FEZ Pocket Edition

FEZ Pocket Edition [Games] App Description & Overview

Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception. Change your perspective and look at the world in a different way.

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FEZ Pocket Edition Customer Service, Editor Notes:

- Correct letterboxing in 11-inch iPad Pro - Fixed inconsistent jumping while moving when using a controller

FEZ Pocket Edition Comments & Reviews

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- Great game.... with a huge bug.

This version of the game introduced me to Fez, and I’m currently going through my second playthrough on my new iPhone XR. I originally played it on my previous phone, the iPhone 6, which was a very flawed, yet suitable machine. When playing Fez on that phone, however, I encountered no bugs or glitches whatsoever, but on my new phone, a giant bug stares me in the face every time I play: I can’t see the map. Now I’ve heard that this glitch is triggered by going back to the village right after the floating cube thing introduces the map feature to you once you leave the village for the first time. This actually happened when I first tried playing this on my new phone, so I made a new game and didn’t go back to the village when the floating cube told me about the map. I played for a while and then stopped after an thirty minutes or so. The next day, I was feeling sick, so I stayed home. After waking up from a nap, I booted Fez up again on my phone, but lo and behold, there wasn’t a map on my screen. This is something that’s needed, or else I’ll just get lost and not realize what path I should focus on and what rooms and areas have secrets in them. Please fix this bug, it’s gonna drive me crazy if it isn’t, and I really want to beat this game again. Fez is the greatest indie game ever made, and I just hope others can experience it in the way it was meant to be played, and without a game-shattering bug staring them in the face.

- A wonderful game, an odd change.

This game has the player explore and ponder each and every crevice of this amazing, and yet challenging world. The amount of playability and discovery in the game is astonishing! So it was an obvious purchase to make once I saw it on the App Store. However, as I understand the game as I had played it on PC, the iPhone version seems to be lacking of usability. It can be hard to use the controls on such a small device (which can be fixed with iPhone game controllers), but it’s harder to see the small, and beautiful, details that can be vital for a full play through of the game. So I hope to see a way to zoom in the level! I also witnessed a few bugs, but as the game constantly saves, it’s not too bad to just restart the app. This game is a must-have! Don’t let the negative aspects draw you away from this game; the port isn’t perfect, but the game is! If you haven’t played it, I highly recommend you do, some way or another!

- Full game seems to be a good port

I must have missed this game in the past but browsing some gaming sites today I saw it was released for IOS and the reviews gushed about the console versions. In terms of gameplay I would suggest looking up some reviews on other platforms. They are all excellent. I have played for an hour or so and it is really engaging and makes you think differently then other platformers. It’s a great concept. What I usually want to know about these types of ports is how do they play on an IOS device. I loaded it onto my iPad Pro and it runs great as you would expect. More importantly based on the relaxed pace of play the touch controls are actually not a bad way to play and there is really no penalty for death. You just start back from right before you fell. That being said I have an mfi controller and it makes this experience just about perfect. I won’t go into a gameplay review as that is well covered by doing a google search but I figured I would let people know it appears to run and control very well on a recent iPad.

- I was far and all was deleted, still gets 5 stars from me!

However, regardless of my misfortune, my rating is about the game. Also, to be fair, I may have closed the game while it was saving. That is only speculative as I personally have no way of telling why that occurred. I’m starting the game over, which is a bit frustrating. On the flip side, I already know how to play the game and am completely and totally adjusted to its controls. This is a really great game. I’ve played games that are a little bit similar in terms of adjusting the perspective, but none have made any type of good impression on me. I was nervous to get it for that reason. I was very wrong in thinking that. Immediately I realized that this is definitely it’s own game, and a rad one at that. Thanks for everyone’s hard work. You have brought so much joy(and a bit of frustration, jk)to many people. No complaints except for losing my my progress, but like I said, it could’ve been operator error so zero hard feelings.

- Great game, a few annoying glitches

I’ve been following Fez for a while, since it was originally shown in a video around the internets 5 or so years ago. Really excited it’s come to iOS, and it’s a really immersive game! I love the storyline, graphics, and gameplay, it’s all great! I haven’t played it on iOS with a physical controller, though, so it’s still subject to those annoying times when your fingers drift off the virtual controls. Luckily, though, Fez is very forgiving — you just return to where you were before you died! There are a few things it would be good to see improved: - sometimes the map button just doesn’t appear. There’s no rhyme or reason to why. Force quitting the game and relaunching usually fixes it. - the iCloud save slot does allow porting saved games across devices, but it is woefully inconsistent. Many times it doesn’t actually sync to other devices. The best way to fix this is to copy your iCloud save slot to another slot, and then copy that back to the iCloud slot. That seems to make the slot be saved to the cloud. - it would be really nice if we could see a history of dialog somewhere. I got to a special room, and accidentally tapped through a line of someone saying something. Did I miss anything important? I don’t know! :( But overall, really great port of the game to iOS! Love trying to solve all the mysteries of the pixelverse!

- Extremely fun, riddles with bugs

First of all, let me make something clear: this game is amazing. I’ve had fun playing it from start to finish, and the start to finish again to get the last collectibles. However, the iOS port is RIDDLED with weird bugs. The jump button is extremely unresponsive, there is a ladder in the rising lava puzzle that is almost impossible to climb, certain moving objects get stuck in one spot (like floating terrain) but their hit boxes continue to move, the map button has a 1 in 10 chance of appearing every time you load the game, etc, etc. If blitworks could make a last bug fix to the game, that would be great. Maybe then I’ll consider that fifth star you guys value so much.

- Worth Way more than 5 stars

First, let me explain something, this game has been teased since 2012... let that sink in for a minute. This game supports iOS 8... yeah, since 2012, which means that if you buy an iphone x, your most likely not going to be supported BUT anything a year old and back is supported. This is common sense Now for the game. Controls, intuitive. No nonsense and they feel lovely once you get the hang of it. If you play any mobile game with your thumbs flat on the screen, your playing mobile games wrong. Graphics: honestly, the best in an 8bit influenced BUT not retro but modern take is just superb. For a title teased from 2012 this is mind blowing for a phone. Sound: when disasterpeace was asked to make the soundtrack, i didnt know who this was. Immediately i fell in love and even bought the album. I was a half a year into marriage and it made my wife upset but I listened to that soundtrack for weeks. To hear it blasting from my phone with Apple’s “stereo sound” is amazing All in all, for the price of this game, its a definite buy. Don’t be bothered by these silly one star reviews. Buy this amazing title Remember this: theres still one puzzle left that no one has solved yet

- Help

I genuinely love this game. This phone version is a nice way of playing the game outside a console. I just have a problem. I entered a room with a totem and I can seem to be able to rotate it even though there's a handle. I know how to solve this puzzle because of the console version, but it's not working in the app. I also can't contact support. Help? Update: I restarted my whole game and the totem room still doesn't work. I contacted Polytron two days ago, but they still haven't replied to my emails Final update: I don't know if I did anything differently this time. I just left the room, entered it again, and now it works. Thanks everyone for at least reading this. Hopefully no one else will have this issue.

- The Original is Still the Best

Fez, is the original creation that so many other titles like, Monument Valley, copied...uh hmm, were inspired by, hehe. And I'm just so glad to finally have the originator on my i-Devices! So far, I've found that it's just as brilliant as I remembered it to be on my consoles. The graphics and gameplay are top-notch in my opinion and so is the sound design I think. I also believe that the control scheme for Fez functions perfectly on a mobile platform. I'm so grateful for the developer bringing this superbly entertaining and creative game to iOS. And I know I'll be spending countless hours in here from now on and that just makes smile big time. Thanks again for this pocket edition, God bless and Merry Christmas 😇🎄🎅🏻👍🏻.

- GORGEOUS & FUN...but there are bugs

I think this app is actually quite fabulous and beautiful, however I’ve been having some technical issues... Firstly, I play this game on both my iPad Air 2 and iPhone X, both of which are on the latest software. On my iPhone, there is perpetually no map button, and there never has been. I started playing the game on my phone so I was very confused and lost as I continued to play, never really knowing where I was. Once I switched to the iPad, I realized how important the map button is. So I’d really like there to be an update that fixes this issue ! Secondly, I tend to have issues running and jumping at the same time. It’ll appear as though both buttons are registering my press, but I often just move sideways and not jump, which has resulted in many a death. It seems to work a little better on the phone than it does the iPad, so maybe it’s just user error in how I’m pressing the buttons. Regardless, if something could be changed to make running and jumping a more reliable action, I’d much appreciate it. Otherwise, I love the app ! It’s very cute and aesthetically appealing ! I never played the original, but I think this is a great introduction to the game.

- Overall good

I’ve always wanted to do a run through of this game, it’s an awesome concept mixed in with an appealing art style. However sometimes when I press the jump button it doesn’t jump and I fall to a earlier progression point and do it again just to fall back down. But overall I love it, and I know Phil fish quit due to criticism, but all creators get negative feedback, but it’s your job to either take it with a smiling face and say “ok I understand what you mean” and go through with it, or ignore the haters (I know they are tough to avoid, I’m being bullied at school) but some of us love this game a lot and are sad to hear that you quit. ⭐️⭐️⭐️⭐️⭐️ (p.s) I’m sorry I wrote a bible of a review)

- Fantastic game

I bought this game when it came out on the Xbox 360 years ago. I played it and LOVED it! Then to my surprise it came to iOS! I jumped on it looking forward to playing it trough again. The puzzle quality and depth is amazing. My only complaint is the virtual controls made Red room “time attack” slightly harder than it needed to be. Literally took me half an hour just to clear it. Haha. BUT that doesn’t take away from this amazing game. Highly recommend. The only reason this game isn’t 5 stars is when it came out it was not optimized for the iPhone X screen and a bunch of people disliked it. But it supports the screen now so disregard all of em.

- Great port with some slight control foibles

Almost everything about this port works flawlessly, and it’s really nice to finally have Fez on the go. I did have some issues with the touch controls, notably where the directional buttons actually seem to be more like an invisible control stick with buttons overlaid, since I ended up in a lot of situations where I’m pressing up or down and because it was not perfectly up or down on the buttons it ended up actually registering as pressing gently to the side. I feel like the controls would probably work better if they were actually limited to 8 directions instead of a full stick range.

- iPhone X, controls, crashes, BUGS!

Please consider updating for iPhone X support! The controls are a bit wonky too. I also receive fairly frequent crashes on the latest iOS version as well. Lastly, the game takes a surprising amount of time to load, I thought I’d mention it in case anyone else has that problem. Fun game though, and I believe it is worth $5. Hopefully the developer will support the game and it will become 5 stars! Edit: now I am about 55% of the way through, I just want the game finished and to move on. It’s way too frustrating. Most of the time the jump + directional buttons aren’t registered, so he just walks off a ledge. How could this have been missed during beta testing? Furthermore, as another reviewer noticed, the map icon disappears, so now you can’t navigate! Not that it was very helpful before, but at least you would know you visited a location and found the treasure. Very frustrating. Update: I’m taking off another star. The arrow+ jump mechanics are completely broken. I can see the button animation which confirms it is being pressed, but the game doesn’t register the jump. I am about 90% of the way through this monstrosity and can’t wait to finish so I can delete it. Be warned!

- Great game, just a few flaws

Loved this game for the PC, so naturally I bought it for mobile. Just as beautiful as ever, but there are a few things that have been bugging me so far. First is that the jump button seems to have some lag to it, seems to be that about 25% of the time it doesn’t work. Second is that the map icon seems to come and go at random, sometimes it’s their and I can check my progression in the different areas, and sometimes it’s just gone and I’m on my own to navigate the curious world you guys built. Lastly, the game seems to crash when a puzzle gets to a certain complexity. Besides these, great game. Gorgeous visuals.

- Great port, wobbly controls.

I love this game. I wish it were even longer, with more areas and more puzzles. Maybe double the length? Triple? I dunno. It’s a great game, with a great concept. But I do have one complaint: the controls are a little off. The up and down arrows for some reason always make me drift left in addition to what other direction I’m trying to go. This makes it difficult for jumping straight upwards. Jumping down is a pain too. I have to tap the down arrow multiple times just so it registers that I want to go down. The jump button is a little glitchy too. It’s responsiveness varies.

- a gem

Fez is a beautiful and weird little adventure. The game has a quiet intimacy that is really enjoyable to play on an iPhone. The developer has been great at fixing glitches, the button for the world map is back! Thanks! The next few in dire need of improvements are: 1. The touch area in the world map is waaay off on my iPhone X, same thing in my items (tapping on a treasure map, I have to overcompensate and touch far right of a map to view the map I wanted 2. And as other reviewers have pointed out, using the move + jump buttons at the same time is quite unreliable (please fix!)

- Timeless

Comforting, mysterious, jovial and haunting. Fez is a true Hero’s Journey. I have cleared this game to maximum completion on every platform it has been released on and every single time, it feels new. While this release may amplify the imprecision of the controls, it’s hardly a the most important piece of the full experience. If you have yet to play Fez, just understand: the deeper you go, the more the nature of the game and the challenge changes. The music, the art, the puzzles and the world all take you somewhere no other game will. It’s the game I play to feel good.

- Jumping Mechanic is Unreliable

Love this game! Beautiful animations, great concept/core mechanics, but this version needs some fixes. Aside from the bugs everyone else seems to be talking about, I've found that when I'm pressing the run button and try to perform a jump, about 1/3rd of the time the button registers a press but nothing happens. I'm glad I have unlimited lives because this has led to more plunges off cliff sides than I could count. Please fix this issue, it's pretty frustrating!

- Good game, port has some weird brakes and crashes

I bought FEZ when it originally launched on Xbox 360. I've been longing for a good method to play it as a mobile game, and this port has the potential to be it. Unfortunately as of now this port is broken. I'm having a bug where completing a cube in a certain room is causing the app to crash. If they can fix crashes like this, I'll bump this review to 4 stars. If they make an option to allow "touch anywhere on the right side of the screen to jump", I'll bump it up to 5 stars.

- Amazing port

This is the best port I've ever played. The three dimensional mechanic feels so much more organic on a touchscreen than a controller. What was formerly a difficult-to-manipulate map system now feels super intuitive. My only complaint is that the virtual controls should be customizable as I would prefer greater spacing between the buttons. Beyond this being an excellent port, it's one of the best platformers ever made and continues to challenge years after I completed the Xbox 360 version. With deeply hidden secrets, this is a game I'm excited to be revisiting.

- Amazing game. Sticky R jump

Ok, ngl, the first time I opened this game I got a little motion sick but this game is absolutely AMAZING. It’s not just a typical platformer... it’s got MANY tricks up it’s sleeve and every time I thought I understood what was going on, my mind got blown. I think someone wrote it’s like monument valley on steroids, and that sounds about right. I am having a slight glitch in controls tho— often if I’m running to the right to jump, the jump button doesn’t react and I just run off the platform. A fix would be greatly appreciated!

- Great amazing game but...

Alright so this is one of the greatest games I have ever played. No joke. I really love but recently, there’s some kind of extremely annoying glitch that makes it so about 50% of the time you can’t jump with moving. I’m currently exploring the music room area and it’s making it almost impossible. Please look into this and try to fix it.

- Just like the console version

If you loved Fez on the consoles, then you will enjoy it on your iPhone too. The controls work fine for what it is. Don’t let the one star reviews get to you. They are iPhone X users complaining because it doesn’t fill the whole screen, yet. I have the iPhone X and the game is fine. It would be nice if it filled the screen, but that is no reason to give this a one star review. The game is still great.

- A great port of of a wonderful game, EXCEPT

I’ve been using a Game Vice that i picked up at the Apple Store, and there’s an extremely frustrating bug where you can’t move left and jump at the same time. I don’t have any other MFI products so i cant verify if this is specific to mine but moving left and hitting A works in any other game i’ve tried. Fingers crossed that there’s a patch to update this because i adore this game.

- Need to fix jump button.

Like many other reviewers here I’m having the same issue. I’m about 20 minutes into the game and I’m loving it, but all the sudden I’m having an issue with the jump button, sometimes it just doesn’t register when your running, this results in many deaths and is also unfortunately VERY annoying and frustrating. Also, sometimes there’s just no map button, which is also crucial. Otherwise, great game, it just needs some fixing.

- Don’t be negative. Change your Perspective

Game was the most fun I’ve had on mobile since 2013 Minecraft PE. It’s a kind of game with story and it’s still fun. It’s not some sort of useless mindless game where you just tap the screen and hope to get a ball in a hoop. The game also makes you feel you need to think a little about how to open a secret door. 4.5/5 Would Recommend. Enjoy newbies!

- One of the best of all time. And that says a lot

First off let me say, you judge and artist by their work, not who they are. That said, let me say that this game is absolutely incredible. Game design at its finest. The puzzles, story, music, mechanics, atmosphere, gameplay...near perfect. This game is art. Worth way more than five stars. Not playing this game is doing a disservice to yourself!

- Great port of a fantastic game

Top-notch effort bringing a classic to iOS. A couple nits: I never see anything peeking through the telescope in the observatory, and navigating the world map is a bit difficult when pinch-to-zoom doesn’t always work, I can’t pan the map (i.e. two fingers) and map nodes disappear randomly. /badnews Super job. I love having this game on my phone.

- Issue with running and jumping

This game is VERY beautiful and such a great addition to the iOS game library. Gameplay is intuitive and fun, especially with the swiping to rotate the world. My only complaint is that there seems to be a bug with the jump button. I have on many, many occasions fallen to my death because the jump button just didn’t work when I was running. I can see that the button itself changes size to indicate that it’s being pressed, but the jump action does not occur. It’s a pretty annoying quirk to an otherwise great game. I am running it on an iPhone 7 with iOS 11.3.1. Please fix!

- Too many bugs

Would love to leave 5 stars for a fantastically designed and imaginative game. In all other aspects this is a well executed game. However,I’m experiencing catastrophic app failures on iPhone 8+ after about 15 minutes of game play. At one point my phone was even locked up and had to be hard reset. I did give this game more than enough chances but it was nonetheless, for me, an apparent waste of $5.00.

- Fantastic

Fez is the best work of art cataloged as a game ever. I have played this game on several different platforms, and I have played it well over 20 times. I have paid full price for this game on many platforms. It is worth every penny you spend. My only regret is that I may never get the opportunity to play FEZ 2.

- Never played on PC

But this port is very well done, the controls work well and it runs very well. I wish developers would make use of the extra screen on the iPhone x and move the controls onto the side, that's a general comment though, the controls don't get in the way here

- Wonky controls

While the game is effectively the same as the desktop and console counterparts, the touch controls leave a lot to be desired. About half the time you try to jump while moving, you just don’t. The controls even give visual feedback like they got the click, but jumps don’t happen. Needs work. Would like a refund. I’ll just play it on steam instead.

- It’s great and worth it

fez is a good and addictive game. the physics and controls are easy the music and the game are beautiful. its a good price too. one issue i’ve had is the map randomly disappeared so i had to reboot the game. that’s pretty much it if you want more info just look at other reviews.

- Can’t figure out

I enjoy this game but cannot figure out how to input or translate codes to solve the puzzles on the iPad. I checked online and most people reference inputting game controller buttons. Is there a way to do right shift left shift etc so I can open doors and solve puzzles? I’ve gotten most things open just by going around]d the fez universe.

- A Masterpiece

I have this game on pc and couldnt wait until it reached the mobile market. This game is absolutely genius! Music, gameplay,everything! Colorful, puzzles are brilliant, the open world 3D aspect, As soon as i saw this game available i bought it no questions. Honestly one of the best games i ever played.

- Unbridled happiness now on iOS! Needs improvements though

A must play for everyone, but devs please add options to modify the control scheme, things like size and transparency of buttons would help a lot. The buttons are a good size for useability but make it very difficult to see the level. Also wishlist would be zooming of course!

- Great game, map glitch

This game is great, very challenging and fun. I would give it five starts if they fixed the glitch with the map (it doesn’t always appear and sometimes I have to restart the app a few times to get it to show up). The map is a pretty critical feature in this game.

- Fun, but missing a lot

Having played Fez at a friend’s before, I was pretty excited to get my hands on this version. Unfortunately, this version (on my iPhone X) doesn’t have the vibrations or first-person mode that is needed to complete the game. The map icon hasn’t appeared yet, either, which is a big part of the game. It’s a fun play, but I’m disappointed I won’t get the full experience.

- 5 stars but one issue...

I love Fez and overall this is a great port. I'm giving it 5 stars but there is one issue. The observatory room is glitched so nothing shows up when I look through the telescope. But the app icon is really cute and it makes me happy everytime I see it on my homescreen :D

- Great game

Ok so i was playing the game, i almost got 64 cubes but i was a cube piece short. I looked in my map and the two things that were gray (uncompleted) was the black monolith puzzle and the heart cube door. That was it. I dont know where to look to find one cube piece. Its a great game anyways. ***edit: I found the piece im stupid, its a great game

- Original mind blowing gameplay

This games been around for a while but it never stops me from going back and playing it. Love the graphics and gameplay. Would love to see a part 2 or something similar.

- One major issue

I’m not a console gamer, but have been aware of Fez for a while. I’m really happy it’s made its way to iOS. Sadly, it’s not enjoyable because the controls are terrible. After about 10% completion, the ability to run-and-jump is critical. It’s only about 30% accurate, though. Most times, the ‘jump’ button shows it’s being pressed, but the character does nothing. I fall to my death more often than not. I can appreciate some ‘play’ with controls, but this isn’t feigned old-school slowness. It’s just not well done. Hopefully, this is remedied. It’s the only problem I have, but it’s affecting my enjoyment of the game, which I *really*want to love.

- MIND BLOWING

This is possibly the best mobile game ever conceived. I think that it is pure perfection. The controls are tight, the concept is revolutionary. I just wish it wasn’t as good as it is because now there’s no possible way to make a sequel as amazing as the game we have now. Mario has competition.

- Game breaking bug and controls

Experiencing a game breaking bug that cause a crash upon picking up one of the yellow dots. This is a paid premium game that can’t be finished. No way I can recommend in this state. Without an update soon, I’ll have to ask for refund. Additionally, nobody really likes virtual controls, but this game is particularly bad. I’ve somehow learned to love virtual buttons (Sonic, etc.), but the number of missed jumps I’ve had with this is laughable. Make a bigger jump button!

- This game is perfect but...

Please fix the world map glitch where the map icon will not appear on the interface. It makes the game much less enjoyable, especially late in the game. This really needs to be fixed.

- Great game

The games good but Gomez (the main character) likes doors when your antsy so wait and he doesn’t always jump when pressing jump and you can fly won’t tell you how though And short game but a simple fix is a level/world editor and community levels

- Love game on PC, sizing issue on iOS

I absolutely love this game on PC. I’m not sure why the camera is pulled so far back on iOS. If I had an iPad this might not be a problem, but even on my iPhone X I can barely appreciate the beautiful artwork and animations in this game. Gameplay wise I’m not sure why the camera needs to be pulled back so far. Most interactions happen pretty near to the main character. Writing the review because I’ve gone back in and tried to play multiple times but I just can’t get over how dang small everything is, but I keep it downloaded because it’s one of my favorite games and soundtracks!

- Controls are Off

I want to love this game but the controls are weird. There is a delay when you press the jump button. So directional jumps are impossible. It makes the game unplayable in my opinion. I’d like a refund. Update. I just deducted another star. No one has reached out to apologize or reassure that this JUMP issue is being resolved. I’d FORMALLY like a refund for my money. These controls have to be one of the worst I have ever experienced. Absolute garbage. Don’t waste your money.

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- Heart Infeztation

It’s Fez exactly as it was on console/pc (this really need to be clearly mentioned in the description if you want people to buy it again). Will update to 5 stars once jump is fixed. The only difficulty to the game is getting jump to work consistently when pressed with run. Absolutely infuriating at the moment and is making everything 5 times harder to do. Note that it’s not breaking the game, just making it sometimes extremely frustrating on some of the more jumpy sections. While the jump doesn’t work even when clearly pressed, would still be good to have bigger buttons as well.

- Great

Great game but yeah.. jump needs fixing

- Perfectly Adapted For Mobile

What a great game. I loved it when it first came out on Xbox, and I always wished I could get it on my phone to play. It has been perfectly adapted for mobile play and well worth 7.99.

- Love it!

I love this game, but the jump button sometimes doesn’t work when you’re pressing it with the run button. This is very annoying at times. Please fix this!

- Amazing

Currently about 12 cube shards in and I’m absolutely adoring this game the jump takes a little getting used to but I think it it’s fine.

- Can't play without an active internet connection

I had previously played Fez on PS4 and was able to play offline but on ios13 -(iPhone) - this happens on iPhone and IpadOS (iPad Pro) the small red square(cube) rotates endlessly without opening the game. Please allow access to the game without an internet connection.

- Gomez could never do hurdles

Absolutely beautiful, but the game cannot be rated accordingly until the jumping is fixed, and the ever-important map button stops disappearing.

- Fix the jump...

button and stop the map from disappearing. Will give it five stars when these two faults are fixed.

- Wish the game was more suited to the iPhone X screen

Quite a drastic crop, but I still love Fez.

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- Ok

I like the game it’s pretty cool just it’s so hard when you make it To a higher level even 4 is hard

- Perfect for the iPhone

This game is deep and rewarding for thoughtful gameplay. Please optimize for the iPhone X! It would look even more beautiful if the game used the full screen.

- Fun but it keeps crashing.

On an iPhone Xs

- My map icon is gone!

I'm 90% through the game and just lost the map icon. I can no longer see the map that highlights completed areas in gold which is crucial to completing the game. Clicking app support goes to a webpage for buying merchandise, so I don't even know how to report this bug. Also, if I receive a call while playing the game, the audio cuts out and won't come back until I force close and restart the app. Hopefully the developer will see this review and reach out to me, or fix this issue in the next update. One this is working again, I'll update my review.

- Charming, Finely crafted

This experience successfully takes a handful of great ideas and puts it together with mesmerizing audio and popping retro visuals and stands out as a modern classic for its fantastic design all the way through. One could argue that it plays better without a touch screen, and that is fair, but I actually feel as though the controls on this version accommodate the game quite well. Well worth a try if you want to hang with a chill thoughtful puzzle platform game.

- Need help!

I have been playing for only about a week but every time I get a piece of the cube the app closes and I am forced to restart and do it all over again!

- Excellent

So good! Keeps resetting the inverted screen flip direction though when game is restarted

- Challenging Puzzler

Needs to be optimized to Full Screen for iPad Pro. Gameplay is sort of a complex mix of Braid and Monument.

- It glitches

It keeps glitching and crashing for some reason.. I’ve tried it on my phone and iPad and it won’t stop glitching it crashes and won’t let me do anything

- Game fantastic but jumping is a little off

I love playing indie games and these game in particular is one of the most unique and incredible games I’ve ever played so after I played a few hours I noticed time and time again that the jumping isn’t as responsive as I thought it feels a second delayed idk if it’s my phone or the game has a bug that you might wanna check in plz fix it if you can thx if you get these message

- 5 Stars, but only for App Store visibility.

Hi, I’m actually here to report an issue with your touch controls. Between the 45° axis of fully downwards to sideways, the jump button does nothing. When touching the top half of the left or right buttons the jump button works, but when touching the bottom halves the jump button doesn’t work. When pointing fully downwards you drop off the ledge, but when aiming diagonally jumping doesn not work. I think it’s frustrating because normally you just have to pay attention to whether or not you are pressing the button or not, but now you have to press only the top. Whether this is on oversight or a bug (or even a feature) I would like an option to have it removed, or just have this removed. If this was an action game and this provided functionality in some way maybe I’d understand but this is a puzzle game and I want to relax so I can solve the puzzles. I’ll update my phone and if it doesn’t fix my problem I will see if I can get a refund somehow.

- Charming

A console quality game with plenty of polish.

- Amazing Game!!!

I don’t play many video games, as I don’t have a console or pc, and this game was my first experience with a great story-based game (as opposed to an online game). I was not disappointed. The graphics are very unique and awesome, and the game mechanics and music are amazing. I would recommend playing this with headphones! Thank you. Definitely worth six dollars.

- The Worst Version of One of the Best Games Ever Made

Fez Pocket Edition is beyond a shadow of a doubt the absolute worst way to experience what is undeniably one of the most brilliant games of the last decade. The incredible art style and music shine through on the smaller screen of an iOS device, however, the poorly implemented touch controls and lack of support for wide aspect ratio on iPhone X and above is irritating to say the least. If you own literally any console or a PC/Mac (hell it’s even on the PS Vita), do yourselves a favour and play it on that. This version really cheats you of the proper experience.

- Phil Fish Is a Goof

Hey Phil Fish, you’re a goof. Enjoy my $5, goof. By the way you made a really great game, so great that it didn’t even stop me from buying it from a complete goof. That’s saying something.

- This game is awesome

This game is awesome except it likes to crash on my iPhone 6s it does this a lot and it doesnt save where I was in the level so I have to start over. A little annoying but still a good game

- Its a great game visually and the mechanics are so cool but the jump button needs to be improved.

When I press jump it shows that the button is being pressed on the screen but Gomez just walks right off the platform, which makes the game much more tedious than its worth. I wonder if there’s anything that could be done to improve the responsiveness of the jump button or if I’m the only one experiencing this sort of issue.

- Map disappeared

Love everything about it except that my map disappeared at 46% completion and it’s pretty hard to play without it :/ Other than that it’s a wonderful game, and hopefully this gets fixed soon!

- A legendary indie game, now on mobile

Since 2014, I myself was hoping to for a FEZ port onto iOS, finally getting my wish years later, even though I’ve gotten the Xbox 360 edition early this year. The port is even amazing on iPhone, which surprised me; no zoom ins because the devs were worried about the screen being too small and hard to see, dialogues not shortened and enlarged, and the GUI surprisingly fits pretty well, better, FAR better than expected for an iOS ports. I have to say, bringing back old memories of this indie masterpiece with Disasterpiece onto here was genius. This was the most spectacular ports of a video game I’ve ever experienced on iOS. Not to mention this is the FULL game too, with all those hidden Easter eggs and more! This is a full on port, no removed content just because it’s mobile; you guys really pushed yourselves into shoving all that content right into a small or large mobile device. BUT There are a couple things to note that I should suggest. For one, I feel that the jumping mechanism seems a little late, slightly delayed. You would have to hold the jump button before moving left/right, and this is a crucial thing to fix, as in the Xbox version, pressing jump while moving is no problem. Another thing is MFi controller support; the game seems great enough to be paired with a Steelseries, in fact the controls can be easily ported onto one. While the game is connected to a MFi, I would suggest having the GUI automatically hidden, just like the Xbox version where if you’re moving, most of the stuff like, (spoiler?) the cubes or keys collected would be automatically hidden, but in this case, it’s the onscreen controls. I feel that it would give it the old FEZ relaxing tradition like on the other platforms you’ve made the game for in the past. Other than that, this was a very unexpected port to mobile, and can’t wait to take Gomez wherever I go. Update: The game does support MFi, but one suggestion is to attempt to port this to 32-bit devices as the game may run on most of the latest 32-bit iOS devices such as iPad 4th Generation, iPhone 5 etc.

- Where’s the map?

Looks quite fun, but the world map has disappeared seemingly forever due to a glitch and there is no word on the net of any fix. Game is still playable but not at all the same without the world map. Would not have spent the $7 otherwise.

- Fez Glitches and Unresponsive controls

The controls are unresponsive, when running if down button is pressed it will cancel out jumps. Some weird cube glitch where if Fez fall while capturing a cube animation is happening the cube while stay where the animation happened and he won’t be able to pick up new ones, not until restarting the game. In an addition, there’s other mild issues ... Fez is unable to look through the big telescope, the screen just goes black. Also after capturing the anti-cube for the throne rooms, the secret icon will stay next to both rooms. Anyways other then those glitches the game is incredibly superb.

- Where is my map?

I opened the game and my map was suddenly gone. I don’t know what happened but I’m 56% through the game and I’m sure I’m going to need the map later on in the game

- Amazed

I’m amazed by the stunning visuals and all the detail. Kinda reminds me of The Neverhood. BUT, there are bugs! halfway through the game, my map icon is disappeared, and I can not bring up the map anymore. Although it was fixed after I copied my save slot to another slot.

- Amazing

Just got it today and I’m already 25% complete! I’m addicted! I wanted a game that has real adventure, problem solving, and of coarse some hidden secrets, and this is exactly that game. Definitely recommend.

- Fantastic! (For the most part)

Telescope and tuning fork puzzles DEFINITELY need fixing, But is otherwise an amazing port of a fantastic game! =D

- A classic

this game was so meticulously crafted by 2 guys, it had a documentary made about it. The creator Phil Fish took (I think) five years to make this game from the ground up. A truly inspirational game. Puts the efforts of AAA titles into perspective. If you wanna play true indie games, this is a staple. Way before it’s time. It has to be remembered while playing that The 2D/3D gimmick wasn’t tried well before this game. Groundbreaking for its time. Also a development that’s not short of controversy. Worth looking into on multiple levels of analysis. Enjoy.

- Gomez!

Fez is one of the best games I have ever played! Cannot wait to get those 3D glasses. This game is art. Shout out to Phil!

- OMG 😮

I play this on the ps4 it’s so fun I haven’t played this game since I was probably 5 or 5

- I wanted to play so bad

I wanted to play that game and its on ios heckle yeah!

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- Controls are tough on iPhone XS Max

The movement and action buttons are too close to the edge and it's uncomfortable to try and hold and move thumbs. If they were scooted in half an inch or so (where they would be if the phone still had bezels) the problem would be alleviated

- Great game with lots of content and puzzles

If you enjoyed games like Monument, this app is a load of fun. Got lost in it for hours without regret and I have much more to go. It was inspired by Mario and Zelda, yet it’s not about killing monsters. There’s so much to discover and experiment with.

- Perspective warping but a few crashes

I loved this game on my old console, but never got to finish because the console died. I was thrilled to see a port of this game on iOS. As fun as I remember, but I’ve been running in to more and more crashes lately. Not unusable, but annoying.

- Please Fix the Sound!

Fez is an amazing game, with amazing graphics, simple but challenging gameplay, and a unique manner of play I’ve never seen before, and it is an absolutely amazing game. That said, I haven’t gotten to play it much, as I listen to music while I play, and for whatever reason, it crashes the app. If this were fixed, I’d give this game a five star without question!

- Beautiful, but if I could change one thing.

I fell in love with the game instantly but as nitpicking as it might be I really wish I had a setting to make the control semi transparent. I feel they really distract from the beauty of the game.

- Truly a Spetacle

This game is visually stunning, fun to play, any worth every last penny of the $4.99 I had to pay. This game is way more than it appears, and is one of if not the best games out there. This should be rated higher!

- Plz Fix!! (crashing)

everytime i try to play i get to the part when the main character gets his fez and then u start controlling the angles it crashes. idk if its my phone but i have the iphone 6 so... but plz try to fix this. thank you 😊😊

- Great game. Poor controls.

I really, really enjoy this game. Except for trying to jump from place to place. In the iOS version, my character often just falls off of a platform and dies, when I'm attempting to jump. This gets very frustrating. I'm considering just deleting the app, despite my enjoyment of it, otherwise. If they fixed that aspect, I'd give it 5 stars.

- Fez Rocks

Was excited to see this game make its way to iOS after all these years. Definitely worth $5 for the level of detail that went into making it.

- NEED to fix the JUMP

I am not sure if t’s a glitch or something, but when I am trying to jump while running, it fails very frequently, like, I died at the same spot like 4 times because it just didn’t work. I am sure that I didn’t miss the button or anything. Please fix this.. jumping is obvious one of the crucuial parts of this game. Otherwise, it’s an amazing game!

- Great game. Controls need tweaking

This game is one of those wonderful indie games that actually makes you care for these little pixelated characters. With that said, the jump button does not work very well, so I find myself running and pressing the jump button and just falling to my death. Please tweak.

- My iPhone is finally complete!

I have been waiting for a mobile port of this for YEARS! Thank you! Great controls (though they do, understandably, take a bit of getting used to).

- It needs help

It’s a great game and I’m glad it’s finally an app now but the jump button occasionally doesn’t work the map button randomly disappears and the zooming system on the map is completely dysfunctional

- customization

This is a great game, but the UI needs work. Let me make the jump button bigger, and the dpad would work better as a digital "stick" rather than four indiviual buttons. These aren't massive complaints, and my review is solely based on this port's merits; if these complaints were addressed, it'd easily be a 5/5.

- Great game, just 2 minor problems.

1.) The jump button sometimes doesn’t register as being pressed. 2.) The city area can’t make up it’s mind what time of day, or what weather it is. (This could be intentional, but I don’t know.)

- Fantastic

Great port of a great game. It apparently doesn’t support the iPhone X screen, but it also doesn’t claim to in the compatibility section. People are too quick to rate 1 star for their own oversights.

- Jump button issue

I would rate this game five stars but, when I am going towards an edge and press the jump button it can sometimes be unresponsive. Which can cause extreme frustration. Otherwise this is a great game!

- Beautiful game but needs UI fix

Conceptually the game is very nice, but it is clear that this was designed with a PlayStation controller in mind. The on screen buttons are often non responsive, which creates a lot of frustration, as you intend to jump but the on screen buttons don’t always work.

- No world map

I can't access the world map; the icon isn't showing up on my screen! Even when I restart the game it doesn't work. Could use a bug fix.

- Amazing for mobile

This is one of the best mobile game ports I have ever witnessed. Fez works so well on iPhone. I played this game 3 years ago on PC and I am having a blast playing it again wherever I am. Great game.

- Crashes way too much

Currently on iPhone X 256gb and I feel like this game should run flawlessly. However the game does not even fit my full screen which isn't that big of an issue. But I cannot even play it because it crashes before I can even get passed the first part. Please fix this

- PLEASE FIXXX

The game keeps on crashing... my device is fully updated with tons of empty storage but the game continues to crash on a major event and doesn’t let go through

- Great with one little exception

This game really is fun till you get to the sewers. Hell sewers. You will know what I mean when you get there. ABSOLUTELY HORRIBLE level. But this is not the only one which is just plain unfair. There are some levels that just are unfair. If they would be hard it would be ok. But I hate unfair levels. Don‘t recommend the game alone because of this one stupid level alone.

- Great game

Great game. I am enjoying it very much, but the jump toggle does always work on my iPad for some reason making it more frustrating than it should be...

- Jump!!!!!

This game looks amazing. Sure do wish I could play it but the jump button works like 80% of the time. Which makes jumping between platforms (the majority of this game) pretty impossible. The button registers it was pressed as the button icon scales up but it just doesn’t reliably work.

- Great game, bad bug

This game is phenomenal. One of my favorites... however, in this port, there’s a horrible bug where sometimes the map icon just won’t show up, no matter what you do. Please fix :(

- Glitches controls

The game is really pretty and seems like it has a solid story, but all the controls for maps don’t work making navigating the game almost impossible. When I say the controls for the maps not working I mean anything but the running and jumping don’t work well. Waste of money until controls get reworked.

- FEZ

This is a very good game, but as others have said, there is a problem with running and jumping. With all the fixes the company has made to the game, why can’t they fix this?

- Please support keyboard accessories!

As my all-time-favorite I absolutely love the game, but I’m not enjoying it because performing all that crazy stunts with my only two thumb is so hard. Please add keyboard support!

- Devs please read this!

Your game is very awesome and cute A great way to pass the time but there’s one thing I think would be helpful in the next bug fix/update PLEASE add an option to change button size! I am playing on an iPod 6 so my buttons are super small and hard to hit And if you are done with that maybe add a joystick option instead of a d pad Thanks for reading! 😁

- Superb game

I love fez, as does my 3 yr old son. One of the best of the decade (at least). I would love to play it on my Apple TV (hint, hint). Tactile controls would make fez even better. Thank you

- Bug

Through the door you enter on the windmill level (without the key) is a level that won’t let me progress. As soon as I climb the ladder to the center of the platform, the game crashes. Please fix this. I love Fez and have loved it since Xbox 360 days!

- Very annoying glitch!

Every time I get to the purple level and collect one of the cubes, my game crashes and I have to start all over again

- Game fantastic

The game is incredibly good. I hope I can solve the puzzles. I hope it's not hard. It's worth a total of $ 5. I enjoyed this game, but I know this game is a masterpiece

- Amazing Game!

This is a incredible game. I have already finished the game years ago on my pc and to play it again on my iPhone is amazing. This is one of the best games in the world!

- Telescope doesn’t work :C

This port is great! I’ve played through the PS3 version and the only issues I have with this version are that I often don’t hit jump when I intend to and the telescope level shows a black screen. More than happy to give 5 stars when the telescope works!

- I take it all back

Right after writing my last review a segment took me half an hour because Gomez refused to jump. I saw the button expand and nothing happened. You won’t fix this though, because the last time you updated was a year ago and you already have my money.

- Been waiting a while for this

It’s a great game, always wondered if they’d port to iOS and very happy they did, just please do something about the controls.

- Horrible bug

I liked this game on console and I like it here but there’s a bug where the map button disappears, making it really hard to navigate. If it gets fixed I’ll give it 5 stars though

- Amazing port!!

This is an amazing port of a beloved indie masterpiece. I’m giving it 5/5 because I know they will add iPhone X support soon. I’m not going to give a bad review when that’s an inevitability. Fantastic job!

- No sound; crashes after Gomez gets his fez

Was anticipating playing this ever since I downloaded the soundtrack. However, the sound effects and music are missing, though the audio settings are at the defaults, and the game always crashes at the same point: the beginning of the real journey.

- Fez is my favorite game!

I purchased Fez back when it was released for xbox360. I love the clean interface, and design. This game is the perfect blend of puzzles and 8-bit retro design!

- Portrait mode?

Does this have portrait mode because I feel it would be better lengthwise.

- A great game, but…

Please add in controller support, fix the screen size on iPads, and add in Apple TV Support. Aside from that this game is awesome and I’m glad I bought it a second time.

- Amazing port

This game is fantastic. I never finished it when I purchased it on the PC years ago. It’s an excellent mobile game.

- LOL

people giving this 1 star cause it doesn’t support iPhone X screen. No wonder the future of gaming is free 2 play.

- Buttons too small, jump doesn’t work

The buttons are too small for my huge fingers, and half the time the jump doesn’t work for me. Besides that, great game.

- Amazing game, but the controls are awful

I love this game, but the controls are so small and close to each other I end up pressing the wrong button 95% of the time. It’s really bad

- Bootiful ( ͡° ͜ʖ ͡°) (Misspelled on Purpose)

It was great for you to add this mobile version to everybody! ( with at least 5 bucks in there wallet) and I love it!

- Would love to actually play it

On an intricate platformer one relies on the jump button to actually do its job. This one fails at that task about half the time. Finger isn’t missing, I see the icon blip like its being pressed. But it just doesn’t work. Then I fall losing all progress.

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FEZ Pocket Edition 1.0.4 Screenshots & Images

FEZ Pocket Edition iphone, ipad, apple watch and apple tv screenshot images, pictures.

FEZ Pocket Edition iphone images
FEZ Pocket Edition iphone images
FEZ Pocket Edition iphone images
FEZ Pocket Edition iphone images
FEZ Pocket Edition iphone images

FEZ Pocket Edition (Version 1.0.4) Install & Download

The applications FEZ Pocket Edition was published in the category Games on 2017-12-13 and was developed by Polytron Inc. [Developer ID: 1209489067]. This application file size is 166.71 MB. FEZ Pocket Edition - Games app posted on 2019-09-13 current version is 1.0.4 and works well on IOS 8.0 and high versions. Google Play ID: com.polytron.fez

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