Meteorfall: Journey Game Reviews

VERSION
1.0.323
SCORE
4.5
TOTAL RATINGS
458
PRICE
$3.99

Meteorfall: Journey Game Description & Overview

What is meteorfall: journey app? Meteorfall is a deck-building roguelike. You'll choose your class from one of four unique adventurers, and then set out with a deck consisting of some basic attack cards. During the course of your adventure, you'll be presented with the opportunity to add powerful new cards to your deck.

No adventure would be complete without slaying a few monsters that get in your way. In battle, you'll draw cards from your ability deck. Each time you draw a card, you'll be able to swipe right to play the card, or swipe left to skip a turn and regain some stamina.

Between battles, you'll venture through a variety of locations, represented by an encounter deck. You'll encounter blacksmiths that can upgrade your cards, temples that can help you optimize your deck, and mysterious characters that will make you all sorts of bargains.

The tactical strategy of combat micro-decisions mixed with the strategic element of deck-building provides a compelling and deep gameplay experience.

As with all roguelikes, death is permanent. You'll earn some gems that you can use to unlock new cards, but it's back to the drawing board after that. Start out with a new adventurer and set out on your quest once again.

The good news is that Meteorfall is different every time you play - you'll encounter different locations, different enemies, and different quests. Part of the challenge is adapting to the challenging situations the game puts you in, given the cards available.

Good luck hero - it's time to end the Uberlich's cycle of destruction!

FEATURES
+ Challenging roguelike gameplay with an easy-to-understand deck-building combat system
+ Procedurally generated content - every adventure is unique
+ A dozen different enemies with 7 unique bosses
+ Six heroes to choose from, each with a different starting deck and unique playstyle
+ Unlockable hero skins, each with its own starting deck
+ Discover more than 150 cards
+ Daily Challenge mode with leaderboard and gameplay modifers
+ 5 'Demon Mode' levels of difficulty to unlock
+ Unlockable cards that can be easily earned through normal play
+ Leaderboards and Achievements
+ Portrait orientation for casual one-handed gameplay
+ No ads, timers, or other freemium shenanigans

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App Name Meteorfall: Journey
Category Games
Published
Updated 26 September 2020, Saturday
File Size 591.56 MB

Meteorfall: Journey Comments & Reviews 2024

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Love it. Wish there was even more.. I almost never expect a *great* mobile game these days. But I was very pleasantly surprised. This game is addictive and so much fun! I love that you buy the game and never have to worry about ads, pop ups, timers, or “freemium” type crap. Those things wear down my interest or desire to play those games. But this game is so well put together! I have had my phone in my hand non-stop. I wish there was even more to it so I could keep on going!

Great. Pro: A very accessible, fun game with a great art style. Lots of interesting ways to approach the combat and deck building. Con: Very light on story. Once you unlock each of the four characters' special cards, nothing to do with the gems. Wish there were more characters, customization options, or things to unlock (So basically I wish there was more of the game, which speaks to its quality).

Highly recommended. This game is a rare gem and shouldn’t be missed. Excellent art, smooth gameplay, fun personality, and an enjoyable card game. To top it off, you feel like you actually bought a full game, everything is attainable by actually progressing through the game, not by buying additional packs or coins. Well worth the price!

Tough until I realized.... I simply couldn’t make it past the second area after about 10 runs with various characters. I couldn’t figure out why; I felt like I made the right choices on what to upgrade and buy and remove and whatnot, but I always seemed to get murdered by a tough area 2 monster. Then on one run with the wizard I decided not to fight nearly every monster; I rested a lot more, and actually prepared to go into fights, rather than blindly attacking every monster. And with some nice random events and good choices, I breezed by to a victorious run. And it was satisfying. I just mention it because it didn’t seem so obvious to me that you’d still gain enough XP to level up even if you choose to rest on 3 or 4 monsters per area. It’s certainly not as brutal as this developer’s previous deck building rogue-like app: Dream Quest. If you’re looking to scratch a deck-building rogue-like itch, this’ll get it done until Slay the Spire comes to mobile. Looking forward to getting victories w all 5 characters.

Incredibly addictive!. Update: Please develop more heroes or create a longer campaign option (see how many bosses you can kill before finally losing) I love this game so much! Pay once and enjoy! this game is simply but requires tons of strategy. Easy controls (swipe left or right) make it an excellent game to play anywhere! It’s a rogue-like game meaning once you lose you start over, but you don’t feel like you wasted any time. I’ve literally been playing for HOURS! Thanks for this gem of a game! I wish I could donate more towards future development!

Exceptional!. First thing’s first. This is a 5 Star game and incredible value for the money. A fun, exciting RPG card battler with exceptional replayability and zero IAP (thank you!) Each character class offers a very different playstyle, and the random, rougelike elements keep you on your toes in the best way. A couple nits hold things back slightly. Playthroughs offer gems that can be used to unlock new starting cards. A lean deck is vital to successful runs and there is no option to remove unlocked cards from your starting decks. As a result, you can end up crippling your decks by “unlocking” subpar cards (don’t do it!), which *should be a reward. This definitely needs a tweak. I also think endgame balancing needs a slight tweak. I like how you can get surprised and die in almost any match if you’re caught off guard or get unlucky, but the final two bosses are a bit OP, and can seemingly only be defeated with very specific builds (and major RNG luck) - which limits exploration and variety a bit. Those quibbles aside though, this is a phenomenal effort from a small developer and definitely worth the buy. I’ve gotten hours for pennies from this purchase.

Could be great with simple fixes.. I have played this game A LOT, and there’s a lot to like. Lots of characters to choose from and some fun tactics. But over time the little annoyances of the game really start to add up. I do not like how the game starts you over at the main screen when you lose, it’s annoying to have to go through the motions to add the enemy multipliers every time you start a new run, the attack cards are useless and are a burden, and lastly when you level up and get to choose a new card there needs to be an option to not take any card at all.

Amazingly fun and replayable. I’ll admit I was a little hesitant at first. However, the more I played and figured out the cards, the more fun I had. I really love the simplicity and art style. Truly inspiring! Main gripe is that the Snotwulves seem a bit strong. Most of my deaths came from Snotwulves in the second area. Their Bite card feels imbalanced and hard to deal with. Then there’s the audio that just feels there to exist. Filler noise. What I hope to see: more content! I want to see enemies specific to zones (ie. undead in crypts, insects and scavengers and bandits in the desert, etc). I want more zone variety. More characters and character specific cards. Some audio for the characters when they take damage or die could be cool. Maybe daily challenges. I know this game recently came out but I have high hopes!!! <3

Great!. This is the best game I’ve found in a long time in the app store. The gameplay is challenging but not daunting. It’s easy to learn but developing the right strategy for each character is a rewarding series of trial and error. You can tell these devs actually like gaming. Thank you for not making me watch any ads. Thank you for not having a rapacious paywall. The graphics are cool and the score is good too. My only request is more content. Maybe some sort of new dungeon that opens up after the player beats the game w/each character? Great job devs!

Fast, Fun, and Furiously Addictive!. If you’re a fan of Arnold Rauers (Card Crawl, Card Thief, & Miracle Merchant) you are destined to be a fan of Eric Farraro! The action is quick and the ambience is immersive much like Card Crawl but Meteorfall takes it’s own turn through Adventure Time-like illustrations and a more obvious approach to role playing by offering a rapid leveling system, boss fights, treasures, and random events. Earned in-game diamonds will allow you to further the RPG experience by purchasing character specific abilities that unlock new cards and coins can be spent at the shop, blacksmith, or temple. My only gripe is that I want more! I’m hoping to see more content, more characters, and more Meteorfall from Eric Farraro in the near future. Do yourself a favor and play Meteorfall!

Love this game, but.... So I’ve seen a couple of reviews about the game being limited in gameplay. I love rogue like games as it is, and LOVE card games like this. It’s true, when you die you should be able to pick cards you want to start with that you PAID for already. Also should be different events or interactions with characters. New classes would also be cool.

LOVE THIS GAME!!!. Right off the bat I wanna say that I love these types of games. Gameplay is awesome and fun, keeps me playing for hours. No ads or anything which is GREAT!!! If there were expansions for this I would buy them. My only problem is that every other hero other than grey beard is not strong enough, currently he is the only hero that I can beat the game with.

Worth the $$. This is a unique game that is well made and balanced with no pay to play features at all. It is beautiful in its simplicity. This is the first game I have ever been provoked to write a review for. I’d put it on par with the kingdom rush franchise. The only minor complaint is that it is so fun that I beat the normal levels in a week, now I will move on to nightmare mode.

Crash. Crash.. Crash. Does not work on older devices such as iPad 2, please fix, those of us that use these do pay, we most certainly pay,, but would like to play as well,, please be kind❤️ love to bring these stars up. Heads up:@) most of these newer games will not work on old devices regardless of claims that they do, there all worked for the newer systems which conflicts with the older devices, they crash before they even load, I have bought 10 games in the last few weeks, each were suppose to be compatible ( these were not high end games as far as graphics) 7,8,9.0 and so on, out of ten one worked, each with the same trademark problem, because of the low percentage of people using older models the game creators are not interested in making alterations, I can't blame them but hey don't take our money if you don't have a care, of course this is not targeted at this specific maker,, I hope your one of the few that will try, ❤️ the game sounds great, I would love to play it AGAIN: IF YOU HAVE A LOW END DEVICE DONT BUY ANY NEW GAMES REGARDLESS OF WHAT THEY SAY, A 98% CHANCE SAYS IT WONT RUN

Fun, but flawed. Overall a great deck-building roguelike, but it has a number of flaws that keep it from being as good as it could be. For example, viable decks require both the Blacksmith and the Temple in order to beat the end Boss. However, these can appear at the same time in a run, making them mutually exclusive (at that juncture, at least). This problem is compounded by the fact that there is (of course) a finite number of appearances of the Temple/Blacksmith in each run, and furthermore—as other reviewers have noted—some starting cards in each deck that are worthless and must be removed. Then there’s the fact that upon leveling up, the game will sometimes force you to add unwanted cards to your deck which will ultimately have to be removed as well. Simply put: luck plays a stronger role than is warranted.

Unbalanced Game. I love this game. But after this last update the game is so unbalanced. After literally 15 games with Greybeard i just won 1. I didnt like this temple update, i have to waste lots of coins on it to build my deck and then i cant upgrade my cards. The monsters are so powerful now that you cant choose “upgrade skill” because you will get overwhelmed. I didnt like the exit of stamina upgrade, because it kills my Mischief build... i was full stamina with stab cycle then eviscetate... that was the main thing with her... now its gone Muldorf is very powerful now, i can only win games with him... but still harder then before. I still love this game, is amazing! But here is my support to it.

Fantastic premium game. This is a really fun card game with amazing art and music to boot. I love the overall theme and style. Hard to not like this one. A no-brainer purchase for any lover of card/rpg games. I was glued for hours until I managed to beat the game with all four heroes. I hope the base game gets expanded with more cards or scenarios in the future.

Great game, but one request. I really love this game. I’ve enjoyed solitaire card games like Card Crawl quite a bit. I really like this art style and the light RPG feel of upgrading cards, treasure, buying cards, etc. it ads a lot of depth. One thing i kind of wish the game had was a kind of story mode where you are building a character through multiple play throughs. Kind of like with Infinity Blade. In that game your xp, hp, and equipment carry on after each time you die. That way, every time you play you get further and further. I like the game a lot, but I can never get past the second boss I encounter. Maybe I’m just not very good, but it’s kind of a bummer loosing all that progress. Maybe there’s a way to do something where you die, then replay, and when you catch up to where you were you find that characters items or something. Could be fun. I do love the game otherwise. Great job.

Step back from Dreamquest. This is the second game that copies Dreamquest that does an inferior job. With only one card per hand, there is no opportunity for strategy in when/how the cards are played. One can’t make the strategic decision to skip a card to gain stamina to proc an ‘if your stamina is higher’ bonus, which leaves it completely up to luck. Really is a huge step backwards from Dreamquest. The developers were too enamored with their flick left/right mechanic to consider whether or not it really worked for the game. I recommend you check out Dreamquest instead.

Great one handed card game!. Incredibly fun and easy to play game. As you progress, the difficulty increases more than I had expected, but it never becomes frustrating. Being able to refine your deck with each play through, learning the best builds, makes the more challenging enemies that much more satisfying to beat. I do think it would be nice to have a quick explanation of each card the enemy plays AS the card is played even if that would slow down the play a bit. But the recap after their turn is fine for now. Love the artwork, can’t wait to see how this game develops with future updates 👍🏼

Can't wait for the sequel Krummit's Tale. It's a great game. Easy to figure out. Just enough of a challenge. Hard to put down. Kudos. Also, I just love the take on the four archetypes (fighter, wizard, rogue, cleric) that's not too standard and has some personality. Upgraded skins are not just skins, btw. They have totally different decks and start you off with a big push toward a specific build whereas the starting characters are more flexible with which play-style to choose and develop over the play-through. Highly recommended.

Slightly worse than slay the spire. I was looking for a game like slay the spire, and I found this. It’s similar enough that it satisfies my needs when I’m away from my computer. (Not sure which one came out first) Slightly different gameplay, though. Not quite as interesting. The most annoying thing is the slow animations. Please, please, please give me the option to speed it up, and I’ll give you a 5-star.

Love finding the “key” to each character. Have really been enjoying this. Single purchase, no IAP shenanigans. Just the right difficulty level, it will take a number of tries to figure out how to best use each character. And once you do, it is really gratifying to see the strategy work out. Easy to play, perfect little game for on the go.

I am really confused by the simplicity of these game.. I am not sure about this game, it seems to lack any real strategy, and just feels like a wholly random experience. Maybe I haven’t gotten far enough in the game, feel free to correct me if I am wrong. Is this the game, swiping right or left? I am confused, where is the strategy where I get to choose which cards to play? I just don’t see how swiping left or right on a single card is strategic or a meaningful choice for the player.

Can I give 6 Stars?!?!?. Edit: came across my first bug in the game, probably about 20-30 playthroughs in. During the first item on the todo list I had a bear claw get stuck across the enemies portrait on my screen. It eventually became the entire bears arm across both my portrait and the enemies portrait. Despite this strange bug, I managed to get my first win 😅 I was playing as the mischief class. Still really enjoy this game and highly recommend it! This game is honestly just awesome in every way. I’ve never felt like paid apps were really worth the money, but this game is worth every penny and more. I’m enjoying it so much, and feel I can sink a ton of hours here. If you’re looking for a cheap game that’s easy to catch on to but hard to master then this is for you! So much appeal here and I can’t wait to keep playing more! Good work devs!

Great game, lack of content. I wanna start this off by saying the game is fantastic and I think it’s worth the asking price, I’ve been playing this on the bus and while walking to the store, it’s a great time waster. I think the mechanics and overall theme of the game is great, however it lacks the polish I desire for a game that’s about 4 bucks. Some performance problems on my iPhone 6, stutters and lags when loading some card effects. The main problem this game suffers, is simply a lack of more content or areas to progress too. I’d like more choices for character classes, as the standard characters have very set archetypes that are hard to break out of if you want to actually win runs. It’s controls are beautiful and genius for this type of game, however it’s genius is also its downfall, as the lack of choices can leave some games up to complete chance, as some enemies will kill you in one turn because you lack the HP to survive a lucky roll from the opponent. This happens early in the game and later on. A tip for any new players, getting HP early to survive the onslaught while you’re still powering up your deck is a smart choice and sometimes passing on the upgrade is a better choice than trying to go for an ultra powerful deck. Anyways, great game, highly recommend, just wish there was more content, and a little more polish in regards to the cards visually, and special effects.

Solid. Enjoyed it for a while. Rogue was by far the most fun and distinct play style. I’m pretty sure I ran into a glitch frequently where Resting healed but didn’t recharge my spell cards, which was frustrating. Lovely art and accessible gameplay, but there isn’t much replay value especially once you’ve beat it once. As other people said, having a slightly more robust story or some new game plus incentives could help. Props for not having in app purchases.

Excellent game from a passionate independent developer. Meteorfall is a great turn-based strategy game, simple but with very high replay value. It’s fun, you can play it for a few minutes and put it down and pick it up later to finish, or you can play a full game in about 20 minutes. The developer clearly loves what he’s doing, and he interacts with players all the time on Reddit and Twitter, and is always open to suggestions for improvement. This is the kind of game - and developer - we should all be supporting, instead of the corporate mobile game companies who are only interested in the bottom line.

Great Light Deckbuilder. Meteorfall is like simpler, prettier, more accessible version of Dream Quest. It's also clear that the developer put a lot of thought into the game's mechanics. It's not enough to dethrone Dream Quest as my favorite immobile game, but it's still a refreshing change from the IAP-filled cashgrabs flooding the App Store. I only have a few minor complaints. It's a little too easy to win with most classes (Rose was the trickiest for me), and it would be nice to see more cards and classes. The final boss especially seems too easy. Also, hackers have ruined the scoreboard. It'd be nice for that to be cleaned up. Anyway, it's definitely worth your time and a few bucks. Hopefully the game sees some more expansion in the future.

8======D. Instead of having you restart ever time you lose you should save your progress in the game so you don’t have to start over you should be able to pick a card and keep that same beginner card the whole game instead of just restarting and picking a new one if you lose in a battle you should just go to the start of that dungeon or location not back to the start of the game you should have room for 3 slots each one you pick a different card for each slot and go can pick from a different slot every time and if you die in battle you just go back to the start of that location I just wasted 3 or 4 dollars I think you should make these changes to your game thank you

Fantastic game, just wish the UI was adjusted.. Absolutely phenomenal game, and exactly what I was looking for. The UI, however, could use some adjusting. Using an iPhone 11 Pro, some of the data (such as the Gem counter) is cut off. For a free game, this is acceptable. For a paid game, I do wish this would be adjusted based on device. That’s such a minor complaint compared to how wonderful the rest of the game is, please purchase Meteorfall: Journey. You won’t be disappointed.

A pleasure that can be played over and over. This game is fun to play the first time, the 10th time, and the 100th time. I’ve had this app since it launched and it is a reliably good time with every round played. The updates add complexity and new mechanics, the characters are gorgeous and the overall feel is fast and fun. I’d give this app 6 stars if I could.

Worth It!. First off, I never write reviews but this one is too good to not recommend. I was searching the App Store for a deck building game and came across this. It sounded fun and the graphics looked cool so I preordered it. I’m so glad I did because I haven’t been able to put it down! This game is so much fun and addicting. Each game is different and you’re given different options (i.e. purchase new cards, upgrade cards, get treasure, recover health and spell charges, etc). It’s definitely worth the purchase whether you’re already into these types of games or want to try it out. It won’t disappoint! Also, I read someone else’s review about how they need to add a feature so you know what the monster’s cards mean but they already have one. If you click Recap at the end of the monster’s turn, you can see what cards the monster used and a description of what each card does.

Just beat the lich. So after playing this game for about 2 days straight and getting the best kind of rng to build a god tier deck for thief, this game is super fun, its just that i hope maybe the devs will put a more active story for players to be engaged as we progress in the game. As for addons it be awesome if they make new chars, new quest lines and maybe events that give players the chance to purchase limited time chars via the in game currency (shrugs) regardless this games pretty addictive

Too Much Luck. Oh man, this game is super fun and I wish I could give it a higher score. It's a deck building game, with some decent strategy baked in, with choices asking you to either upgrade or par down your deck to make it better. The problem is, these opportunities are completely random, which makes too much of the game feel like a crapshoot where you're crossing your fingers that you roll Blacksmith or Temple. If you don't, it doesn't matter how competent you are, and that's a real shame. They could fix this by giving you the choice of Rest, Store, Blacksmith, and Temple at every break, and allowing you to choose which is best. They fix that, the game is 5 stars.

Clever & addicting, support indie devs!. This is definitely one of the most re-playable mobile games I’ve ever owned. The gameplay is deep and thoughtfully designed, each character and deck is fun to play and plays differently. Plus, the developer is responsive and has put in a ton of effort to make this a great game. Get it, it’s a no-brainer!

Great game. A lot of fun.. This is a streamlined deckbuilding roguelike. It reminds me a lot of Dream Quest as far as card mechanics go. You play each card Tinder-style swiping either left or right which is unique and makes for a lot of tough decisions. It’s a different take on how you play your deck and subverts some of the grindy elements that plague the genre. The options for sound and music could use some tweaks. There’s is this loud hum of people talking in the background and it’s so loud I can’t hear the music and ultimately just play the game on silent. I hope the developers will update unlockable cards or achievements just for replayability sake but for now the base game is awesome. Highly recommend.

Must-try for fans of roguelikes or deckbuilders. This game is wonderful and you can really tell that the developer put a lot of love and thought into the game’s systems. It all runs really smoothly and feels satisfying to win. However, perhaps more importantly, it doesn’t feel too bad to lose either which is important in roguelikes. Each run-through you’re constantly thinking of new ways to build your deck and new strategies to try and focus on. Add all of the great gameplay on top of some truly excellent art and animations, and you have a game that is incredibly unique and engaging to play. I haven’t beaten the final boss yet, but I’m still having loads of fun exploring the possibilities. There’s also tons of potential for additional content, like new starting characters and enemies. With so much to love and so much potential for the future, this game gets as high of a recommendation as I can give for a mobile game.

Lot of fun but room for improvement. I’ve really enjoyed playing this game. The art and gameplay are wonderful. The main issue that I’m running into is that the alternative characters appear to just be better than the base characters. However, that means that I end up playing the same deck with the same strategy over and over again. I’d really like to progress further but I’m already getting a bit bored/frustrated doing the same thing over and over without progression after each characters unlocks. I would appreciate more unlock able characters that would allow me to try out different archetypes within each class and experiment and try to play a little bit more how I’d like to play. Lot of fun, but I feel like my stay with this game will be more short lived than it could have because I don’t feel like I can experiment and play how I’d like to.

Challenging but doable, fun game. I finally beat the final boss for the first time! Not super easy to do, so it’s super satisfying when you finally do it. This game is the right mix of accessibility and challenging. Not too easy, but not overly frustrating. I’m a casual gamer; if I can finally win, it’s doable! And there’s tons of replayability because you can play as different characters and the mix is a little different every time. The developer keeps the game updated, too. I do wish you earned more coins each round so that it would be easier to get rid of weak cards and upgrade good ones, but otherwise the game plays really well and is enjoyable. I do appreciate the fair up-front price and no IAPs, too. Thanks developer for a great game!

Great deck builder, highly polished, bears. One Deck Dungeon crossed with a deck builder and a touch of roguelite. “Adventure Time” style and theme is wonderfully done. - There are multiple classes and each class plays differently enough to feel unique. - There is enough breadth within the classes to allow the deck building aspects to shine. - The bear theme tickles me to no end. - Others have noted a lack of content and I agree only in that I have played so much of the game and I’m loving it. What content there is is highly polished and, like other short gems (Portal, Superhot, Thomas Was Alone), you’re left wishing for a few more hours. - highly recommended if you like deck builders, roguelites, “Adventure Time” or bears.

Could be 5 ⭐️. Honestly, solid 3.5, really fun and enjoyable game with surprising depth. The only reason it isn’t a 5 star because of eventual game burnout. Once you beaten the w/ character once it isn’t terribly fun to replay harder and harder modes w/ no rewards. For me anyway. LOVE that there is alternative characters (well, one right now) to buy with in game currency, need more of those please! As of now I just have a pile of gems burning a hole in pocket w/ nowhere to go. More card variety would be great as well. This game could be really amazing, but at the moment it’s just a fun little time-waster.

Absolutely brilliant; big balance issue. Quick pace, interesting decisions, long-term progress, no predatory IAP; and most importantly, it’s fun! Deserves all the hype and more. Except: it’s really not cool when I’m at full health and the enemy kills me in one turn (two Zaps). If I fail, it should be at least partly because of my own decisions. Also, it would be great if there were more cards to purchase with gems...

Love it but.... As a fellow fan of strategy card games, I love this one it has a unique play style to it that no other games that I have played. The roles are easy and nice with a smooth booster card set that can really give you an advantage to your role type (but not nailing you down to that role in any way at the same time if that makes sense.) I really love how there are no pay to play booster packs and it’s a one time purchase kind of deal although there is one thing that I don’t really like to much and that’s the four roles, nothing about the roles in particular besides me either having the worst of luck or not being able to build my character with certain cards because I can’t find them but I just wished that there were more and more of an in-depth story line (although I haven’t played much) I just don’t think there’s a crazy draw to the storyline is all, and that there isn’t a huge huge diversity that other games I’ve played has. (I get that this just came out and hopefully hasn’t gotten all the stuff together and just the bare bone game) but I’d love to see sort of a clerical type character or a debugger of some sort besides the standard mage,fighter stances.

Sweet game. Addictive and fast paced combat. Sometimes it feels a little repetitive but the difficulty of the levels and different character allows for a lot of content to be explored. I just want them to release maybe new character and areas and enemies every once in a while and this game with more diversity would be phenomenal!

Fun Deckbuilding Game. Simplistic fun deckbuilding game. I have one complaint: using your gems to “unlock” cards actually adds them to your starting deck. While they’re relatively powerful early, I find that in the long run “unlocking” cards weakens your deck substantially as the strongest strategy in this game is to keep a small, heavily upgraded deck full of synergy cards. The cards that you unlock aren’t bad, but are ultimately more things to upgrade or remove. Mischief especially is hurt by the extra cards, as without them it’s much easier to make a deck that can consistently cycle through itself multiple times a turn. To the developers, I suggest adding a toggle to the cards, and letting players choose whether or not to include them in their starting deck after unlocking them. Also, I’d consider reflecting on the design philosophies surrounding these “upgrades” actually weakening the deck, and consider reworking it to give a more rewarding sense of progression. Overall, I really like this game, and consider it a worthwhile addition to the genre. :)

Life itself. This game is lovely. I got it this morning and played through a few times to beat it. Fine, good game. It was fun. But it wasn’t done with me. When I came back a few hours later I discovered the next difficulty level, and was cemented to my phone for the several hours it took to beat that. The game is a nice balance of risk assessment, luck, and personal style. Decent replayability with the characters as well. I would love to see a longer mode with an ability to NOT take cards both at the beginning (when unlocked w crystals) and later, when they are given as a reward for leveling up. Either this or cards should be included in the scoring. Extra cards can be a huge handicap in score, play (as intended), and money. Thanks for making a cool game.

Unsure where to put this. Game is amazing, hate that they nerfed the wizard so much it seems, while a little over powered now it seems like the basic attacking people will shine.( Not a bad thing I guess). One quip I have though is it seems I always draw shadow pact first while it isn’t charged ending up with me taking extra damage on the cleric and sometimes ending playthrus early. If this intended then could it be stated as such, if not maybe the algorithm could be looked at since it seems like it’s targeting. And no it isn’t because of a fluke once or twice it’s like every time it is uncharged. Regardless of this little gripe this game is amazing and I am hoping for more content like characters, cards bosses and the like. But even where the game stands now totally worth the money. I also could possibly see adding a feature to fine tune a starting deck using gems for either an extra character or something like that, just because I have already amassed a couple thousand even after unlocking everything. Hope there is a long life for this game because it’s great.

Great game after two major updates! Buy it!!. Great, fast and fun one handed RPG based card game action! Well worth the price. It’s a great little time killer with plenty of tension and meaningful decision points. Lots of room for expansions too. Here’s hoping the Dev releases some new content going forward! Update: I previously had a few minor quibbles about the lack of opportunities to customize the player’s deck in game. However, after two major updates, this is now one of the best games for IPhone I own and I own a lot. Plenty of opportunities to really hone your deck and build your character. Want to play a fire mage or an ice mage? No problem. A fast, acrobatic thief or a subtle poisoner? Can do. The latest update offers a new, more difficult deck to play against if you so choose and it is FANTASTIC! Wish list: One more player character and something meaningful on which to spend the in game currency; Players choice of additional starting cards or temporary buffs. Whatever play tests well. Amending my previous rating of 4 to 5 stars. This is a GREAT game. Buy it!

Cards are not random. If you play long enough you’ll realize that the developer definitely has coded the game to place your unusable cards on top of your deck when it reshuffles. It also “randomly” drains your most powerful cards with certain spells. I also noticed that my attacking spells usually aren’t offered as an option when playing the meditate card. It really takes away from the experience when you know the shuffle is bogus.

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Further improvements. I love this game just the feel of it and the story line. I would love to see cross play introduced like duo play of single mode. I hope to see this introduced soon! Thanks and I look forward to future updates

Beautifully presented and great fun!. I’ve probably played about a hundred rounds so far, and I’ve enjoyed every moment of it.

Pretty fun. Enjoying this, but the difficulty ramps up WAY too quickly. When the 2nd enemy boss kills you from full health on turn 1 every time you make it to him, something is astray. Needs to increase the probability of Temples. Given that success is random, you can only play this for so long.

Awesome game. Love this game, brilliant game mechanics, lots of replayability with the different difficulty levels and they keep adding new free content. One issue with the latest patch - the daily challenge is bugged. You can play it once, but after that, if you try to replay the daily challenge it puts you in the regular game mode. So you can’t try again if you fail the first time.

Fantastic. Amazing game design but could be a bit more difficult. Also more content would be appreciated, but nonetheless a great game

Totally. Incomprehensible.. What a total waste of money. Can I have a refund please? Seriously, this is a total waste of my time and money. One star is one too many.

Tavern noises too loud. 'Ambient' tavern sounds are obnoxiously loud and distract from the gameplay. Please add an option to disable then, but keep the in-game sounds.

I want more!. Fantastic game, I just want some more. Any plans for more content?

Great game. I hope you guys keep adding more content to the game :)

Cool. I love this game and it needs more levels. It feels like a demo.

Lots of fun. Play this game. Go for bleed and get far. Much fun. Happy human.

Great fun. A deck building strategy roguelike which is kind of a mix between Card Crawl and Reigns.

Roguelike?. On my first game, using the ‘warrior’ class, I was defeated en route to the final boss. On my second game, using Greybeard, I defeated the final boss. Aside from probably being a bit easy, the game looks great and is a bit of fun.

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Great game but.... Fun and very nice UX design for mobile. Good sound design and easy one hand control. But it supports only English and Chinese. More language support would be nice (ex: French, German, Korean, Japanese...)

Fun. Fun Takes too long (too many playthroughs) to unlock alternate skins (even playing with higher multipliers). Also cloud save deletes all unlocks upon re-install :(

Null Error when starting. Just bought the game and I get a null error, the screen darkens and a ton of red text overflows. The game appears to work in the background but can hardly see it. Hope an update comes out real fast to fix it - I can’t rate the game as I am unable to play. iPad Pro. 9.5

Great game! Totally recommend. Good art style, great gameplay, good difficulty, just overall fun.

Simple “yes/no” mechanic, but game has so much depth. Game of the year for me, easily. Build, refine and upgrade your deck as you go; watch for incredible combos for dealing huge damage. Lots of unique playable characters with very different play styles. Extremely replayable with the increased difficulty settings that unlock after you “beat” the game. Can’t recommend it enough.

Tip. Love the game just think it can get a bit boring so maybe make it more of a choose your own adventure type game. Answering the yes or no questions don’t have a impact in the ending so maybe make it more free. Amazing game though!

Silly light game. Silly, very light deck builder. Fun because it is so light, perfect for stress relief. How do I get rid of these hero-specific unlockable cards, though? Some make me wish i never unlocked them and now i'm stuck with them. That's one lost star for the "anti-deckbuilding spirit" of these detrimental cards you hate in your deck from the get-go. Apart from that, good silly fun.

Great Mobile Game. Love this game. I’ve spent a few hours playing it now and I can say that if you love deck builders then you’ll love this. It’s perfect for a bus or any time you have time to kill.

Is ravage broken?? How is it supposed to work??. How are you supposed to gain 2 turns when ravage costs 3 stamina.. u can never be on full stamina??? This game and every other game that includes “buttons” as a graphic sucks for those with the fear of buttons “koumpounophobia” u should consider using something else for the set of eyes on shadow pact 🤮🤮🤮🤮🤢🤢🤢🤢

Great! But there should be something that carries over between lives. This is a very addictive game and I like how fast paced each game is and how simple yet satisfying it is. HOWEVER, I think it could be improved by having something other than the three skills you can buy that carry over between lives. If you made it so playing and dying was rewarding, it would make it feel like you were really making progress. For example, one card from your deck carried over between lives, or you started with a card of 2nd or 3rd level. I haven’t noticed anything like this and I’ve played many games already

What a wonderful replayable gem!. I’ve played through 4+ times each character. The last time was the most challenging: I’m sure the creator has been tweaking the cards. There are very few areas of improvement. Maybe choosing swamp v crypt could have more obvious implications, and there could be some important, and tough to make, strategic choices here. Otherwise, there are occasional situations where you have to make choices and wish you could have access to more information. But these are not even close to critical. I love the “engine” and flavour. Thank you for creating such a simple yet engaging gem!

Really nice. Fun, beautiful Adventure Time-y illustrations.

Excellent. Great rogue like rpg in a neat card game package. Highly recommended!

Great game!. Really fun to play. Though there is a bug with poison potion that it takes time away even if you skip

Swipe left. Cut art but I find the gameplay mind numbing not engaging.

Perfectly fine. This game is basically Peter Whalen’s “Dream Quest” with a bit more content, sfx, and a better gui - and this isn’t a bad thing.

I love this game. It’s a classic, pure and simple. I’ve been playing it for months.

Fun on the bun. Great game! I am a big Muldorf fan Easy pick up and play, fun adventures great artwork and so many different ways to build the decks

Perfect, a mobile classic. Love this game, have been playing regularly for over a year. It’s an engrossing card builder built on straightforward rules and a simple swipe input mechanic, simple and easy to pick up but challenging and rewarding with moderately complex card interactions. The daily challenges were a great addition too. The near perfect mobile game, highly recommended.

Great play experience. I’ve been looking for an enjoyable title that I can pick up and put down quickly at various points throughout the day, and this is the best I’ve found so far! Whether I have 20 minutes or only 90 seconds to kill, it’s fun without demanding a greater time investment than I can make at any given moment. Would love to see more games designed in this way.

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Decent. This is good for killing some time but once you beat it, there is almost no replay value unless you are a completionist. The game feels really short because I steamrolled it on my second try with a necromancer. Other than that, I really liked the monsters, artwork, and story.

Really fun, great base, needs more content and challenge. I’ve played 8 times and won twice. Much easier than Dream Quest and it’s ilk. Needs more characters, harder modes, more unlockable content. But fantastic base to build on, really like the concept and mechanics.

Awesome Game!!!. Absolutely love this game! Great distraction when you need to turn your brain off. Very addictive and fun.

Great concept little short. I love the game don’t get me wrong. But after many hours of play the game becomes trifle. I would love a way to “ loop” or after the boss is defeated a way to replay with the same deck and harder enemies to create a challenge after you beat everything.

Great, but what to do with all my crystals. Enjoying the game, but now that I bought all of the special cards, there is nothing left to spend my hard earned crystals or money on. How about some more special cards please, or ability to buy cards before play for one time bonus?

Fun little game. Not as much replay value. Wizard is overpowered and the others need some tuning. There is little progression in this game so it is hardly a rougelike by many standards. I did enjoy it. Not sure if I enjoyed it for the $3. Would have been better at $.99 maybe $2. Either way wait for a sale perhaps. 3 1/2 stars on this.

Awesome.. I’ve recently been playing legendary dxp and slay the spire (on steam) this has quickly replaced both of them. Please make more expansion content!! New characters and classes. Take my money.

Happy for the update. I’m happy Meteorfall is still being updated. Lots of potential if more heroes and enemies are added. The gameplay and theme are rock solid, but some more variety would give this game a much needed replayability boost.

Love the deck building. Everything is great except the aspect ration on my iPhone XS Max. Parts of the UI are cut off making it look odd. Gameplay is still fine. There’s no issue using any of the buttons, but it doesn’t look optimized for the new phones yet.

Great game.. Great rouge like card game. Super addicted the first few hours, but after you defeat the end boss, it start get boring a little bit. 70+ unique cards are not much actually for a rouge like game. Looking forward there will be more cards and classes added in the near future, with some innovative mechanics.

Like Slay the Spire but lighter and faster. See title. The gameplay and even the art feel like a bit of a ripoff of STS, but the mechanics are nicely polished and tuned for a faster experience. Great game if you enjoy Roguelikes.

Awesome card builder. It’s just a really nice straightforward easy to use and I understand mobile card builder.

Love it but sooo short. I love this game, you really get into a flow that’s very satisfying. BUT it is way too short, please expand this game, maybe like a last as long as you can kinda thing. It was fun, just not worth it for the money if it’s going to be just an hour of play.

How did I die?. Played through a few times... still total mystery how or why I died. Just last time, I had more health, my turn, I attacked then boom all hit points gone. No clue why. You have a nice recap, except for the last round? Ummmm... ok 🤔

Fun card roguelike. This game is really fun! Reminds me of card crawl and miracle merchant but it’s still original. The art is cute. The UI could be a little more modern but overall it’s a stylish and fun game. A few bugs need to be ironed out as well. Totally worth the purchase.

A fast-paced little roguelike. Quick to play, simple but deep design, terrific sense of humor. It just needs more cards, more monsters, more of everything! The mechanics here are solid. The only thing keeping this from five stars is that it needs more bulk. Hopefully the devs have something in the works.

My Favorite iOS Game. I can no longer deny this is my favorite iOS game. The simple mechanics of this game translate into strategic depth (a mark of a great game) and a great feeling game that always tempts me with “one more run” or “a quick run” when I have any amount of spare time. It is really something very special.

One of the best games on iTunes. This and Dreamquest are two of the best games on the App Store. While Meteorfall had a few early weaknesses, the developer has done a phenomenal job of fine tuning this game in response to feedback. I can’t wait to see what he does next.

Great but for only so long. I absolutely loved and enjoyed this game but once you beat it there’s not much to do. In fact you can’t do anything, the game resets. I would love for there to be an update where there is more to do!!

Slay the Spire. Recently introduced to the genre with the popular PC release Slay the Spire. Meteorfall has a lot of similarities with some simplified game mechanics for mobile playing. Overall I give it 5 stars, especially for the price

Minor Suggestion. Love the game! I would just really prefer if you got to choose which of the bonus cards you want to add in your deck. Sometimes I don’t want all three in the deck so I can synergize better. Cant wait to see what the future holds for this awesome game!

NEED MOAR!. Amazing strategy card game. You will need to build specific for each class. Only problem is I want more. The art is amazing. Very very reminiscent to a certain Cartoon Network shows art. Hell even a certain “ice king” has an undead portrait.

Fantastic. An amazing RPG deck building game! It’s great to see non-F2P games succeed in the mobile market. This one is worth every penny. The gameplay is fun and fast paced. The developer has been committed to new content as well.

I love it!. My only suggestion is to give you a way to un-purchase the three special cards you get at the start. Overall, though, it’s a fantastic game and WELL worth the money.

You win developers. I love this game because I cannot win. It's so fun and challenging, and I keep coming back so I can conquer these friggin quests with ALL of my heroes. Thanks devs!

Love this style. I like the drawing style who is make all images I want to see more pictures!!! Maybe we can connect I have some ideas for games😂👍

Very fun mechanics. This game is made by a small team and is very charming. The mechanics are simple yet strategic and at times challenging. There are a few quality of life suggestions I could make, upon request but the game is solid as is.

Get this game!!. By far my favorite game on my phone. And the developer is great, he’s put a ton of love into this game and it shows. The new update makes it even better, adds a ton of replay value. Get it!

Inventive and fun!. A really interesting and fun card battle adventure that hits the right geeky notes and surprising depth while maintaining a very accessible and enjoyable gameplay loop. Can’t wait to see more games from this dev. Also, the artwork is incredible!!!

Quick and actually fun. I usually don’t like games on my phone. I like this one though. It has a lot of fun character designs and very smooth gameplay. Like, very smooth. I don’t see it on the store page, but the artist for this game is Evgeny Viitman. This guy has some pretty neat stuff.

Simple gameplay but still very fun. This is hands down the best game I've ever bought for my phone. Took a little while to figure out how to get past the second boss (at least for me) but after I did it was satisfying being able to defeat the rest and winning the game.

Gets Old after a while. Will there be updates with additions to the game like expansions because I beat it and now theres not much to do.

Great deck builder game. If you like deck building this is as good as it gets! Slay the Spire with a clever swipe right mechanic and more. My new favorite game. No in app purchases!

Good but limited. This game has five classes to play but it is way more luck of the draw instead of strategy. Gems are useless once you have unlocked the cards so replaying is not fun.

Personality goes a long way!. I kept my eye on the development of this game, all the elements were there. Great looking characters, very clean looking and oh it’s a card game! The work and dedication this dev poured into it really shines through, I look forward to future updates and new content!

I love this game. This game is definitely one of the better card rogue likes and definitely has lot of Replayability.

Addicting. Addicting and challenging. Hope to see some updates and added features.

Good but not great. The mechanics of this game seem to lack. Playing a card like poison should stack the effect across multiple turns, not just the enemy's next turn.

Great game. This is absolutely my favorite iOS game! Its provided countless hours of fun and I still play it regularly.

Just RNG. If you loved top decking in card games then here’s the game of only top decks for you. Get used to have cards in the wrong order, cards you don’t need, and equipment cards that you have to play(which takes a turn) instead of just having buffs to make your character feel naturally stronger. I understand there must be a high learning curve to this game but the issue it just isn’t fun. I’ll try my hardest to get a refund since I wouldn’t play this even if it were free.

The best rogue deckbuilder for your phone. This is the phone game I’ve played the most of, satisfying simple decisions with interesting deck building and plenty of variety. Also no IAPs. Thank god.

Well designed and huge replay ability. I am a middle aged office goer looking for games that last 8-10 minutes and I can play for a quick break from work. But also put away mid-game if the phone rings This fits beautifully. Has 5 characters and each character has many abilities and options to choose from. Simple to understand. Fun to play. Love it.

MtG player here...GREAT game!. This is a super fun game that doesn’t take itself too seriously. I love the atmosphere and the lighthearted approach. I HIGHLY recommend this to anyone who like strategy games.

Too hard? Or Repetitive, depending on how you look at it. I’ve played this game for about 4 hours so far and continue to get reliably killed by the second boss. I’ve altered strategies and tried every character. I do best with Rose the healer utilizing and upgrading Blinding Light. I love the interface and enjoy the game; I trust that there’s more to it but with a learning curve this subtle and steep I’m losing interest already.

Great game but.... I really enjoy game play but for $3 for a game I expect a little more content. If there will be add-on content later for downloading that’ll be much appreciated. Hope there’s no more purchases involved though because I won’t be dumping any more money into this until I feel it’s actually worth it.

Not worth 3$. The games fun I guess, not worth 3$ since I beat it on my first play through. If it had a harder difficulty after winning it’d be better. Maybe new stuff will come out for it, but right now it’s not worth the price.

Loving the content!. This is such an incredible game! I really hope that maybe some local multiplayer might be an option in the future. I feel being able to create your own decks for multiplayer could make it even cooler. Great work!

👌. I’ve been playing this game for a while and I really like it. The only thing wrong so far is I found some sort of bug when I went in my deck and it was suddenly missing a card and it brought up a fatal error screen. Other than this bug, I really do like this game.

Great. This is a great game and was excited for it, would be great for a endless dungeon mode! And even more unique cards for their classes and higher upgrades during the dungeon runs!

First time writing a review unasked. This game is so DOPE. the quality and depth is unmatched. The swiping left and right makes it so easy to play with one hand but at the same time has so much depth it's addictive. Nice work whoever made this game. I hope you make a ton of money.

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Meteorfall: Journey 1.0.323 Tips, Tricks, Cheats and Rules

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Meteorfall: Journey iphone, ipad, apple watch and apple tv screenshot images, pictures.

Language English
Price $3.99
Adult Rating 12+ years and older
Current Version 1.0.323
Play Store com.slothware.meteorfall
Compatibility iOS 9.0 or later

Meteorfall: Journey (Versiyon 1.0.323) Install & Download

The application Meteorfall: Journey was published in the category Games on 25 January 2018, Thursday and was developed by Eric Farraro [Developer ID: 315938075]. This program file size is 591.56 MB. This app has been rated by 458 users and has a rating of 4.5 out of 5. Meteorfall: Journey - Games app posted on 26 September 2020, Saturday current version is 1.0.323 and works well on iOS 9.0 and higher versions. Google Play ID: com.slothware.meteorfall. Languages supported by the app:

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Other Apps from Eric Farraro Developer
App Name Score Comments Price
Meteorfall: Journey Game Customer Service, Editor Notes:

NEW - PERSEVERANCE: New card added for Rose "Gain 2@ and restore 1 charge to all spells. Remove from your deck for the remainder of combat (upgrading this card reduces the cost)" IMPROVEMENTS - Charismatic will no longer show up for Battle Royale BUGS - Fixed the amount of healing done by Shadowburn - Fixed a bug when playing as Ghost King and hitting Level 10

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Find on this site the customer service details of Meteorfall: Journey. Besides contact details, the page also offers a brief overview of the digital toy company.

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