too good of a game to not buy

I absolutely love this game. The music, graphics, and everything is just simply amazing. I have played games like geometry dash but it doesn’t come close to beating this. One of my favorite games on the iPhone and I highly recommend it.

- Perfect

Yo, this is not only the among the best rhythm games, but one of the best games of recent memory. And thanks to the devs for getting back to me on the loading bug issue; who knows what caused it, but it’s not happening anymore. Also, I own this game on everything but the kitchen sink.

- Beautiful!

This game was executed beautifully by the developers. The soundtrack is amazing and the visuals are psychedelically mesmerizing. I also like that the game is consistently challenging and keeps you striving for your own development rather than tempting you with micro transactions. Well done, five stars earned.

- Fun, absorbing, beautiful

I didn’t wake up today thinking that the thing I needed in my life was some time as careening metallic space beetle racing through a kaleidoscopic swirl of drum beats and electronic music. But it turns out, it’s just what I needed! If any of the above sounds appealing to you, it’s worth a fiver. Great fun!

- Amazing VR game came to IOS

I got this game when it first came out on PSVR and fell in love with it immediately. I have been so playing off and on since it’s IOS release and so far it’s awesome. One thing that I would love to see happen is support for using the Steel series Nimbus controller on it (namely for iPad)

- Must be made for the 40 and younger folks

Probably just me but feels like game is really for younger folks with amazing reflexes. I’ve tried the 2nd boss after level ten, a hundred times and no luck. I even know the pattern but way too fast for me. Would have been fun to try next level but I give up. Luckily it was only $3. Hats off to whomever can finish this one

- I have a cool suggestion

I played the demo to this game in PSVR and it looked epic! I am just going to say though, it is a lot to ask but can you make a sequel? The reason I think you should is because this game is so cool and it costs money, games that are cool and cost money, I just like sequels.

- I own it on VR, Switch, and now iOS

But this game. Simple intuitive controls that sync beautifully with the dread inducing soundtrack. Absolutely must have, the quick pick up and play save feature is cool too. Makes thumping on the go easy.

- Best Game Of All Time.

Now, I’ve played rhythm games before, but not one like this. Unlike every other rhythm game, you play as a part in the music, rather than the whole song. Best game I’ve ever played, best soundtrack I’ve ever heard, and I would give it a 10/10.

- This game is amazing!

I love this game on the PS4 on the VR because it is fast and immersive. I was not sure how the graphics would hold up on the phone or if I wanted to pay five dollars(4.99). I do not regret my decision! The graphics and controls translate beautifully.

- iPad Pro controls unplayable

Edit: Developers fixed the input issues and now the game runs as intended. Appreciated the personal response to my issues by devs. Updated my score to reflect an immersive game with killer aesthetic, solid gameplay, and intense music.

- Holy smokes!!

When I saw this was coming to iOS I immediately preordered it! I’ve purchased this game on three different platforms now! As a fan of the music genre of games this is a AAA game!! It plays better on iOS then I expected! I love it!! Awesome job again to DROOL!!

- Pre purchased and still have to pay for it on iPhone

Pre-purchased on iPad, but apparently you have to purchase a version for each of the device on your account.

- Awesome game, so intense!

Really fun, exhilarating, you can really feel the game pulsing as you play and nailing those turns feels visceral. I’d love controller support for iOS 13, if that’s a possibility, would make those later levels a bit more forgiving!

- I can’t believe I just found out

I liked this game a lot when I played it on the Switch, but hooooly cow this game is a masterpiece on the iPad. It’s so buttery smooth at 120fps, I’m so glad you made that happen. 10/5, GOTY

- Quality-ish

The only reason this isn’t getting 5 stars is because of the graphics. Every time I open the game it’s looks amazing and it’s super fun and immersive. But Then I’ll close the app and get back on a few hours later and the graphics quality will just have dropped on its own accord. And now I can COUNT THE FREAKING PIXELS!!! I DONT WANT TO BE ABLE TO COUNT THE PIXELS PLEASE FIX IT

- Great, but...

... it’s too easy to accidentally restart a level from the beginning rather then resetting from the checkpoint. Happened to me twice and I feel so defeated. It would also be nice to go back to *any* checkpoint rather then just the previous.

- Incredible

Fantastic port of one of the best and most unique games of the past decade. This is the definitive version for me, the controls are perfect and it looks beautiful on an oled screen. This is an essential purchase for mobile gamers.

- Game is great - one bug I think

Whenever I’m playing and get a phone call, then go back to the game the sound doesn’t work. I have to quit the app then restart it to hear the music.

- Instructions?

I downloaded this game when I happened upon it. It’s visually gorgeous, the soundtrack is wonderful. It LOOKS like a lot of fun to play. But how? There are no instructions. Nothing. I think that the play quality would be vastly improved if I knew what I was doing and how to do it. It’s a small criticism, but important. Is wanting some kind of basic instructions unreasonable?

- Great Game! But...

This is a great game no doubt. However, the touch controls after the update need improving. (There's a delay after turning right, or swiping down). For a lack of a better word, the update traded graphics for controls if that makes any sense.

- This is the most satisfying addictive game ever

This game is so fun and satisfying that its so addictive I ❤️ it so much but when I put my thumb on the home button I then realized it was money and there was no going back but it was worth it.😄👍🏽❤️❤️🤑

- Incredible game

I -HIGHLY- recommend thumper! I can’t get enough of the game. The only problem is that it drains the battery, but that’s a common problem, and the game has pretty intense visuals, so that’s pretty forgivable.

- Overrated

It would be much better if your actions actually lined up with the rhythm, which isn’t actually music but repetitive industrial beats. Instead, the player has to memorize just how many turns are where through trial and error because it’s too fast to see and predict. This is basically an aggravating iTunes visualizer.

- I really want to like this game

It’s wonderful, but there’s one issue with controls I cannot fix. After a turn, hitting a thump point is way too quick of a motion to handle. Tapping simply turns the beetle forward immediately after a turn, resulting in an unfairly missed point.

- Amazing game, iOS version has slight lag

I absolutely LOVE thumper. I play it on PSVR. This pocket version has a slight tiny lag on hitting the marks though, which make it a little odd. If I weren’t already used to the precision of the ps4 version, it probably wouldn’t be an issue. But if you are used to it on console, this version might bother you.

- Crashes on Level 4 Final Boss on end of 3rd round

When I tap the final thump that sends the shockwave to inflict damage on the boss on the 3rd round, it always crashes the app to the home screen icons. I’ve ended all processes, did a soft and hard reset of my iPhone 7 Plus and the same crash happens always on that 3rd “shockwave” that is sent back to damage the final boss on Level 4 Omega. I am therefore, unable to progress beyond this boss. Otherwise, probably the most creative and imaginative rhythm game I’ve ever played.

- Thx for the Fix!

I had some issues with controls before, but it has been fixed! Thanks for the feedback on my response, love the game!

- Just buy it already!

I would recommend this game to everyone I know! My only problem is that the play+ area is locked till level 3. But other than that... THIS GAME IS AMAZING!!!!!

- Best Game on Mobile

The graphics and intensity of this game are through the roof! Extremely EXTREMELY well done port to mobile! I bought this on mobile as well as Xbox and am spreading the word to friends. THIS IS AWESOME.

- In a world where over half of mobile gamers have wireless headphones

It just doesn’t make any sense to develop a game audio is not crafted for it. Great game so far, but I have a pair of Bose quiet comfort wireless headphones, with which I haven’t tried to play the game with.

- Poor Controls

I loved this game on other platforms. However, the game would often misinterpret my left/right swipes as ups. I never really feel like I’m in full control. Please improve the controls and possibly add a button control option!

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Anthony Crocilla

Laundry Lunatic played Thumper: Pocket Edition (Google Play) in the last 24 hours #exophase

Anthony Crocilla

Laundry Lunatic played Thumper: Pocket Edition (Google Play) in the last 24 hours #exophase

Thumper: Pocket Edition 1.17 Screenshots & Images

Thumper: Pocket Edition iphone, ipad, apple watch and apple tv screenshot images, pictures.

Thumper: Pocket Edition iphone images
Thumper: Pocket Edition iphone images
Thumper: Pocket Edition iphone images
Thumper: Pocket Edition iphone images
Thumper: Pocket Edition iphone images

Thumper: Pocket Edition (Version 1.17) Install & Download

The applications Thumper: Pocket Edition was published in the category Games on 2018-01-24 and was developed by Drool LLC [Developer ID: 1275826615]. This application file size is 468.08 MB. Thumper: Pocket Edition - Games app posted on 2019-10-27 current version is 1.17 and works well on IOS 11.0 and high versions. Google Play ID: ws.drool.thumper

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