"If you're yet to experience one of the most intriguing puzzle games of its generation, then picking it up for your iPhone or iPad is pretty much a no-brainer."
9/10 & Gold Award - Pocket Gamer
"The Talos Principle is an excellent open-world puzzle adventure that is just jaw-dropping beautiful on your iOS device."
9/10 - AppAdvice
As if awakening from a deep sleep, the player finds himself in a strange world of ancient ruins and advanced technology. Tasked by his creator with solving a series of increasingly complex puzzles, he must decide whether to have faith or to ask the difficult questions: Who am I? What is my purpose?
With the innovative tap-and-swipe control system that immediately feels natural, an engaging story and challenging puzzles The Talos Principle is a full-fledged game with over 20 hours of content and entertainment, be it a short challenge for the brain or an entire afternoon filled with exploration and excitement. To round the experience out - the combination of Metal API and the cutting-edge Serious Engine ensures jaw-dropping graphics and amazing performance on iOS devices.
• Enjoy jaw-dropping graphics, harnessing the power of Metal API and Serious Engine
• Use the innovative and intuitive tap-and-swipe control system, opt for gamepad emulation available in options, or take advantage of MFi support with a regular gamepad
• Overcome more than 120 immersive puzzles in a stunning world
• Divert drones, manipulate laser beams and even replicate time to prove your worth - or to find a way out
• Explore a story about humanity, technology, and civilization. Uncover clues, devise theories, and make up your own mind
• Choose your own path through the game's non-linear world, solving puzzles your way
• But remember: choices have consequences and somebody's always watching you
The applications The Talos Principle was published in the category Games on 2017-10-11 and was developed by Devolver Digital. The file size is 1.80 GB. The current version is 1.4 and works well on 9.0 and high ios versions.
- fixed rare sound issues after taking a phone call
- reworked the virtual gamepad based on community feedback
- added support for iPhone X
- performance improvements and other minor enhancements
Better puzzles, better graphics, actual thought-provoking storyline with philosophical dialogue...this is a must buy on iOS
This game kept me glued to my iPhone X for three weeks. I did not finish the final tower ending as I am afraid of hights.
This game satisfied my thirst for more Myst and The Room type games. The difficulty increases as you get further and further along, but if you stick it out it’s worth all the time invested. It has more than one ending as well. I liked that it took a long time to complete. Well worth the cost.
Having issues hearing sound on my iPhone X, everything else has sound other than this app, please help fix
It did not even take 1 second to realize this game uses a scaled resolution on iphone 8 plus. It looks blurry compared to other games After playing jade empire, gta:sa, monster hunter, bully scholarship edition then coming to this.. talos principle looks super blurry in comparison. All the other games appear as crisp because they use the real iphones resolution. This should too I understand/appreciate the optimizations to the visuals and can stomach the lower res textures.. but come on. Native screen resolution is paramount. Talos principle uses a resolution of 1472x828 Iphone 8 plus screen is 2200x1200 or something The result is a scaled image. Blurry. And considering iphone8 plus is more powerful than ps4/xb1 and scores 40% higher than a 7th gen intel i5 on geekbench. there is no excuse for this. There should be advanced video options. Mobile devices are not weak. Please i want talos principle to be CRISP AND HD!
The reason this game has maintained my attention for as long as it has is because it is unique. I enjoy the freedom and openness of the worlds. While some may find the puzzles monotonous, I enjoy the ability to manipulate the environment in various ways to solve them.
It’s a beautiful game that I have been waiting to play since it came out. But there is one problem that discourages me from playing it. It keeps crashing after 2-3 minutes of gameplay. If it is fixed I would recommend everyone I know to play it.
It’s like having a rock garden with sand and a rake. I guess it is supposed to be relaxing but it is slow and stressful. Absolutely no tutorials to let you know what is going on or how to proceed. I would give zero stars if I could for not having instructions and guidance.
Philosophical Sci-fi is my favorite! The Talos Principle is by far one of the most satisfying gaming experiences I’ve had on any platform! Well done!
It doesn't work on iPad air2 help me☹️ Please
Se jeux étais tros géniale mais il y a pas mal de chose dur pour les autres mais se jeux et tros bien je ne l’oublierais pas. : Armand 😄
Beautiful graphics, great movement in the game. But really boring and lacks a story. Although the scenery is beautifully done the repeating action to solve the same puzzle over and over let’s this game down. Not worth the price tag!
Fantastic. Great puzzles. Very thoughtful background and philosophy.
Talos is an amazing game. Simple in concept, open gates using lasers. Logic and patience is the only way to get through this game. Something so simple, yet puzzling enough to keep you thinking. Beautifully designed, controls are easy. Hours of game play, definitely worth the download.
Great game. Very frustrating though, to be half way through a puzzle, only to be restored to the beginning when you make a mistake. Would really benefit by the user being able to manually set restore points as they progress.
This is just a suggestion but in the future could you add a control stick type of input. I feel like that would be easier and faster to use. Thanks
After multiple attempts at downloading, I have given up. Plenty of space, latest iOS,connections good, half an hour later it’s past the 50% mark and just stops? Frustrating +++. I did eventually manage to download onto my IPhone 6s but I really wanted to play it on my IPad. Pretty disappointing.*****UPDATED REVIEW******** After clearing a few more apps I finally got it to install with 4.2G of room. Very pretty game,taking a bit of getting used to controls but really enjoying it.
It takes a small while to understand and get into but once overcome, the controls and challenging nature of the puzzles is amazing. Whilst the “piece” puzzles are reasonably logical and can be worked through, I challenge you to decipher and find the much more complex “star” puzzles and that is assuming you even realise that there is a star to be found... There are some that are so deviously hidden that I do not know how they were ever deciphered (I must admit to using a cheat for the diabolical one on level A) 20 hours of play does not do this game justice. The multitude of levels and number of puzzles is extraordinary for the cost of the game. If anyone can work through this whole game and solve all puzzles in 200 hours then they are a genius
Expected a bit more for the $8
I’d like to hear the audio. I’m not sure what’s the problem is. I have an iPhone 7.
This is one of the best looking I have seen in awhile. It was featured in the App Store as a great game. However the controls are awful. The things that you have to preform in order to get to puzzle pieces is tedious and frustrating. I have played similar games with the same touch controls such as Shardlands even those on a much smaller landscape. I get that. But with such an open works feel these type of controls just do not work. It is also the preferred method by this developer to play the game. The touch controls just do not fit this game. I doubt the developer will correct this in the near future since their responses so far have been very unhelpful to the players. I would not recommend this game to anyone. I don’t mind paying for a game and the puzzles in this game a pretty straight forward but again the controls are why to difficult to complete some of them. Sorry but even Monument Valley is better.
Update for iPhone X: one small bug. Please change the persistent iOS home indicator from being persistent to auto-hide. As it is now, not only is it too easy to accidentally go home, the bright white bar really distracts from the game’s visuals. I loved this game on steam. I can’t wait to play it again on iOS. So far, the graphics are awesome. The controls are a bit strange, but you can revert to a traditional two-stick scheme, which might be easier in some of the later levels where timing is critical. Bravo for bringing this awesome AAA game to iOS!
Great graphics and story line. I highly recommend this game.
The old virtual gamepad was perfect, but the latest update ruined it by making it more like the tap and swipe controls when moving objects. This makes it much more frustrating to play later in the game. The old virtual gamepad had crosshairs that you could point and click at objects, which mimicked the PC controls most closely. The controls translated to iOS well. I also really enjoyed the original virtual controls because the left control stick always moved relative to where you first tapped, so accidental view movement was minimized. I highly regret updating. Please consider adding the old virtual gamepad back as a third control option.
I would like it if the game pad method adopted the split screen analogue setup without the overlay for the left stick as an option: The screen is divided in half; the whole left side is the left stick and the whole right side is the right stick. There are no graphical representations for the stick itself. It’s pretty much muscle memory at this point that when emulating a virtual analogue stick, once your thumb hits the screen, that’s where the origin/pivot point is. It would remove a lot of clutter. Also, please let us 3D Touch and move the jump and grab buttons on our own. This new setup is better regarding the buttons and overall feel, but devs please, checkout the Deadspace iOS game for an example of what I mean for optimal FPS touch screen controls. Edit: holy crap!!! You’re new method as far as grabbing and using things is spoiling puzzles!! The “Touch icon” method for beams and boxes is not bad but it’s showing secrets in the distance too!!!!!!!!!!!!!!!!
Only suggestion is to add iCloud support to sync game play across devices (iPad and iPhone).
Absolutely loving this game. I actually wound up buying a controller to improve the experience and it was really worth it - this game with a controller is incredible.
Great game! I love the ideas of this game, is very unique and playful. However, due to the touch screen, controls is frustrated. I still think mouse and keyboard fit this game the best.
Excellent but definitely makes my iPod (Latest Gen.)get very warm and drains the battery really fast!